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9/4/2009 11:12:28   
Koree
Legendary AK!!!


quote:

Temura Ge'Thrak:

~K

< Message edited by Koree -- 9/17/2009 2:28:25 >
AQ  Post #: 76
9/6/2009 6:53:15   
Mystical Warrior
Helpful!


quote:

Koofu

Lower Tier
Aquamarine - Ice
Blackpearl - Darkness
Emerald - Earth
Garnet - Light
Opal - Energy
Pearl - Wind
Sapphire - Water
Topaz - Fire

ATTACK RATE
Rate at 0 CHA: 75%
Rate at 50 CHA: 100%

ATTACK 1
Hits: 7
Type: Melee
Element: ĞAs Koofuğ
Damage:
**Base: 1+ Level/100* damage each
**Random: 1 + Level/50* damage each
**Stats: 100% each
BTH: Level/10* plus Stats each
Rate: [10 + CHA*9/20]%

*Level-based bonuses cap out at Level 100, for 2-5 damage, +10 BTH, 100% Rate

shouldn't its random be 3 if level bonus caps at level 100
quote:

ATTACK 2
Hits: 1
Type: Ranged
Element: ĞAs Koofuğ
Damage:
**Base: 2 + Level/10* damage
**Random: 6 + Level/5* damage
**Stats: 100%
BTH: Level/5* plus Stats
Rate: [90 - CHA*9/20]%

*Level-based bonuses cap out at Level 100, for 12-38 damage, +20 BTH, 0% Rate

shouldn't its random be 26 if level bonus caps at level 100 also

quote:

Upper Tier
Amethyst - Water
Diamond - Wind
Jade - Earth
Onyx - Darkness
Peridot - Energy
Ruby - Fire
Tourmaline - Light
Turquoise - Ice

ATTACK RATE
Rate at 0 CHA: 75%
Rate at 50 CHA: 100%

ATTACK 1
Hits: 7
Type: Melee
Element: ĞAs Koofuğ
Damage:
**Base: 1+ Level/100* damage each
**Random: 2 + Level/50* damage each
**Stats: 100% each
BTH: Level/10* plus Stats each
Rate: [20 + CHA*2/5]%

*Level-based bonuses cap out at Level 100, for 2-6 damage, +10 BTH, 100% Rate

and for this one...shouldn't the random be 4 if bonus caps at level 100

quote:

ATTACK 2
Hits: 1
Type: Ranged
Element: ĞAs Koofuğ
Damage:
**Base: 3 + Level/10*
**Random: 7 + Level/5*
**Stats: 100%
BTH: Level/5* plus Stats
Rate: [80 - CHA*2/5]%

*Level-based bonuses cap out at Level 100, for 13-40 damage, +20 BTH, 0% Rate

same here...shouldn't its random be 27 if its bonus cap at level 100

They are all correct; 2 Base, 3 Random IS written as 2-5. If you have troubles understanding Base, Random, and Max damage, maybe you should check The One FAQ Topic (see section 0). ~Koree

< Message edited by Koree -- 9/6/2009 13:27:16 >
AQ DF AQW  Post #: 77
9/18/2009 10:54:02   
Ubear
Member

quote:

Just a little typo.

292 and 292 Z.
quote:

This special defense droid made by Hollow is remarkably good at offense. Attacks wth energy and fire. Zap Zap Zap!

I guess you blame Copy & Paste huh? ;)
I assume it's supposed to say with.


Fixed, thanks. ~Shadow

< Message edited by ShadowLurks -- 9/19/2009 16:55:40 >
AQ Epic  Post #: 78
9/21/2009 11:56:20   
Ubear
Member

quote:

Another typo...

Super Chiken
quote:

Description: Where the Super Chiken got its amazing strength, no-one knows.But at least it it on YOR side!

YOR is meant to say YOUR. ;D


Updated, thanks! ~Shadow


< Message edited by ShadowLurks -- 9/21/2009 15:06:33 >
AQ Epic  Post #: 79
9/23/2009 16:11:53   
  DragonUltraMaster
I am Moglin!


quote:

Something I THINK has been wrong...

