Shinobi Shozoku (Full Version)

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Wallo -> Shinobi Shozoku (4/22/2005 19:10:33)

Shinobi Shozoku

Level: 30
Price: 3,000 426
Sellback: 1,500 213
Location: Ninja Class

COMBAT DEFENCE*
Melee: 32
Ranged: 33
Magic: 32

ELEMENT MODIFIER**
Fire: 95%
Water: 105%
Wind: 95%
Ice: 95%
Earth: 95%
Energy: 95%
Light: 100%
Darkness: 85%

NOTES
  • ClassLevel is your current Ninja Class Level
  • SkillLevel is your (scaled) Skill Level. It is chosen by clicking on the Ninja logo in the Skill menu.
  • EffectiveLevel is your effective Level. It is equal to 30 + 4*ClassLevel
  • ScaledEffectiveLevel is your scaled effective Level. It is equal to 30 + 4*SkillLevel.

    EFFECT
    *You gain a bonus to each Combat Defence equal to ClassLevel.
    **You gain a bonus to each Element Modifier equal to [ClassLevel / 2] rounded down.

    DESCRIPTION
    The armor of Ninjas! Buy this only if you want to train as a Ninja and learn deadly abilities such as Swift Slash, Sacred Duality, Viper's Bite and more!

    NORMAL ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: [round(0.5548*ClassLevel^2 + 6.4522*ClassLevel + 140.96)]*50% Base, Random and Stats each
    BTH: [ClassLevel/2+8], rounded up, plus Stats each

    [image]http://i122.photobucket.com/albums/o261/feral_john/ShinobiShozoku.png[/image]

    SKILLS
    [image]http://img17.imageshack.us/img17/6573/ninjakhm.jpg[/image]

    Level 1: Swift Slash!
    Slash at ninja speeds, making it hard for the enemy to dodge!
      Hits: 1
      Type: «As Weapon»
      Element: «As Weapon»
      Damage:
      **Base: [(160 + ScaledEffectiveLevel*4.8) * 17/18]%
      **Random: [(160 + ScaledEffectiveLevel*4.8) * 17/18]%
      **Stats: [(160 + ScaledEffectiveLevel*7.04) * 17/18]%
      BTH: +(ScaledEffectiveLevel/8) + 5, rounded down, plus Stats
      Cost: [ round(38.1 + 2.3375*ScaledEffectiveLevel + 0.01125*ScaledEffectiveLevel^2) * 0.8325 ] SP, rounded normally
    Level 2: Smoke Bomb - Active
    Throw down a smoke bomb to decrease your enemy's BtH for 4 rounds. Merciless strikes are more likely while the smoke lasts.
      This costs [ round(38.1 + 2.3375*EffectiveLevel + 0.01125*EffectiveLevel^2) * 0.5064375 ] SP.

      While in effect, the monster takes -5 BTH. This lasts four rounds or until you switch armours (whichever comes first), but lasts in between battles.
    Level 3: Dragon Double! - Active
    Use ninjitsu to create an illusionary double, if the enemy misses you can counter attack against the helpless foe!
      This takes one turn. You gain +5 to your Combat Defences until the beginning of your next turn.

      If your opponent's first hit against you misses, then you perform the following attack at the beginning of your next turn. (Any attacks by the monster after the first are irrelevant.):

      Hits: 1
      Type: «As Weapon»
      Element: «As Weapon»
      Damage: (0.5548*ClassLevel^2 + 6.4522*ClassLevel + 140.96)% Base, Random, and Stats (rounded normally)
      BTH: [ClassLevel/2+8], rounded up, plus Stats
    Level 4 - Merciless! - Passive
    When striking a helpless foe you have a chance to perform a merciless strike for greater damage! Those with the title Ninja have double the chance.
      This only applies to counterattacks performed by Dragon Double (regardless of the status of the monster), or any Player Attack that is performed on a monster that is currently Paralysed (new) by Viper's Bite.

