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RE: Miscellaneous/Accessories

 
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8/11/2011 14:22:33   
Skull Kid
Member

quote:

Hand Mirror

Cost : 50 gold
Sellback : 25 gold
Lvl : 2
Turn Cost? : No
Upkeep cost : 11 Sp
Effect : Lessens your light resitance by -3%


Magic Mirror

Lvl : 2
Cost : 50 gold
Sellback : 25 gold
Turn Cost? : No
Upkeep cost : 3 Mp
Effect : Lessens your elemental modifier (same as the monster's base elemet) by -4%
Thanks for the help but I used my own write-ups. ~Aces

< Message edited by BlackAces -- 8/14/2011 21:57:24 >
AQ DF MQ AQW Epic  Post #: 151
8/11/2011 14:49:21   
taz_td88
Member

quote:

Hand Mirror


Lvl : 122
Cost : 145650 gold
Sellback : 72825 gold
Turn Cost? : No
Upkeep cost : 47sp
Effect : Lessens your light resistance by 6%, increases your magic defense by 6, and gives 40 CHA


Magic Mirror

Lvl : 122
Cost : 145650 gold
Sellback : 72825 gold
Turn Cost? : No
Upkeep cost : 75 Mp
Effect : Lessens your elemental modifier (same as the monster's base element) by 6%, increases your defense modifier(the one your opponent primarily attacks with) by 7
Thanks for the help but I used my own write-ups. ~Aces

< Message edited by BlackAces -- 8/14/2011 21:57:34 >
AQ  Post #: 152
8/11/2011 22:48:10   
  Ianthe
 formerly In Media Res

 

quote:

Hand Mirror

Lvl	2G	22	42Z	62	82Z	102	122G
PLvl	12	22	61	62	92	102	125
MPLvl	9	22	56	62	89	102	124

Light	-2	-3	-5	-5	-6	-6	-6
Magic	1	3	5	5	5	6	6
CHA	10	15	30	30	35	35	40

SPCost	11	22	37	39	43	47	47
Price	50	250	1500	5350	21250	54350	145650
Sell	25	125	Z	2675	10625	27175	72825


Magic Mirror

Increases your [monster's base element] resistance and your [monster's base attack type] defence.

It only increases one of the standard eight elements. If you're fighting a monster with something else, then it defaults to Fire.
It only increases one of the standard Melee/Ranged/Magic defences. If you're fighting a monster with something else, then it defaults to Melee.

Lvl	2	42	22Z	62G	82	102Z	122
PLvl	2	42	50	66	82	112	122
MPLvl	2	42	43	65	82	109	122
Elem	0	-4	-4	-5	-5	-6	-6
Type	1	4	5	5	6	6	7
MPCost	3	48	48	59	63	71	75
Price	50	1150	850	5350	21250	8350	145650
Sell	25	575	Z	2675	10625	Z	72825
Got it thanks. ~Aces

< Message edited by BlackAces -- 8/14/2011 21:57:54 >
AQ  Post #: 153
8/31/2011 15:18:08   
UltraGuy
Member

quote:

Body Spray




Scented ShadowKitten Body Spray

Level: 12
Power Level: 12
MP Level: 12
Price: 100
Sellback: 50
Location: Terrible 12 Part 2
Element: Neutral

Activation: 0 turns
Effects:
  • -2% Light Resistance
  • -2% Dark Resistance
  • +10 CHA

    Cost: 21 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA!



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.


    Aromal ShadowKitten Body Spray

    Level: 32
    Power Level: 32
    MP Level: 32
    Price: 550
    Sellback: 275
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -3% Light Resistance
  • -3% Dark Resistance
  • +25 CHA

    Cost: 36 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA!



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.



    PunGent ShadowKitten Body Spray

    Level: 52
    Power Level: 56
    MP Level: 55
    Price: 2500
    Sellback: 1250
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -4% Light Resistance
  • -4% Dark Resistance
  • +30 CHA

    Cost: 46 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA! (Guardian Only)



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.


