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4/30/2007 20:15:15   
Nixtrix
Elemental Leviathon


Lightning Rod

«100% proc Magic Energy spell-casting staff. Has 3 built-in Energy spells and an MP healing skill.»
Tier Names:
  • Lvl. 105 Aluminum Lightning Rod
  • Lvl. 120 Gold Lightning Rod
  • Lvl. 135 Copper Lightning Rod
  • Lvl. 150 Silver Lightning Rod
Location: Warlic's Advanced Magic Shop
Type				 G
Level	105	120	135	 150
PowLvl	105 MC	120 MC	135 MC	 153 MC
									
Price	663059	3172132	15177023 72615500
Sell	331529	1586066	7588511	 36307750
Type: Magic
Element: Energy
Damage	10-28	10-31	11-33	 12-36
BTH	13	15	17	 19
SPECIAL
Rate: 100%
  • If Spells are Enabled (ie you can access Spells Menu) and have enough MP:
      You select one of the following. The four attacks are treated as spells, not Specials:
        Option 1: Chain Lightning*
          Hits: 6
          Type: Magic
          Element: Energy
          Level	105	120	135	150
          PowLvl	105	120	135	153
          
          Damage	17-50	20-60	24-71	28-85
          Stat%	124.8	140.4	156	174.7
          BTH	31	35	38	43
          
          MPCost	408	481	559	653
        Option 2: Shocking Burst
          Hits: 1
          Type: Magic
          Element: Energy
          Level	105	120	135	150
          PowLvl	105	120	135	153
          
          Damage	63-347	76-416	89-490	107-587
          Stat%	473	532.1	591.1	662
          BTH	36	40	43	48
          
          MPCost	408	481	559	653
          Effect: Attempts to Paralyse†† the enemy for (1.0025*MobEnergyRes) turns. The monster can resist††† with a +0 save.
            Level: PowLvl vs MonsterLvl
            Major: YourINT vs MonsterEND
            Minor: YourLUK vs MonsterLUK
        Option 3: Ball Lightning$
          Hits: 2
          Type: Magic
          Element: Energy
          Level	105	120	135	150
          PowLvl	105	120	135	153
          
          Damage	38-179	46-214	54-253	65-303
          Stat%	287.2	323.1	359	402
          BTH	29	33	36	41
          
          MPCost	245	288	335	392
        Option 4: Draw Mana
          Heals‡‡ the listed amount of MP.
          You also have a 10% chance to deal Lucky Strike‡‡‡ damage equal to the following:

          Hits: 1
          Type: Magic
          Element: Energy
          Level	105	120	135	150
          PowLvl	105	120	135	153
          
          Damage	0-0	0-0	0-0	0-0
          Stat%	1190	1338	1487	1665
          BTH	44	50	51	54
          
          MPHeal	245	288	335	392
  • If Spells are Enabled (ie you can access Spells Menu) and you do not have enough MP to cast Ball Lightning:
      You use Draw Mana‡‡‡‡‡, this can also trigger a Lucky Strike‡‡‡‡‡.
  • If Spells are Disabled (ie you can't access Spells Menu):
      You perform a "wand" attack£ with the following stats:
        Hits: 2
        Type: Magic
        Element: Energy
        Level	105	120	135	150
        PowLvl	105	120	135	153
        
        BR%	211.65	234.6	257.55	285.09
        Stat%	404.43	454.92	505.41	565.998
        BTH	13	15	16	19
    *Call forth rapid bursts of lightning to fry your foe! «» MP
    Call forth a single strike of lightning to paralyse your foe! «» MP
    ††Your foe is paralysed by the strike!
    †††Your foe endures the lightning strike!
    $Call forth a cluster of small shocks for a mana-efficient attack! «» MP
    Draw mana through the rod to get some (magical) energy back! Restores «» MP.
    ‡‡You draw «» MP worth of mana through the rod!
    ‡‡‡You draw «» MP worth of mana through the rod! Lucky jolt!
    ‡‡‡‡The rod senses your low mana, and regenerates «» MP!
    ‡‡‡‡‡The rod senses your low mana, and regenerates «» MP! Lucky jolt!
    £Your rod senses that spellcraft is disabled, so it unleashes a weak jolt of energy!