      There is a [10 + (0.5 * C * S * T) + N]% chance of a Player Attack being merciless, where:
        C is your Class Level
        S is 1.5 if Smoke Bomb is active (or 1 otherwise)
        T is 2 if your class title is Ninja (or 1 otherwise)
        N is 5 if you are performing a Ninja Death Strike (or 0 otherwise)
      If the attack being performed is a Ninja Death Strike, then it deals 600% Base, Random, and Stats damage when the attack is merciless*. Otherwise, the attack deals 150% Base, Random, and Stats damage**.

      *You strike without mercy!
      **You strike with deadly precision!
    Level 5: Sacred Duality! - Active
    Use your ninja magic to cast out 2 sacred weapons of opposing elements for a powerful attack!
      Hits: 2
      Type: «Ranged converts to Melee; else As Weapon»
      Element: «Selectable»
      Damage:
      **Base: (200 + ScaledEffectiveLevel*6)*0.575% each
      **Random: (200 + ScaledEffectiveLevel*6)*0.575% each
      **Stats: (200 + ScaledEffectiveLevel*8.8)*0.575% each
      BTH: [ScaledEffectiveLevel/8], rounded down, plus Stats each
      Cost: [ round(38.1 + 2.3375*ScaledEffectiveLevel + 0.01125*ScaledEffectiveLevel^2) * 0.97125 ] MP, rounded normally
    Level 6 - Summon Ninja Tortoise - Active - Guardian Only
    Bring havoc to the battle by summoning the truly evil Ninja Tortoise.Level 7 - Ninja Stars! - Guardian Only
    Throw 4 Ninja stars for accurate Ranged damage!
      Hits: 4
      Type: «Ranged»
      Element: «As Weapon»
      Damage:
      **Base: (200 + ScaledEffectiveLevel*6)*(17/95)% each
      **Random: (200 + ScaledEffectiveLevel*6)*(17/95)% each
      **Stats: (200 + ScaledEffectiveLevel*8.8)*(17/95)%
      BTH: [ScaledEffectiveLevel/8] +10, rounded down, plus Stats each
      Cost: [ round(38.1 + 2.3375*ScaledEffectiveLevel + 0.01125*ScaledEffectiveLevel^2) * 0.8325 ] SP, rounded normally

      NOTE: This is treated as a Player Attack.
    Level 8: Ninja Evasion - Passive - Guardian Only
    You learn to adapt your movements as your foe strikes you, to increase defenses.
      When the monster attacks and a hit connects, you gain +1 to the hit's Type (Melee/Ranged/Magic). This applies to a maximum of three times.
    Level 9: Viper's Bite! - Active - Guardian Only
    Attack 2 pressure points of your enemy to paralyze them and render them helpless for 1 turn!
      Hits: 2
      Type: «As Weapon»
      Element: «As Weapon»
      Damage:
      **Base: (200 + ScaledEffectiveLevel*6)*(17/90)% each
      **Random: (200 + ScaledEffectiveLevel*6)*(17/90)% each
      **Stats: (200 + ScaledEffectiveLevel*8.8)*(17/90)%
      BTH: [ScaledEffectiveLevel/8] +5, rounded down, plus Stats each
      Effect: If both hits connect and deal non-zero damage, then the monster can be Paralysed for one round. The monster gains +20 on its roll.

      • Level: ScaledEffectiveLevel vs MonsterLevel
      • Major: [5*Round((2.1462*ScaledEffectiveLevel + 10.399)/5)] vs MonsterEND
          Minimum 10, maximum 200
      • Minor: YourLUK vs MonsterLUK

      Cost: [ round(38.1 + 2.3375*ScaledEffectiveLevel + 0.01125*ScaledEffectiveLevel^2) * 0.8325 ] SP, rounded normally.
    Level 10: Ninja Death Strike - Active - Guardian Only
    A weak attack possesing great synergy with Merciless! If merciless succeeds the damage of this attack is greatly increased!
      Hits: 1
      Type: «As Weapon»
      Element: «As Weapon»
      Damage:
      **Base: (200 + ScaledEffectiveLevel*6)*(17/45)% each
      **Random: (200 + ScaledEffectiveLevel*6)*(17/45)% each
      **Stats: (200 + ScaledEffectiveLevel*8.8)*(17/45)% each
      BTH: [ScaledEffectiveLevel/8] +5, rounded down, plus Stats each
      Cost: [ round(38.1 + 2.3375*ScaledEffectiveLevel + 0.01125*ScaledEffectiveLevel^2) * 0.8325] SP, rounded normally
    Image from feral__john. Skill tree from Frozen Fire. Abilities from many people, including elosix, Crimzon5, ruleandrew, Scar Magista, Frozen Fire, Aelthai, and Koree. Corrections from fenmeisterkronos and Frozen Fire. Guardian requirements from Rhowena.




