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RE: Flash Q&A Thread 4

 
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2/14/2008 22:09:52   
flsg
Member

replace the "." after the ifs by "("
XD
and it's ==, not =
and even so I doubt it'll work. I dont know what you're trying to do with "_root.banner+random(1)". What do an instance name plus a number do?

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my game thread

flsg, proud old member of AQ(still playing :O)
AQ  Post #: 651
2/14/2008 22:50:30   
biG frend
Member

Erm yeah I solved that problem before you posted refresh.
It was me being stupid with if commands.

But anyway, I've said up a Variable, and made it roll for either +1 or +0.
If its 1 then one Image disappears
If its 0 The Other image disappears.
AQ DF MQ  Post #: 652
2/14/2008 22:50:31   
EragonZZZZ
Member

I'm poking around with AS2 particle effects. I have a seriously awesome looking fire that is going to run beautifully when it is ported to AS3.

Will post a demo soon. :D
AQ  Post #: 653
2/15/2008 16:23:53   
Taerzik
Member

^ I wanna see it!!!
Post #: 654
2/15/2008 17:56:38   
flsg
Member


quote:

ORIGINAL: EragonZZZZ

I'm poking around with AS2 particle effects. I have a seriously awesome looking fire that is going to run beautifully when it is ported to AS3.

Will post a demo soon. :D

biG frend: wont work, a name plus a number gives you strange stuff
eragon: and I'm gonna copy you and make a better version
AQ  Post #: 655
2/15/2008 18:35:44   
EragonZZZZ
Member

Fire Particles v1.0

ah, flsg, you never cease to amuse me.

I'd say this slightly tops your fire effect though :P
Have fun beating it.

< Message edited by EragonZZZZ -- 2/15/2008 18:37:05 >
AQ  Post #: 656
2/16/2008 11:53:27   
Awsome Teh Cake
Member

I have a question, how do u retrieve the serial # for flash 8? i mean in the program

_____________________________

...Better...Stronger....Faster...Chunkier...?....BEEFIER!
AQ  Post #: 657
2/16/2008 15:32:47   
biG frend
Member

If your asking how to get one you have to buy one.
Either in store or on the Interweb.
AQ DF MQ  Post #: 658
2/16/2008 17:53:14   
Awsome Teh Cake
Member

I alredyhave a serialcode,but i wana putflash on another comp. so i wanna kno where to find the serial# inflash 8

_____________________________

...Better...Stronger....Faster...Chunkier...?....BEEFIER!
AQ  Post #: 659
2/16/2008 18:05:26   
biG frend
Member

You'll have to find the piece of paper it came on, Or directly transfer the flash .exe and all the files that came with it, that could work.
AQ DF MQ  Post #: 660
2/16/2008 18:43:43   
Awsome Teh Cake
Member

XD i sorta lost the papers.... Is there any other way 2 click a button or something and see it?

_____________________________

...Better...Stronger....Faster...Chunkier...?....BEEFIER!
AQ  Post #: 661
2/16/2008 18:44:55   
biG frend
Member

As I said, Go to wherever you installed flash, Copy all the Files onto a memory stick or something, stick it into your new computer and drag it across. If that doesn't work, you'll need a new seriel.
AQ DF MQ  Post #: 662
2/16/2008 18:45:46   
Awsome Teh Cake
Member

kk ty
AQ  Post #: 663
2/16/2008 23:33:13   
shnaru1
Member

@BeefStew
You know you have to deactivate first right? Or if you have more than one liscens that shouldn't be a problem.
AQ DF  Post #: 664
2/17/2008 11:30:05   
Awsome Teh Cake
Member

@shnaru
I have no idea what ur talking about

_____________________________

...Better...Stronger....Faster...Chunkier...?....BEEFIER!
AQ  Post #: 665
2/17/2008 13:41:54   
The Illusive Man
Member

There is a way I think. In the help menu, one of the buttons there will print your serial number. Just click all of them until you find it :) - That's how i moved my old version of MX04 to another computer.

And what he means is that you're only allowed to have flash 8 installed one 1 computer at a time. I think the licence is er... 1 computer and one copy for backups. You need 2 serials to have 2 working copies

< Message edited by althorne -- 2/17/2008 13:43:36 >
Post #: 666
2/17/2008 13:49:29   
flsg
Member

lol eragon, you just copied my version, change the color and the angles and re-uploaded it XD
AS3
here:
http://img341.imageshack.us/my.php?image=fire3sg6.swf
fps: 35, no lag after 5 mins
lol

and here's what you get from changing the values a little bit:
http://img139.imageshack.us/my.php?image=fire3pd8.swf

edit: put them in my gallery
http://forums2.battleon.com/f/tm.asp?m=12806679

< Message edited by flsg -- 2/17/2008 13:53:35 >
AQ  Post #: 667
2/17/2008 17:41:52   
EragonZZZZ
Member

quote:

ORIGINAL: flsg

lol eragon, you just copied my version, change the color and the angles and re-uploaded it XD
AS3
here:
http://img341.imageshack.us/my.php?image=fire3sg6.swf
fps: 35, no lag after 5 mins



You're 100% wrong, and I'm incredibly certain about that. I didn't use anything like your version (fine, both our particles are circles). Mine wouldn't lag after 100 years, btw.
But feel free to think what you'd like :]



< Message edited by EragonZZZZ -- 2/17/2008 17:42:11 >
AQ  Post #: 668
2/18/2008 23:25:03   
shnaru1
Member

Can someone tell me whats the shortcut to turn text into a pictrue.
AQ DF  Post #: 669
2/19/2008 3:43:13   
Taerzik
Member

You 'break' it. Select the text and use the 'break' menu item (there's a key command for it too). It'll leave behind a graphic. If it's a word you'll need to break it twice to get individual letters and then the graphic.
Post #: 670
2/19/2008 11:46:20   
biG frend
Member


quote:

ORIGINAL: shnaru1

Can someone tell me whats the shortcut to turn text into a pictrue.


Ctrl + B *2
AQ DF MQ  Post #: 671
2/19/2008 18:27:16   
flsg
Member


quote:

ORIGINAL: EragonZZZZ

quote:

ORIGINAL: flsg

lol eragon, you just copied my version, change the color and the angles and re-uploaded it XD
AS3
here:
http://img341.imageshack.us/my.php?image=fire3sg6.swf
fps: 35, no lag after 5 mins



You're 100% wrong, and I'm incredibly certain about that. I didn't use anything like your version (fine, both our particles are circles). Mine wouldn't lag after 100 years, btw.
But feel free to think what you'd like :]



then did you just reuse the circles?
AQ  Post #: 672
2/19/2008 23:33:00   
EragonZZZZ
Member

True that. Sorry that I snapped at ye, it just took me awhile for that effect and so I was vaguely annoyed at the thought that I had just changed color and angles :P

Circle re-use is one of my optimizations to keep fps down (which is sorta hard xD)
AQ  Post #: 673
2/20/2008 18:28:29   
flsg
Member

lol, do you see how easy it is in AS3? I dont even need to recycle the circles. When they get delete after a while they erase themselves lol
also the depths get down :)
AQ  Post #: 674
2/20/2008 19:21:52   
EragonZZZZ
Member

Ah, yes, but I'd probably code some sort of garbage collector in AS3 as well.

Thats because the more circles you create...the more variable declarations have to be made (bit small of a performance hit, really, but optimization is always good). Re-using the circles mean that there's a fixed number created and as such, no issue there. :D
AQ  Post #: 675
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