Arachnid
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quote:
Continuing onward: the nature of the Holy Light itself is very curious. One would think that the Paladins that then become what I shall spontaneously term "Hellfire Revenants" would classify as abominations to the God of Light, considering the power he imbued the living Paladins with was intended at least partially to be a weapon specifically against Undeath. Shall I imagine that every time such a creature is brought into the world, a crusade of sorts is immediately (barring other crises) carried out to render their baneful existence ended? You would assume correctly; whenever an undead paladin is found, a large group of paladins will hunt it down and free it from its hellish existence. quote:
I wonder if gauntlets would count as weapons. Presumably if they are spiked or something of the sort, they would immediately qualify, yet at the same time, many would consider the use of them as bludgeoning weapons not implicit by the nature of the "normal" artifacts, themselves- as they are just metal (or even leather) gloves. Yes, I would count spiked gauntlets as weapons; they'd be a good alternative for someone who prefers fists over swords. quote:
Wind, then, seems to be... more unique than one would imagine. I suppose that might be like the idea that Fire is not simply Heat, but a form of heat bound up with Light and a fuel source. This would then mean Wind is Air given force, and it may actually be more than just that, but rather any type of "flow", albeit that is hard to say, and somewhat of a stretch. The best way I can describe the difference between Air and Wind is to use two different sky mages, Willow and Yuri. Willow has control over air pressure, allowing her to "shape" the air around her, which allows her to make a wing shape and have the ability to fly. She can also do a few more explosive things, since rapidly decreasing the pressure in one area can cause a mass suction of air. Willow would be considered an Air mage. Yuri, on the other hand, controls wind as a more forceful tool. She can control more powerful winds, such as causing tornadoes or even hurricanes, along with simple high power blasts of air, but she can't control air pressure as closely as Willow, so she can't fly with it. Yuri would be a Wind mage. quote:
Shadow Magic... I suppose you mean "bad" as in "nasty, powerful", rather than inherently evil? Or do you, considering Light seems to (at least be implied to be) inherently good, in this setting. It certainly seems to be a much more versatile tool than Light itself, which is somewhat ironic (and yet largely fits the nature of Shadow itself, as it can be contorted and weaved into almost anything imaginable, and with Light, it is more subtle and less seemingly a part of its nature for it to take up significant forms like that, even though it flows around material and creates hollows to some degree [this is relevant because of the concepts of positive and negative space in art], and Light also carries Information, which makes it necessary for there to be a concept or understanding of the Shadow). Yes, when I say "bad" I mean something you wouldn't want to encounter, but not inherently evil. I actually explore the concept of evil itself a good amount in the story, since a philosophy professor of mine proposed the idea that nothing is truly "evil", in a sense. i found the idea interesting and I plan on expanding on it in the story. (This is also why there is a god of light, but not a god of darkness or shadow). quote:
Regarding Parasitic Magic: How very interesting. I suppose the person targeted would have to find and attempt to incapacitate/kill the caster, or have them dispell the magic in order to defeat them. Another point to be considered is the idea of what might amount to Will Saves, in the equivalent of the Dungeons and Dragons term and its implementation. Until a certain point, I expect many might be able to actually resist it (depending on how powerful the caster is, I suppose), and could end up betraying/assaulting a "master" that should have complete control over them. I don't expect it would likely happen anywhere near often (other than against inexperienced or overly-hasty practitioners), but to see such a betrayal actually occur would be to witness a thing of beauty, I expect. A question to be raised is this, though: does the caster actually GAIN the mana/soul portion (or the equivalent power from it) as the victim weakens? If so, I could see some ridiculous power vamping going on by a particularly skilled practitioner. Yes, if a person could tell that their soul was being drained away, they could find the mage doing it and stop them. That being said, how can you tell the difference between your very soul being drained, and you simply getting sick? One would assume the symptoms would be similar. Hmm... Gaining the victim's soul... Yes, I suppose that would be a good fit for Parasitic magic, and even further the taboo against it. Though, I'd probably save that skill for particularly powerful Parasitic mages. quote:
Addressing your character design change: Hmmm... I'm not certain I like it. It does have a certain quality of beauty to it, but she seems a bit less innocent, and appears older. These could be good things, mind you, yet at the same time, considering the type of character 217 is, I would not have expected that to be how she looks (unless it is actually her after a time skip/some later character development). I should note that in particular, the dress (especially after photoshopping it to include more color and whatnot) makes her look like a more experienced, majestic spellcaster, who is confident in herself and can hold her own, rather than a child that feels guilty over what she can and has done. (Also, the design reminds me of Azura from Fire Emblem Fates. And somewhat thankfully, not Azula, from Avatar the Last Airbender. :P ) Hmm... Older and more experienced isn't what i'm going for yet. I'll keep the dress in mind for when she does get a bit more confident, though. Oh, I certainly hope she doesn't remind you of Azula... Craziness at its prime... So, given Drakkoniss' comment on her appearance, I've decided to change it a bit... I made her legs a bit shorter in relation to her body, along with making her arms a bit thicker (more childlike, I suppose), and I shortened her hair. I also made her head a bit larger in proportion to her body. The result makes her look, I think, a bit younger. I also changed her dress by making it go up a little higher on her chest, along with replacing the bottom half. I actually went back and grabbed part of a dress from one her previous models. Opinions? I plan on changing her hair a bit fairly soon, but after the dress is done. Thanks for looking! EDIT: For the record, those lines on the dress are just creases showing that it isn't flat. Not her legs.
< Message edited by Arachnid -- 5/30/2016 2:59:56 >
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