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3/24/2011 18:20:14   
  Scakk
Beyond



Dragonchaun
Guest

Level: 10
Power Level: 10
MP Level: 10
Location: Summon Dragonchaun I
Upkeep: 11 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

ATTACK #1
Hits: 1
Element: Fire
Type: Magic
Damage: 3 - 11 plus 205.43% Stats
BTH: +2 plus Stats
Rate: 50%

ATTACK #2
Hits: 1
Element: Light
Type: Magic
Damage: 3 - 11 plus 205.43% Stats
BTH: +2 plus Stats
Rate: 50%

*The simulacrum flickers, requiring mana. (11MP required or it will vanish next turn)
**The simulacrum vanishes. (Not enough MP: 11MP required)



Numbers thanks to In Media Res.


Analysis

All Attacks starts out as 3-10 plus 186.75% Stats along with 2 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:21:28 >
  • AQW  Revisions: 1 | Post #: 1
    3/24/2011 18:34:10   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 30
    Power Level: 36
    MP Level: 34
    Location: Summon Guardian Dragonchaun II
    Upkeep: 23 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 10 - 30 plus 417.78% Stats
    BTH: +9 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 10 - 30 plus 417.78% Stats
    BTH: +9 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (23MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 23MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 9-27 plus 379.8% Stats along with 9 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:21:43 >
  • AQW  Revisions: 1 | Post #: 2
    3/24/2011 18:40:56   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 50
    Power Level: 50
    MP Level: 50
    Location: Summon Dragonchaun III
    Upkeep: 32 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 14 - 43 plus 532.13% Stats
    BTH: +12 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 14 - 43 plus 532.13% Stats
    BTH: +12 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (32MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 32MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 13-39 plus 483.75% Stats along with 12 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:23:47 >
  • AQW  Revisions: 1 | Post #: 3
    3/24/2011 18:46:16   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 70
    Power Level: 81
    MP Level: 78
    Location: Summon Dragonchaun Z IV
    Upkeep: 51 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 25 - 75 plus 785.32% Stats
    BTH: +20 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 25 - 75 plus 785.32% Stats
    BTH: +20 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (51MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 51MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 23-68 plus 713.925% Stats along with 20 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:24:06 >
  • AQW  Revisions: 1 | Post #: 4
    3/24/2011 18:55:00   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 90
    Power Level: 90
    MP Level: 90
    Location: Summon Dragonchaun V
    Upkeep: 59 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 29 - 86 plus 858.83% Stats
    BTH: +22 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 29 - 86 plus 858.83% Stats
    BTH: +22 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (59MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 59MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 26-78 plus 780.75% Stats along with 22 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:24:22 >
  • AQW  Revisions: 1 | Post #: 5
    3/24/2011 18:58:04   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 110
    Power Level: 110
    MP Level: 110
    Location: Summon Dragonchaun VI
    Upkeep: 75 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 37 - 112 plus 1,022.18% Stats
    BTH: +27 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 37 - 112 plus 1,022.18% Stats
    BTH: +27 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (75MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 75MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 34-102 plus 929.25% Stats along with 27 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:24:34 >
  • AQW  Revisions: 1 | Post #: 6
    3/24/2011 19:05:01   
      Scakk
    Beyond



    Dragonchaun
    Guest

    Level: 130
    Power Level: 133
    MP Level: 132
    Location: Summon Guardian Dragonchaun VII
    Upkeep: 95 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 48 - 145 plus 1,210.03% Stats
    BTH: +33 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 48 - 145 plus 1,210.03% Stats
    BTH: +33 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (95MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 95MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 44-132 plus 1100.025% Stats along with 33 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:28:06 >
  • AQW  Revisions: 1 | Post #: 7
    3/26/2013 15:29:28   
    Dragoon23
    Legendary AK!!!



    Dragonchaun
    Guest

    Level: 130
    Power Level: 130
    MP Level: 130
    Location: Summon Dragonchaun VII
    Upkeep: 93 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 47 - 141 plus 1,185.53% Stats
    BTH: +32 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 47 - 141 plus 1,185.53% Stats
    BTH: +32 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (93MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 93MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 43-128 plus 1077.75% Stats along with 32 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:40:35 >
  • Post #: 8
    3/26/2013 15:29:45   
    Dragoon23
    Legendary AK!!!



    Dragonchaun
    Guest

    Level: 150
    Power Level: 153
    MP Level: 152
    Location: Summon Guardian Dragonchaun VIII
    Upkeep: 114 MP. If you do not have enough MP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing MP). On every other round, if you do not have enough MP, then it leaves**.

    ATTACK #1
    Hits: 1
    Element: Fire
    Type: Magic
    Damage: 59 - 177 plus 1,373.38% Stats
    BTH: +38 plus Stats
    Rate: 50%

    ATTACK #2
    Hits: 1
    Element: Light
    Type: Magic
    Damage: 59 - 177 plus 1,373.38% Stats
    BTH: +38 plus Stats
    Rate: 50%

    *The simulacrum flickers, requiring mana. (114MP required or it will vanish next turn)
    **The simulacrum vanishes. (Not enough MP: 114MP required)



    Numbers thanks to In Media Res.


    Analysis

    All Attacks starts out as 54-161 plus 1248.525% Stats along with 38 BTH.

  • Due to the differing Elements, both attacks deal *1.1 damage.

    All this has ALREADY been factored into the above numbers.


    < Message edited by Dragoon23 -- 3/26/2013 15:40:10 >
  • Post #: 9
    Page:   [1]
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