    Aromatic ShadowKitten Body Spray

    Level: 72
    Power Level: 72
    MP Level: 72
    Price: 11400
    Sellback: 5700
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -4% Light Resistance
  • -4% Dark Resistance
  • +35 CHA

    Cost: 48 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA!



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.


    Heady ShadowKitten Body Spray

    Level: 92
    Power Level: 102
    MP Level: 99
    Price: 7550 Z-Tokens
    Sellback: 6795 Z-Tokens for the first 48 hours; else 3775 Z-Tokens
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -5% Light Resistance
  • -5% Dark Resistance
  • +35 CHA

    Cost: 55 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA!



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.


    Redolent ShadowKitten Body Spray

    Level: 112
    Power Level: 112
    MP Level: 112
    Price: 88650
    Sellback: 44325
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -5% Light Resistance
  • -5% Dark Resistance
  • +40 CHA

    Cost: 59 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA!



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.



    FraGrant ShadowKitten Body Spray

    Level: 132
    Power Level: 135
    MP Level: 134
    Price: 240450
    Sellback: 120225
    Location: Terrible 12 Part 2
    Element: Neutral

    Activation: 0 turns
    Effects:
  • -6% Light Resistance
  • -6% Dark Resistance
  • +40 CHA

    Cost: 67 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    Shadowkitten Body Spray is guaranteed to make you popular with the ladies....so long as you're a shadowkitten. For everyone else, it's a decent way to boost your CHA! (Guardian Only)



    Numbers thanks to Dev. Image and write-up thanks to UltraGuy.
  • Got it thanks. ~Aces

    < Message edited by BlackAces -- 9/13/2011 20:12:13 >
    AQ DF Epic  Post #: 154
    8/31/2011 16:42:02   
    Dev
    The Reckoning


    quote:

    Shadowkitten Body Spray
    Lvl	12	32	52	72	92	112	132
    Type	-	-	G	-	Z	-	G
    PLvl	12	32	56	72	102	112	135
    SPLvl	12	32	55	72	99	112	134
    Light	-2	-3	-4	-4	-5	-5	-6
    Dark	-2	-3	-4	-4	-5	-5	-6
    CHA	10	25	30	35	35	40	40
    SPCost	21	36	46	48	55	59	67
    Price	100	550	2500	11400	7550	88650	240450
    Sell	50	275	1250	5700	Z	44325	120225
    Done thanks. ~Aces

    < Message edited by BlackAces -- 9/13/2011 20:19:11 >
    AQ AQW  Post #: 155
    9/8/2011 16:09:41   
      Ianthe
     formerly In Media Res

     

    quote:

    Monocle

    Boosts Magic spells. You pay SP equal to 24% of the spell's MP cost, and the spell deals *1.1 damage.

    If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost. Neither of these are implemented yet.

    This doesn't works on spells whose Power Level greater than the misc's Power Level +15.

    Level	15	35	55	75	95	115	135
    Type	-	G	-	-	-	Z	G
    PowLvl	15	41	55	75	95	125	138
    MaxBoost	30	56	70	90	110	140	153
    
    Price	125	675	3138	14263	38825	9500	279613
    Sell	62	337	1569	7131	19412	Z	139806
    

    Got it. Thank you! ~B

    < Message edited by Balu -- 10/1/2011 9:42:33 >
    AQ  Post #: 156
    9/8/2011 16:55:38   
    bszoke88
    Member
     

    quote:

    Brainy Monocle
    Guardian Studious Monocle
    Learned Monocle
    Wise Monocle
    Highbrow Monocle
    Cerebral Monocle Z
    Guardian Erudite Monocle

    d: In addition to providing an air of sophistication this monocle can also enhance your spells!

    Got it. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 9:43:04 >
    AQ  Post #: 157
    9/9/2011 14:07:25   
    lorkol
    Member
     

    does it cost a turn?(the monocle)
    AQ  Post #: 158
    9/13/2011 9:54:32   
    UltraGuy
    Member

    quote:

    Monocles




    Brainy Monocle

    Level: 15
    Power Level: 15
    MP Level: 15
    Price: 125
    Sellback: 62
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 30.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.