If you look at both MeGogglin and Gogglins BtH info, it says:

quote:

ATTACK
Hits: 7
Element: Ice, Earth, Earth, Energy, Energy, Fire, Fire
Attack Type: Melee, Melee, Melee, Ranged, Ranged, Ranged, Ranged
Damage: 100% Base, Random and 111% Stats each
BTH: +0 plus Stats each

But in the description it says:
quote:

DESCRIPTION
This hideous beast is a cross between a Megogg and a Moglin! It attacks with 7 hits: earth, ice, energy, fire with a +30 bonus to hit. Only available this week, and then it goes rare!
PS: the attacks and desc if both from Megogglin!!!!

Shouldn't it say +30 BtH on the Megogglin? and +14 BtH on Gogglin?

I'm maybe mixing it up, but I think it is wrong as it is now..

If I'm wrong,m please correct me,

Below: Hmmm.. True, it is said, just before the attack info.
But that was the hting that confused me. Well, it would be better if it said 30 BtH in the attack info.

//D.U.M

Taken care of - see below. ~In Media Res

< Message edited by In Media Res -- 7/21/2010 19:07:34 >
AQ DF MQ AQW  Post #: 80
9/24/2009 3:57:50   
jolabong
Member

quote:

^
quote:

Element: Neutral
Damage: 6-18
......Listed in-game as 42-126
BTH: 30
Training Difficulty: 200 134


quote:

Element: Neutral
Damage: 2-7
......Listed in-game as 14-49
BTH: 14
Training Difficulty: 135 54


I believe these two pets both possess innate bth instead of bth on their attacks.
Taken care of. Thanks! ~In Media Res

< Message edited by In Media Res -- 7/21/2010 19:07:49 >
Post #: 81
9/28/2009 15:42:02   
Minion of Squirrels
Member

quote:

Vampire Nerfbat seems to increase elemental resistances that are over 160 up buy 10 or 11 an example.

Normal 160 after nerf 170 or 171 I did this on Lord Arrgthas and it goes up by 10 or 11.
Taken care of. ~In Media Res

< Message edited by In Media Res -- 7/21/2010 19:08:14 >
AQ  Post #: 82
9/28/2009 23:51:58   
Cryotek
Member

quote:

Vampire nerfbat increase elemental resistances by 6 x elemental modifiers%
So, 6 x 160%=9,6 rounded to 10.
Taken care of. Thanks! ~In Media Res

< Message edited by In Media Res -- 7/21/2010 19:08:29 >
Post #: 83
10/5/2009 18:03:43   
NecroDrake
Member

quote:

Other Mother's Hand
Level: 0/15/35/65/75/95
Price: 500 Z-Tokens/500/1800/6000/10000/80000
Location: Coraline 3
Element: Wind
Added, thanks! ~Koree

< Message edited by Koree -- 11/3/2009 3:34:20 >
AQ DF MQ AQW  Post #: 84
10/5/2009 18:52:53   
  Ianthe
 formerly In Media Res

 

quote:

Mother guests

Standard attack rate at -66 TD (so 67% at -66 CHA; 100% at 0 CHA).

If you are using one summoned by the Spell, then you use the following Levels:
Level	PwrLvl	MPLvl
0Z	40	30
20	28	26
40	45	42
60	64	63
80	83	82
100	103	102
Otherwise, PwrLvl and MPLvl are both equal to your Level.

MP upkeep cost: 0.175 * (38.1 + 2.3375*MPLvl + 0.01125*MPLvl^2), rounded normally.
Base: 0.3 * (4 + 0.5 * PwrLvl + 0.005*PwrLvl^2) damage, rounded normally.
Random: 0.3 * (13 + 1.25*PwrLvl + 0.005*PwrLevel^2) damage, rounded normally.
Stat%: 1.875 * (0.6 * (100 + PwrLvl*4.4))%, rounded normally to the nearest 100%.
BTH: (PwrLvl/4), rounded down.

The guest is currently bugged. It only performs Attack #1, and it is one hit of 100% B/R/S damage. This attack has no Type and has no Element, so it will do weird things.

It performs Attack #1 and Attack #2 with equal probability.
Attack #1: One hit Ranged Fire. It gains +5 BTH, but deals *(85/90) B/R/S damage.
Attack #2: One hit of Healing damage. This affects you and automatically hits, but deals 85% B/R/S damage.