    DESCRIPTION
    Rayf was given the original Lightning Rod as a gift from the Energy Lord; this is a copy. Still, it possesses incredible power - you can channel mana through it to cast a variety of Energy spells!



    Numbers thanks to In Media Res. Image, Description and Pop ups thanks to Kay Oh. Write-up thanks to AliceShiki



    Analysis

    Spells starts out with:
    Level	105	120	135	150
    PowLvl	105	120	135	153
    
    Damage	106-317	127-380	150-448	179-537
    Stat%	793	892	991	1109.8
    BTH	26	30	33	38
  • Chain Lightning takes +5 BTH, but deals 85/90 damage. With 6 equally powerful hits, each hit deals 1/6 damage.
  • Shocking Burst takes +10 BTH, but deals 85/95 damage. Takes a -1/3 damage penalty to pay for the Paralysis effect.
  • Ball Lightning takes +3 BTH, but deals 85/88 damage. Costs 60% MP, but takes a -25% damage penalty. With 2 equally powerful hits, each hit deals 1/2 damage.

    Wand attack starts out with:
    Level	105	120	135	150
    PowLvl	105	120	135	153
    
    BR%	415	460	505	559
    Stat%	793	892	991	1109.8
    BTH	13	15	16	19
  • Deals *1.02 damage for having no real special. With 2 equally powerful hits, each hit deals 1/2 damage.

    All this has ALREADY been factored in to the above numbers.



    Updates

    April 26, 2007: The weapon was released.
    December 30, 2016: The weapon was updated.

    < Message edited by Ward_Point -- 4/18/2019 9:57:24 >
  • AQ DF MQ  Revisions: 1 | Post #: 1
    6/12/2008 14:17:12   
      Ianthe
     formerly In Media Res

     


    Lightning Rod

    Level: 85
    Price: 100,000
    Sellback: 50,000 75,000
    Location: Warlic's Advanced Magic

    Element: Energy
    Attack Type: Magic
    Damage: 8-25
    BTH: 8%

    EFFECT:
  • Spell damage of the Energy element is boosted to 110% Base, 110% Random, and 110% stat damage (+10%/+10%/+10%)
  • Spell damage of all other elements is boosted to 105% Base, 105% Random, and 105% stat damage (+5%/+5%/+5%)
  • NOTE: if using Divine Magic, these boosts are not applied.

    SPECIAL
    Rate: 100%
    If MP is less than 80, you heal 17 MP. Otherwise, you select one of the following. All three Specials are treated as spells:
      OPTION 1: Chain Lightning
      Casts MegaShock
      MP Cost: 160 (Guardian), or 175 (Adventurer)

      OPTION 2: Shocking Burst
      MP Cost: 75
      Hits: 1
      Element: Energy
      Attack Type: Magic
      Damage: 200% Base and Random, 100% Stat
      BTH: +35%
      Special: A 35% chance of paralyzing the monster on successful hit

      OPTION 3: Ball Lightning
      MP Cost: 80
      Hits: 2
      Element: Energy
      Attack Type: Magic
      Damage: 250% Base, 225% Random, 100% Stat each
      BTH: +10% each
    DESCRIPTION
    Although this Lighting Rod is but a shadow of the original it is a still a potent focus for magical energy, its amber gem storing energy essence that enhances magical ability, enhancing all spells and greatly enhancing spells of the energy element.



    Originally posted by Nixtrix. Picture thanks to Cold Fingers. Paralysis link from .*..*..*.. Effect clarification from Rayf (via Dyfan) and SLC. Corrections from Aelthai, Billy Bob, and what is. New update info from dino5saur (via Kalanyr). New description from Occasus.

    < Message edited by Dragoon23 -- 11/14/2012 17:19:59 >
  • AQ  Post #: 2
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