Kamui
Hashire sori yo Kaze no you ni!
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Infernal/Abyssal Chaos Cauldron Fire/Darkness shields, Magic > Ranged > Melee blocking priority. Compresses a skill that opens up a menu, and allows using one skill option per turn, with a further cooldown detailed below. Instead of charging HP/MP/SP, you instead consume potions to grant one of three different effects. With the MegaSoaker weapon we had each potion be worth 100% Melee, so that's what we're gonna go with here as well. Empowering Vigor: Consume a health potion to gain 4 turns of +25% <ShieldElement> DmgDlt EleEmpower. Toxic Mana: Consume a mana potion to attempt 4 turns of 30.36% Melee <ShieldElement> Poison, inflicted with (STR/DEX/INT, depending on equipped weapon type)/LUK vs mob END/LUK, with a -20 penalty to the save. This doesn't require a hit, so the damage on the Poison got a x0.85 penalty factored in to its value. Volatile Concoction: Consume both a health and mana potion (so base of 200% Melee, /0.7 due to the save, so ~286% Melee) to attempt 8 turns of +25.75% DmgTkn <ShieldElement> EleVuln and -8.5 MRM DefLoss vs <ShieldElement>. Inflicts with the same save as Toxic Mana, including the -20 penalty to the save. These are only usable once per turn, but they also have a cooldown equal to the # of potions used. So Empowering Vigor and Toxic Mana require waiting a turn before you can use the cauldron for any skill, while Volatile Concoction requires waiting two turns before you can use the cauldron again. Level 10 35 60 85 110 135 143
Type Z Z Z Z Z Z Z
PowLvl 44 57 73 95 120 145 153
Ele -16 -19 -21 -23 -24 -25 -26
Melee 3 5 6 8 10 11 11
Ranged 6 8 9 11 13 14 14
Magic 8 10 11 13 15 16 16
MCPrice 396 814 1474 2409 3674 5324 5940
MCSell Z Z Z Z Z Z Z
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