Hun Kingq
Member
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Fire ball at Level 1 29 physical damage but I only got 3, plasma Cannon, stunned player got 29 critical, unstunned player got 6 damage, Intimidation does not do anything to help the Blood mage, so a wasted point, Berzerker uses so much energy and it is only powerful when rage, super charge I don't even bother. Plasma rain is too weak to even make a difference. The Plasma cannon and the fireball should have been given greater damage at level 1 since we have to put max in blood lust and max in Assimilation to get anything out of it. For blood lust they should have combine it with reroute where when you inflict damage you get health you get damage you get energy, that is true reroute and let the Hunter and the merc have energy reroute. Intimidation should have debuffed all stats not just strength. Combine Technician and defense Matrix giving the Blood Mage both defense and resistance. The mage did need something like berzerker. Overload is good to keep but supercharge could have been replaced with something we could use. Assimilation since the other class have reroute then it should have been made to be unblockable and take more energy.
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