Perm version:
Level	Dmg	Stat%	BTH	MP
0Z	10-31	300	10	21
20	7-23	300	7	19
40	11-35	300	11	27
60	17-51	400	16	40
80	24-69	500	20	53
100	33-91	600	25	69
Temp version:
Level	Dmg	Stat%	BTH	MP		Level	Dmg	Stat%	BTH	MP
0	1-5	100	0	7		70	19-57	500	17	45
5	2-8	100	1	9		75	21-61	500	18	48
10	3-11	200	2	11		80	23-67	500	20	52
15	4-14	200	3	13		85	25-72	500	21	56
20	5-17	200	5	16		90	27-77	600	22	59
25	6-20	200	6	18		95	29-82	600	23	63
30	7-24	300	7	21		100	31-87	600	25	67
35	8-27	300	8	23		105	33-93	600	26	71
40	10-31	300	10	26		110	36-99	700	27	75
45	11-35	300	11	29		115	38-105	700	28	80
50	12-38	400	12	32		120	41-112	700	30	84
55	14-43	400	13	35		125	43-117	700	31	89
60	16-48	400	15	38		130	46-124	800	32	93
65	17-52	400	16	42							
Got it, thanks! ~Koree





quote:

Wybie

Standard attack rate at -66 TD (so 67% at -66 CHA; 100% at 0 CHA).

He should be costing MP. Right now, he is costing SP. This has been fixed.

There is an equal chance for each attack. It will not perform Attack#3 twice in a row.
Attack #1: Two hits of Melee Water; one hit of Ranged Water. Each hit does *(85/77)/3 BRS damage, but takes -8 BTH.
Attack #2: Three hits of Ranged Water. Each hit does *(85/83)/3 BRS damage, but takes -2 BTH.
Attack #3: Wybie focuses*. Its next attack deals 173.88% BRS damage, and gains +12 BTH.

*Wybie scans the monster for weaknesses!
Level	Base	Max	Stat	BTH	MP
0Z	10	31	300	10	21
10	5	17	200	4	14
30	9	28	300	9	23
50	14	43	400	13	34
70	20	59	500	18	46
90	28	80	600	23	61


Done ~Scakk




quote:

Other Mother's Hand

Wind.

Equal chance of each attack.
Attack #1: Three hits Ranged Wind. Each hit does (85/75)*135% B/R/S damage, but takes -10 BTH.
Attack #2: Three hits Melee Wind. Each hit does (85/89)*65% B/R/S damage, and gains +4 BTH.
Lvl	TD	Base	Rand	Stat%	BTH	Price	Sell
0Z	9	2	5	69	10	500	Z
15	-11	1	3	50	5	500	250
35	29	2	5	70	10	1800	900
55	69	3	7	90	14	6000	3000
75	109	5	9	111	19	10000	5000
95	134	7	12	133	24	80000	40000
Added, thanks! ~Koree
quote:

Cat

Wind

Equal chance of each attack:
Attack #1: two hits Wind Ranged. Each hit gains +5 BTH but deals *(85/90) BRS damage.
Attack #2: boosts the damage on your next attack*. On your next turn, your BRS damage is multiplied by:
  • Normal Player attacks and Specials: [1 + (0.1055 + WpBoost*YourCHA/100) * {PwrLevel^2 / MonsterLvl^2}* ]
  • Spells: [ 1 + (0.05804 + SpBoost*YourCHA/100) * {PwrLevel^2 / MonsterLvl^2}* ]

    ***The part in braces {} is to a maximum of 1.

    *The Cat shows you the truth of your opponent through its gem!

