Blaze The Aion Ender
Member
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Here's some idea's Tell me "how wrong I am" ;D 1. Double the energy cost of both malfunction and smoke (say why) 2. Give Mercenary Deadly Aim (This one is arguable, and just a Merc buff) 3. Make it so the more strength you have, the more you will be blocked starting at 20-24 - At 20-24, you have a 7% higher chance to be blocked, 21-26, you have a 14% higher chance to be blocked, caps at 60% (Not including buffs, bufs are left out of this idea) 4. The higher strength you have, the slower you gain rage, so other builds (yes, including tank) would gain rage faster than strength builds Explain how this would be game breaking, and not just fix the strength abuse problem Or how this would fix it
< Message edited by Blaze The Aion Ender -- 8/20/2012 23:33:37 >
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