    Guardian Studious Monocle

    Level: 35G
    Power Level: 41
    MP Level: 39
    Price: 675
    Sellback: 337
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 56.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.


    Learned Monocle

    Level: 55
    Power Level: 55
    MP Level: 55
    Price: 3138
    Sellback: 1569
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 70.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.


    Wise Monocle

    Level: 75
    Power Level: 75
    MP Level: 75
    Price: 14263
    Sellback: 7131
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 90.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.


    Highbrow Monocle

    Level: 95
    Power Level: 95
    MP Level: 95
    Price: 14263
    Sellback: 7131
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 110.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.


    Cerebral Monocle Z

    Level: 115
    Power Level: 125
    MP Level: (Can someone post its MP Level?)
    Price: 9500 Z-Tokens
    Sellback: 8550 Z-Tokens for the first 48 hours, 4250 Z-Tokens afterwards
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 140.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.



    Guardian Studious Monocle

    Level: 135G
    Power Level: 138
    MP Level: 137
    Price: 279613
    Sellback: 139806
    Location: Today's Event » Terrible 12 Part 3
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All Magic spells deal 110% damage. If the spell costs MP, then you pay SP equal to 24% of the spell's MP cost. If the spell costs SP, then you pay 32% of the spell's SP cost. If the spell costs HP, then you pay 36% of the spell's HP cost.
  • The boost is not applied to spells above level 153.

    Cost: 0 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    In addition to providing an air of sophistication this monocle can also enhance your spells!



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Description thanks to bszoke88. Correction thanks to bassetbookworm.

  • Fixed and got everything. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 9:44:09 >
    AQ DF Epic  Post #: 159
    9/13/2011 10:03:17   
    bassetbookworm
    The Hound is Watching...


    quote:

    Ultra:
    Brainy Monocle doesn't work on spells above level 30, not 15.
    Studious doesn't work on spells above 56
    Wise (95) doesn't work on spells above 110.
    The table is kind of skewed in IMR's post, so it was kind of hard to tell, but it made no sense for a level 95 item to only boost spells lowered than level 90.

    And all the ones after Wise 75 are labeled "Wise" as well until the final one.

    Taken care of. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 9:47:17 >
    AQ DF AQW  Post #: 160
    9/14/2011 10:51:57   
    UltraGuy
    Member

    quote:

    The ShadowKitten Body Sprays don't have the "Also see other variants" feature.
    Fixed thanks. ~Aces

    < Message edited by BlackAces -- 9/25/2011 21:29:20 >
    AQ DF Epic  Post #: 161
    9/14/2011 11:28:24   
    bassetbookworm
    The Hound is Watching...


    quote:

    Guardian Studious Monocle is still incorrect- it should be level 56, not 41.
    Highbrow Monocle is also still incorrect- it should be 110, not 90.
    EDIT: Looks like it's good now.

    Taken care of. Thanks again. ~B

    < Message edited by Balu -- 10/1/2011 9:49:01 >
    AQ DF AQW  Post #: 162
    9/15/2011 16:20:07   
      Ianthe
     formerly In Media Res

     

    quote:

    UltraGuy: The misc boost spells whose Power Level is less than [whatever]. What you have written implies its normal level.

    Scope

    Boosts the damage and BTH of Ranged player attacks. Specials aren't affected.

    To clarify: Yes, it affects bows. Yes, it affects normal Ranged attacks that you make with your armour.

    Lvl	1G	21	41	61	78	105Z	121G
    PowLvl	11	21	41	61	78	115	124
    MPLvl	8	21	41	61	78	112	123
    
    BtH	1	2	3	4	5	6	7
    Dmg	1.05	1.08	1.12	1.13	1.14	1.15	1.16
    SPCost	6	10	15	17	18	18	21
    
    Price	50	450	2150	9900	35750	17200	277150
    Sell	25	225	1075	4950	17875	Z	138575

    Got it all. Thank you! ~B

    < Message edited by Balu -- 10/1/2011 12:25:39 >
    AQ  Post #: 163
    9/15/2011 19:02:50   
    UltraGuy
    Member

    quote:

    Scopes





    Novice's Scope

    Level: 1G
    Power Level: 11
    MP Level: 8
    Price: 50
    Sellback: 25
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons get an additional 1 BTH and deal 105% damage.

