Cinderella
Always a Princess
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Sometimes, you don't see every single possible issue in testing. We are not idiots who are like "derpderp everything's wonderful" or say everything's lovely and roses and kittens farting rainbows to keep our jobs. For example, Tac Mercs originally had FieldCommander. Yeah- imagine that. I am not a sucky player- give me the same OP gear as anybody else, and I'll crush just as easily as any other OP player. I make a point to use some non-rare, old/outdated (according to some people), and even non-enhanced gear. I didn't even start enhancing until we had to make sure it didn't break with every engine update. Because I don't feel like my mod status should give me an advantage over people, I purposefully disadvantage myself. I was pretty even with the "most OP Tac Merc build" we could think of- as well as with the builds we came up with for Cyber Hunter and Blood Mage- WITHOUT all the OP stuff (ie I use Desert Marine F E, as opposed to the Bunny Borg). Heck, Randor the Red and I annihilated the armor hazard and he's a level 26 Blood Mage, still using the Beta Weapons. In actual play, there was a little bit too much synergy between Tac Merc's skills. There's nothing wrong with the class- it has its strengths and weaknesses, but we'd hoped that those weaknesses would balance out the class. I'm sorry that a PvP game by its nature will always have dynamic balance, and I'm sorry that until we roll a fix, that you may have trouble with Tac Mercs. I'm also sorry if this seems emotional, but I don't like being personally called stupid.
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