    Lvl	PwrLvl	TD	Base	Rand	Stat%	BTH	Price	Sell	WpBoost	SpBoost
    0Z	40	-66	3	7	78	10	500	Z	0.11860	0.06522
    5	15	-66	1	3	47	3	150	75	0.25030	0.13770
    25	32	-66	3	6	68	8	900	450	0.14080	0.07745
    45	50	-66	4	9	90	12	4500	2250	0.09388	0.05163
    65	68	-66	6	12	112	17	14000	7000	0.07268	0.03997
    85	88	-66	9	16	137	22	35000	17500	0.05633	0.03098
  • Added, thanks! ~Koree

    < Message edited by Scakk -- 11/18/2009 2:39:30 >
    AQ  Post #: 85
    10/6/2009 2:14:12   
    Baron
    Legendary AK!!!


    quote:

    Here is a picture of 'The Cat':



    The image can be located here.
    Added, thanks! ~Koree

    < Message edited by Koree -- 11/3/2009 2:58:01 >
    Post #: 86
    10/6/2009 2:18:18   
    JMill
    Milling About


    quote:

    Hey IMR, sorry to bother you but I was looking at the Other Mother's Hand pet and the numbers didn't seem to match up just right so I thought I'd see if you could confirm them for me whenever you have some free time. Specifically, I would expect Attack 1 to have 85/75*135% with it's -10 BtH and Attack 2 to have 85/89 *135% with it's +4 BtH. If the numbers in the Info sub are correct, then I'll get ahold of someone else about it. Thanks.
    Ah, you're right. Fixed, thanks! ~In Media Res

    < Message edited by In Media Res -- 10/6/2009 15:41:33 >
    AQ DF AQW  Post #: 87
    10/6/2009 3:05:44   
    Aelthai
    Legendary Miss Fixit


    quote:

    Heart Hound

    If no Howl, 50/50 chance of either
    If Howl is up, do Bite/Pounce

    Howl: On the following turn, do *=2.01 damage.

    Bite/Pounce: Numbers given are per hit of a 2-hit attack

    Lvl	Type	CHA	Base	Rand	Stat	BtH	Price
    0	Z	9	3	8	111	4	500
    10	B	-20	2	4	74	-2	500
    30	B	19	3	7	104	3	2500
    50	B	59	5	10	136	7	6000
    70	B	99	7	14	170	12	10000
    90	B	134	10	19	205	17	45000
    


    The B here stands for Ballyhoo. This is the same as a Guardian boost, but is available to Free players as well as Guardians.


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:35:58 >
    AQ DF MQ  Post #: 88
    10/6/2009 8:05:50   
    Raven Mac Drake
    Member

    quote:

    Pic for Other Mother's Hand



    Direct Link
    Added, thanks! ~Koree

    < Message edited by Koree -- 11/3/2009 3:35:00 >
    Post #: 89
    10/6/2009 9:05:07   
    Koree
    Legendary AK!!!


    quote:

    Coraline's Mother.
    ~K

    < Message edited by Koree -- 10/6/2009 9:41:59 >
    AQ  Post #: 90
    10/6/2009 11:40:30   
      Digital X

    Beep Beep! ArchKnight AQ / ED


    quote:

    Image of Heart Hound pet. Let me know if it needs adjustments, and I will try for a better image.
    quote:



    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:37:05 >
    AQ DF MQ AQW Epic  Post #: 91
    10/6/2009 12:54:43   
    Pieces
    Member
     

    quote:

    @JMill

    quote:

    Hey IMR, sorry to bother you but I was looking at the Other Mother's Hand pet and the numbers didn't seem to match up just right so I thought I'd see if you could confirm them for me whenever you have some free time. Specifically, I would expect Attack 1 to have 85/75*135% with it's -10 BtH and Attack 2 to have 85/89 *135% with it's +4 BtH. If the numbers in the Info sub are correct, then I'll get ahold of someone else about it. Thanks.


    Upon initial glance, I was confused at first by the *135% and the *65% but I think thats how it should be - averages out to 100% damage over the long run, rather than *135% for both attacks.

    The ranged attack is much stronger but inaccurate, whereas the melee attack is much weaker but has 14 BTH over the strong attak.
    He was referring to how it should be 85/75 instead of 85/95. He was right. ~In Media Res

    < Message edited by In Media Res -- 10/6/2009 15:42:06 >
    AQ  Post #: 92
    10/6/2009 16:24:52   
    Karika
    Member

    quote:

    The Heart Hound pet is Darkness element.


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:37:47 >
    AQ DF MQ AQW Epic  Post #: 93
    10/6/2009 18:04:01   
      Ianthe
     formerly In Media Res

     

    quote:

    Richard Cypher

    Standard attack rate at -66 TD (so 67% at -66 CHA; 100% at 0 CHA).

