Arevero
Member
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Luck is another one of those unique ED things, although it may change the course of a whole battle, it may turn the tables for you, or your enemy, the fact that there is a 5 lvl range difference is due to luck, perhaps some block a lot, or crit a lot, or deflect a lot, but consider this, they dispense A-LOT of stat points into a particular stat, hence luck is formed. If they only put say 15-25 stat points, it wouldn't be as better to those with more dex/tech/sup. What i do support, is once a player's stat is reduced to 0 or below, they cannot have any chance of luck during their rounds. But keep in mind that even if they have 1 dex left, they may still block any time, that is what 'Luck' is about in ED, as long it's not below 0% chance, it will occur, even if it was 1 in a million chance, it will happen, just unlikely. Luck may ruin a skill-based player, since a lot of players prefer skill over luck, but Luck is just one of those things that make ED unique, keep in mind it won't happen EVERY-TIME, the fact that you block/deflect/crit a few times is already REALLY LUCKY. It's called luck for a reason, so i disagree to reducing luck by 5% every time it happens. Just an opinion though, feel free to state your own reasons and contradict me.
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