  • Ianthe -> RE: Shinobi Shozoku (4/25/2009 23:54:25)

    Appendix

    NOTE: All percentages are rounded to the nearest convenient number, for convenience's sake.
    Normal Attack
    Level	0	1	2	3	4	5	6	7	8	9	10
    BRS/hit	70.5	74	78	82.5	88	93.5	100	106.5	114	122	130.5
    BTH	8	9	9	10	10	11	11	12	12	13	13
    
    Swift Slash/Ninja Stars/Viper's Bite/Ninja Death Strike
    Level	0	1	2	3	4	5	6	7	8	9	10				
    SP	99	109	119	130	141	152	164	176	188	201	214
    
    Swift Slash
    Level	0	1	2	3	4	5	6	7	8	9	10
    BR	287.11	305.24	323.38	341.51	359.64	377.78	395.91	414.04	432.18	450.31	468.44
    Stats	350.58	377.17	403.77	430.36	456.96	483.56	510.15	536.75	563.34	589.94	616.53
    BTH	8	9	9	10	10	11	11	12	12	13	13
    
    Dragon Double
    Level	0	1	2	3	4	5	6	7	8	9	10
    BRS	141	148	156	165	176	187	200	213	228	244	261
    BTH	8	9	9	10	10	11	11	12	12	13	13
    
    Sacred Duality
    Level	0	1	2	3	4	5	6	7	8	9	10
    BR/hit	218.5	232.3	246.1	259.9	273.7	287.5	301.3	315.1	328.9	342.7	356.5
    Stats/hit	266.8	287.04	307.28	327.52	347.76	368	388.24	408.48	428.72	448.96	469.2
    BTH	3	4	4	5	5	6	6	7	7	8	8
    MP	115	127	139	152	164	178	191	206	220	234	250
    
    Ninja Stars
    Level	0	1	2	3	4	5	6	7	8	9	10
    BR/hit	68	72.29	76.59	80.88	85.18	89.47	93.77	98.06	102.36	106.65	110.95
    Stats/hit	83.03	89.33	95.63	101.93	108.23	114.53	120.83	127.12	133.42	139.72	146.02
    BTH	13	14	14	15	15	16	16	17	17	18	18
    
    Viper's Bite
    Level	0	1	2	3	4	5	6	7	8	9	10
    BR/hit	71.78	76.31	80.84	85.38	89.91	94.4	98.98	103.51	108.04	112.58	117.11
    Stats/hit	87.64	94.29	100.94	107.59	114.24	120.89	127.54	134.19	140.84	147.48	154.13
    BTH	8	9	9	10	10	11	11	12	12	13	13
    +vsEND	75	85	90	100	110	120	125	135	145	150	160
    +vsEND is the bonus to the save, which is then compared to the monster's END.
    Ninja Death Strike
    Level	0	1	2	3	4	5	6	7	8	9	10
    BR	143.56	152.62	161.69	170.76	179.82	188.89	197.96	207.02	216.09	225.16	234.22
    Stats/hit	175.29	188.59	201.88	215.18	228.48	241.78	255.08	268.37	281.67	294.97	308.27
    BTH	8	9	9	10	10	11	11	12	12	13	13




    Ianthe -> RE: Shinobi Shozoku (4/26/2009 21:08:16)

    [image]http://img67.imageshack.us/img67/1997/paststats8va.jpg[/image]
    Shinobi Shozoku

    Level: 32
    Price: 3,000
    Sellback: 300
    Location: Class Armor shop

    COMBAT DEFENCE*
    Melee: 20/35
    Magic: 20/35
    Ranged: 20/30

    *Also see the Level 2 ability.

    ELEMENT MODIFIER*
    Fire: 100
    Water: 100
    Wind: 96
    Ice: 100
    Earth: 96
    Energy: 100
    Light: 110
    Darkness: 94

    *Also see the Level 8 ability.