    The guest's Power Level (PwrLvl) is equal to (0.0008*YourLevel^2 + 0.84*YourLevel + 10.375) or (YourLevel + 3), whichever is higher.

    SP Upkeep Cost: 0.13125 * (38.1 + 2.3375*YourLevel + 0.01125*YourLevel^2), rounded normally. Note that it uses YourLevel, not PwrLvl.
    Base: 0.3 * (4 + 0.5*PwrLvl + 0.005*PwrLvl^2) , rounded normally
    Rand: 0.3 * (13 + 1.25*PwrLvl + 0.005*PwrLvl^2), rounded normally
    Stat%: 1.875 * (0.6 * (100 + PwrLvl * 4.4)), rounded normally to the nearest 100%
    BTH: (PwrLvl/4), rounded down.

    He has one attack: two hits of Melee, Energy. Each hit deals 50% of the above Base, Random, and Stats damage.
    Level	Base	Stat	BTH	SP
    0	3-11	200	2	5
    5	4-14	200	3	7
    10	5-17	200	4	8
    15	5-18	200	5	10
    20	6-21	200	6	12
    25	8-25	300	7	14
    30	9-28	300	9	16
    35	10-32	300	10	18
    40	11-35	300	11	20
    45	12-38	400	12	22
    50	14-43	400	13	24
    55	15-46	400	14	26
    60	17-51	400	15	29
    65	18-55	500	17	31
    70	20-59	500	18	34
    75	22-64	500	19	36
    80	24-69	500	20	39
    85	26-75	500	22	42
    90	28-80	600	23	45
    95	30-85	600	24	47
    100	33-91	600	25	50
    105	35-97	600	27	53
    110	37-102	700	28	57
    115	40-109	700	29	60
    120	42-115	700	30	63
    125	45-121	700	32	66
    130	48-128	800	33	70



    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:39:13 >
    AQ  Post #: 94
    10/6/2009 20:39:23   
    Nex del Vida
    Member

    quote:

    Vampire Nerfbat should say that it was available from April Fools' 2009 as well as 2008.


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:39:52 >
    AQ  Post #: 95
    10/8/2009 4:56:23   
    BexnDan
    Member

    quote:

    Heart Hound description:
    This heart hound followed you back from Westland after you helped the Seeker save his friends! It's said they can hear the heartbeats of their prey, and they always eat the heart first! Their fearsome howl spurs them on.


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:40:50 >
    AQ  Post #: 96
    10/8/2009 10:50:48   
    manu buhay
    Member

    quote:

    The Cat

    Level 0
    damg: 6-20
    cost: 500 z tokens

    Level 5
    damg: 2-8
    cost: 150 gold

    Level 25
    damg: 6-18
    cost: 900 gold

    Level 45
    damg: 8-26
    cost: 4500 gold

    Level 65
    damg: 12-36
    cost: 14000 gold

    Level 85
    damg: 18-50
    cost: 35000 gold

    all attack types are ranged
    attack # 1 - no damage, followed by a message that says "The Cat shows you the truth of your opponent through its gem!"

    attack #1

    and attack number 2 she just jumps at the monster and does 2 hits with attack type that is ranged..


    description:
    "The Cat-- mysterious guide to Coraline as she explores the Other World!"

    The Cat


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:43:11 >
    Post #: 97
    10/8/2009 11:46:50   
    Raven Mac Drake
    Member

    quote:

    Wybie photo



    Direct Link


    Done ~Scakk

    < Message edited by Scakk -- 11/18/2009 2:40:26 >
    Post #: 98
    10/8/2009 22:53:06   
    Demonic_Archangel
    Member

    quote:

    Wandy the Water Witch's Image Has Changed

    Clickies


    Done ~Scakk

    < Message edited by Scakk -- 11/19/2009 23:43:45 >
    AQ MQ  Post #: 99
    10/10/2009 8:54:41   
    narutorocks
    Member

    the cat can lower the boost once the monster is a certain level

    level version monster level
    0Z 40
    5 15
    25 32
    45 50
    65 68
    85 88
    I believe that is included in the formula. ~Koree

    < Message edited by Koree -- 10/10/2009 9:06:40 >
    AQ  Post #: 100
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