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RE: =WF= Questions and Answers Thread

 
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9/29/2009 0:58:10   
dann
Member

Does the Zippy Baby Dunc Z cost 855 Gold or 855 Z-Tokens?
Common sense dictates it costs Z-Tokens because of the Z at the end of the name, but the shop says 855 Gold.
Can anyone confirm this?

Edit: I tried buying it, and it said "This item is not available yet."

< Message edited by dann -- 9/29/2009 1:35:43 >
AQ DF  Post #: 426
9/29/2009 3:03:54   
Zephyros
Legendary AdventureGuide!


Thanks for pointing that out, dann-- I just fixed it. When an item's unbuyable, the default currency is Gold, which is why that one said it was Gold. You were right, it is Z-tokens.
Post #: 427
9/29/2009 3:42:30   
dann
Member

Thanks for confirming westwind.
AQ DF  Post #: 428
9/29/2009 13:55:44   
Z3R0
Member

Have I got all the best stuff for a striker?

http://aq.battleon.com/build30/charviewWF.asp?temp=63746866

I know there might be a few items I can get from quests.
AQ DF MQ  Post #: 429
9/29/2009 14:33:38   
Manga Maniac
Member

What is the best (Non Z-Token) weapon for the following elements:

Fire
Water
Wind
Ice
Earth
Energy
Darkness.
Post #: 430
9/29/2009 15:05:36   
Timsii
Member

i'm a gunner;but want to use melee weapons.Any difference between using range weapons or not?
AQ DF MQ AQW  Post #: 431
9/29/2009 15:07:13   
  Omni
Quantum Mod


As long as you have STR you can utilize Melee Weapons completely.
Post #: 432
9/29/2009 17:08:00   
Mazic
Ya! Ha!!


@Manga Maniac
Here is a list I put together, hope it helps :). If you need a non-WG one I will make one as soon as possible.

Fire
Melee-Warp Wavering Cisor-level 10-WarpGuardian Shop
Range-Refined Warp Rocket Launcher-level 39-WarpGuardian Shop

Water
Melee-Warped Hullscuffer-level 36-WarpGuardian Shop
Range-Warp Laser Pistol-level 15-WarpGuardian Shop

Wind
Melee-Blustery Beam Lance-Level 19-Hanger Arsenal
Range-Unknown

Ice
Melee-Polar Beam Sword-Level 30-Hanger Arsenal
Range-Warp Guardian Ice Shard Repeater-level 25-WarpGuardian Shop

Earth
Melee-WarpGuardian Blade
Range-WarpGuardian Pistol

Energy
Melee-Stun Baton XVW25-level 25-WarpGuardian Shop
Range-SR20W-Level 20-WarpGuardian Shop

Darkness
Melee-Murky Beam Staff-Level 20-Hanger Arsenal
Range-WG Heavy Dark Matter-Level 25-WarGuardian Shop

~Mazic
AQ DF MQ AQW Epic  Post #: 433
9/29/2009 17:09:51   
Manga Maniac
Member

Thanks. Very useful.

EDIT: I'm planing on being a hybrid, any more specific tips?

< Message edited by Manga Maniac -- 9/29/2009 17:19:25 >
Post #: 434
9/29/2009 18:14:35   
moneybags
More than a Game

 

Manga Maniac,

Hybrids focus on three stats: STR, DEX and INT. What I'd have by level 40 would be something like this:

75 STR
60 DEX
50 INT
15 END


~moneybags
Epic  Post #: 435
9/29/2009 18:21:43   
Dekomage
Member

Any new armors, gauntlets, items, pets, and weapons I should get when I'm level 40?
I'm always wanting my level to be up to date with my weapons, so which should I pick up?
http://aq.battleon.com/build30/charviewWF.asp?temp=63246032

< Message edited by Dekomage -- 9/29/2009 18:25:21 >
AQ DF MQ AQW Epic  Post #: 436
9/29/2009 18:59:28   
moneybags
More than a Game

 

Dekomage,

For weapons, just remember to buy Buffed Warp Gathorax (Light, located in the WG Shop), Warped Hullscuffer (Water, in the WG Shop) and the Refined Rocket Launcher (Fire, WG Shop). Even though it may be ranged, it still beats your current Fire weapon, the Cisor.

For your armors, just keep upgrading your current ones to a higher level (if able). (WarpTrooper III --> WarpTrooper IVW, AAA-Cell Warp Energizer --> AA-Cell Energizer, Star Knight Journeyman --> Star Knight, Heavy Gunner Model WD --> Heavy Gunner Model C)

Gauntlets are looking good.

For your spells, I'd sell the Gamma Emitter 2100G, since the Nanotech spell covers it. The WG Dissolve can be replaced with Melt (Gravlax). The rest look fine, again, just remember to upgrade them to a higher level (if possible)

For your pets, you only need one water pet. I guess you can keep 2 for now, but when pets become available for all elements, one would have to go. The rest look fine, I guess.

The Miscs look fine as well, just saying it again, remember to upgrade them to a higher level if possible.