    DESCRIPTION
    The armor of Ninjas! Buy this only if you want to train as a Ninja and learn deadly abilites such as Swift Slash, Sui-Ka and more!

    NORMAL ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 60% Base, 60% Random, and 100% Stats each
    BTH: +0 plus Stats each

    SKILLS
    [image]http://img259.echo.cx/img259/2447/kanji4xo.jpg[/image]

    Level 1: Swift Slash
    Slash at ninja speeds, increasing damage and chance to hit.
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 125% Base, 125% Random, and 100% Stats
      BTH: +50 plus Stats
      Cost: 15 MP
    Level 2: Defense Bonus
    Increased Defensive Bonus!
      NEW COMBAT DEFENCE
      Melee: 35
      Ranged: 30
      Magic: 35
    Level 3: Dark Aura
    Increased damage and a dark attack. If your weapon is already dark, damage is increased even more!
      If you are not weilding a Darkness-Element weapon:
        Hits: 1
        Type: «As Weapon»
        Element: Darkness
        Damage: 150% Base, 150% Random, and 100% Stats
        BTH: +0 plus Stats
        Cost: 30 MP

      Otherwise:
        Hits: 1
        Type: «As Weapon»
        Element: «As Weapon»
        Damage: 200% Base, 200% Random, and 100% Stats
        BTH: +0 plus Stats
        Cost: 30 MP
    Level 4: Spin Tactics
    Use your ninja speed to spin through the enemy 4 times!
      Hits: 4
      Type: Ranged
      Element: «As Weapon»
      Damage: 50% Base, 50% Random, and 100% Stats each
      BTH: +0 plus Stats each
      Cost: 60 MP
    Level 5: Dual Katanas
    Use your ninja magic to cast out 2 sacred weapons, the Kazan and Kesshou katanas.
      Hits: 2
      Type: Melee
      Element: Fire; Ice
      Damage: 10-30 damage plus 100% Stats each
      BTH: +20 plus Stats each
      Cost: 60 MP

    Level 6: Summon Ninja Tortoise
    Bring havoc to the battle by summoning the truly evil Ninja Tortoise.
      Summons a Ninja Tortoise as a guest. Cast again to dismiss it.
      Cost: 60 MP
    Level 7: Ninja Stars
    Cast upon thy enemy 4 deadly Ninja projectile stars.
      Hits: 4
      Type: Ranged
      Element: Wind
      Damage: 4-25 damage plus 100% Stats each
      BTH: +50 plus Stats
      Note: This is treated as a Spell.
      Cost: 70 MP
      [image]http://img84.imageshack.us/img84/792/nds0zi.jpg[/image]
      Picture thanks to aerowarrior1.

    Level 8: Increased Elemental Resistance
    Increase your Elemental Resistances!
      NEW ELEMENT MODIFIER
      ELEMENT MODIFIER* (Before Level 8/Level 8+)
      Fire: 98
      Water: 96
      Wind: 90
      Ice: 96
      Earth: 90
      Energy: 98
      Light: 105
      Darkness: 80
    Level 9: Sui-Ka Cast
    Tap into a mystical portal which uses your enemy's MP to freeze them! Your enemy needs at least 40 MP for this to work.
      If the monster has less than 40 MP, this does nothing. Otherwise, the monster loses 40 MP and heals 40 HP, and then the monster is frozen for one round.
      MP Cost: 80
    Level 10: Ninja Death Strike
    Cast the ultimate ninja skill. Has a 20% chance of a massive Element X attack. Perfect finishing move!
      Cost: 150 MP

      Hits: 1
      Type: «As Weapon»
      Element: Darkness
      Damage: 20-80 damage plus Stats
      BtH: +30 plus Stats
      Rate: 80%

      Hits: 1
      Type: «As Weapon»
      Element: Harm
      Damage: 300 damage plus Stats
      BtH: [Set at 200]
      Rate: 20%
    [image]http://i122.photobucket.com/albums/o261/feral_john/ShinobiShozoku.png[/image]

    Freezing link from .*..*..*.. Correction from Rathour. Image from feral__john. Swift Slash attack type from alexefb.




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