Omega1000
Member
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Note: As anyone who has played Dragonfable would know, this weapon is a part of that game, but I have largely edited it, and seeing how this, an AE made design, would be going to another AE game, I thought that it would be within the rules to do so. My scanner is not working correctly at the moment. I have made one drawn version of this blade, and it is rahter bad, making it hard to get my point accros. Weapon Name Default Saber, Default Energy Blade Artwork Edited: Blue Red Green Gold Drawn Version Visual Descriptions A Free player version on a Warp guardian's saber, a Default saber. Energy Sword, Blade made out of either pure energy, or a energy resistant blade with energy pulsing through it. depending upon which Idea is found to be better. When deactivated, the saber either become just the hilt, for pure energy blade, or the blade has no more energy pulating through it, becoming a normal blade. Decativated 1, Energy strengthened blade Deactivated 2, Pure Energy Backstory No real backstory, just a basic energy blade. When Warpforce gets out of it's testing phases, I assume that it would be avalible to all players, therfore i think that this is a good default blade, such as the one in.. well, all of AE's games other then Mechquest. Special Flavor Abilities No special abilities, damaging enemy wise, but story wise it would be either hard to break, for a energy covered blade, or impossible to shatter, pure energy blade. the hilt would also be hard to destroy. Something else of which the engineers of Armory Unit #2000 might not have thought It will be color customizable, having a choice of many colours otehr then the ones given above, such as silver, purple, yellow, orange, etc. Or you would have a choice of the four above, and possibly some more colors. the first is for if a colour custom system would be made. Note 2: As stated above, I did not make this blade, but edited it. This blade was created by the Dragonfable team section of Artix Entertainment. I could have made a design, but this one highely suited my need, and since it is made by AE, it going into another AE game, I belive it would be appopriate to use. Note 3: I have made a drwan version to be completely in the rules of the fourm, but would like the blade to appear as it does in the edits, better if possible. I am not great of drawning with a mouse, and as I said above, my scanner is not working correctly.
< Message edited by Omega1000 -- 6/14/2009 15:01:31 >
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