~moneybags
Epic  Post #: 437
9/29/2009 19:16:36   
Dekomage
Member

Thanks, I'm taking that advice.
:d

< Message edited by Dekomage -- 10/3/2009 21:46:37 >
AQ DF MQ AQW Epic  Post #: 438
9/29/2009 19:29:41   
NecroMage22
Member

I Wonder when they will be adding in the un-trainer???
AQ  Post #: 439
9/29/2009 22:49:26   
Lotanubs
Member

Tshhh.

A little bird told me this game is heavily leaned towards the melee class.
More than half of the weapons are melee.
At a glance, there doesn't appear to be a stat to increase gun damage.
And citrus.

Any truth?

_____________________________

AQ  Post #: 440
9/29/2009 23:02:15   
  Verlyrus
DragonFable Boxcat


That little bird has told you the truth!
Although since the weapons are divided between guns and melee, 50% of weapons being melee isn't really favoring that much.
Gun damage can be affected by certain armors, though, I believe.
AQ MQ  Post #: 441
9/30/2009 0:28:52   
moneybags
More than a Game

 

A little addition to lordtomato's post, gun damage is not affected by stats by firing the gun, but its affected by stats when you are using a class skill with a gun (e.g., Throw Weapon, Power Punch, etc.)



~moneybags


< Message edited by moneybags -- 9/30/2009 0:29:26 >
Epic  Post #: 442
9/30/2009 0:53:08   
Zephyros
Legendary AdventureGuide!


It's not leaned in any direction, Lotanubs. It may appear to be at first glance, but it's not.

Yes, guns deal less damage than sticks. However, people who use guns aren't (or generally shouldn't be) using them as their primary or only means of damage. The gun is the "basic" weapon that everybody carries, and people use them as backups to the other things they do-- techs, pets/robots, etc.

In other words, Strikers train STR to deal damage with melee weapons, while Gunners train INT for techs, or CHA for pets, or END for more HP to deal the smaller amount of gun damage over a longer period of time. (Everybody trains DEX to keep up their accuracy -- or if they don't, and they put the stats somewhere else, they give up that accuracy.)

< Message edited by westwind -- 9/30/2009 0:57:21 >
Post #: 443
9/30/2009 9:07:44   
coolzmanvill
Member

What stats should I aim for as a pure warrior? >.<

I was also wondering if I should add luck..

http://aq.battleon.com/build30/charviewWF.asp?temp=66220009

Thanks ;3
AQ DF AQW  Post #: 444
9/30/2009 10:09:15   
Mazic
Ya! Ha!!


@coolmanvill

STR, and DEX should be raised first.
Then get 50 END over time at least by lvl 75-80
after STR, and DEX are 200, and END 50, raise luck to 200.

I hope this helps.

~Mazic
AQ DF MQ AQW Epic  Post #: 445
9/30/2009 10:16:29   
Lord of Nightmares
Some Dreams


What's a good offensive spell (any element) for a level 39 going on 40 character with only 5 INT at the moment? I'm trying to train up my INT stat more, but most spells that I have seem to deal incredibly pitiful damage, such as Cryo Bombs which seems to be hitting the trainer for 6 or even 0 (!!) damage, and I eventually run out of MP way before I even reduce his HP by 20%. Thanks.
AQ DF MQ AQW  Post #: 446
9/30/2009 10:20:21   
coolzmanvill
Member

@Mazic

Thx alot!~ It hurts every time I train my str.... its so expensive :P, especially when you're getting max 30 gold off each monster xD
AQ DF AQW  Post #: 447
9/30/2009 10:33:39   
Mazic
Ya! Ha!!


@Lord of Nightmares-

The only spells that comes to mind is,

WG WARP-level 20, deals lightning damage.
WarpGuardian Shop

WarpGuardian Vacuum-level 23, deals dark damage
WarpGuardian Shop

Spreading Warped IMP- level 25, deals light damage
WarpGuardian Shop

Sodium Warp Crystal- level 18.
Does ice and light dmg.
Location: Engineering Bay->Gravlax->Missions->WARP CRYSTALS!


~Mazic





< Message edited by Mazic -- 9/30/2009 10:37:06 >
AQ DF MQ AQW Epic  Post #: 448
9/30/2009 10:38:40   
moneybags
More than a Game

 

Lord of Nightmares,

There aren't many good spells at the moment. As long as they have the level closest to you, it should be the best option. Like you said, Cyro Bombs, which is level 20, shouldn't be a great spell at level 40. Just use it to cover the ice element ;) If you're looking for spells that deal 80-100 or so damage, you'll just have to wait until level 60 spells come out :)



~moneybags
Epic  Post #: 449
9/30/2009 10:59:52   
Lord of Nightmares
Some Dreams


Okay, thanks, looks like I'll have to hold off on increasing my INT for the timebeing and focus more on STR and DEX instead, trying to make a hybrid build like my AQ character.
AQ DF MQ AQW  Post #: 450
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