    Cost: 6 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193. (Guardian Only)



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88.


    Marksman's Scope

    Level: 41
    Power Level: 41
    MP Level: 41
    Price: 2150
    Sellback: 1075
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons get an additional 3 BTH and deal 112% damage.

    Cost: 15 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193.



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88. Correction thanks to darksnake.


    Archer's Scope

    Level: 61
    Power Level: 61
    MP Level: 61
    Price: 9900
    Sellback: 4950
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons get an additional 4 BTH and deal 113% damage.

    Cost: 17 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193.



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88.


    Sniper's Scope

    Level: 78
    Power Level: 78
    MP Level: 78
    Price: 35750
    Sellback: 17875
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons get an additional 5 BTH and deal 114% damage.

    Cost: 18 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193.



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88.


    Deadeye's Scope Z

    Level: 105Z
    Power Level: 115
    MP Level: 112
    Price: 17200 Z-Tokens
    Sellback: 15480 Z-Tokens for the first 48 hours; 8600 Z-Tokens afterwards
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons get an additional 6 BTH and deal 115% damage.

    Cost: 18 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193.



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88. Correction thanks to Xrai.



    RanGer's Scope

    Level: 121G
    Power Level: 124
    MP Level: 123
    Price: 277150
    Sellback: 138575
    Location: Today's Event » Parakkas Unbound
    Element: Neutral

    Activation: 0 turns
    Effects:
  • All ranged weapons deal 116% damage and an additonal 7 BTH.

    Cost: 21 SP for activation and for every turn with the item equipped.

    DESCRIPTION
    This item improves your accuracy and power with a bow. It was designed by Dude193. (Guardian Only)



    Numbers thanks to IMR. Image and write-up thanks to UltraGuy. Additional thanks to bszoke88.

  • Got it. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 12:26:13 >
    AQ DF Epic  Post #: 164
    9/16/2011 4:49:46   
    bszoke88
    Member
     

    quote:

    Novice's Scope
    Archer's Scope
    Marksman's Scope
    Sharpshooter's Scope
    Sniper's Scope
    Deadeye's Scope
    RanGer's Scope

    This item improves your accuracy and power with a bow. It was designed by Dude193.

    Got it. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 12:26:47 >
    AQ  Post #: 165
    9/16/2011 5:19:19   
    UltraGuy
    Member

    Sorry bszoke88 but I'm afraid I won't be able to credit you. Because you see, I was already making the entries right before you posted the descriptions. I did not have the chance to see your post, so I'm very sorry. And besides, your description was rather incomplete.
    EDIT: Never mind, I'll just credit you since the time of our posts were somewhat near.

    < Message edited by UltraGuy -- 9/16/2011 10:13:50 >
    AQ DF Epic  Post #: 166
    9/16/2011 5:31:45   
    Mage of Awe
    Member

    quote:

    UltraGuy, shouldn't the level 121 scope be 'RanGer's Scope' instead of Novice's Scope?

    Taken care of. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 12:30:08 >
    AQ DF  Post #: 167
    9/16/2011 7:21:29   
    Xrai
    Member

    quote:

    @UltraGuy: The power level for lvl 105Z version is 115, not 110.

    Taken care of. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 12:30:34 >
    Post #: 168
    9/16/2011 11:01:02   
    UltraGuy
    Member

    Whahhwait, I need to clear something up, does the misc affect the weapon special?
    AQ DF Epic  Post #: 169
    9/16/2011 12:51:33   
    darksnake
    Member

    quote:

    The level 41 Marksman's scope sould say 3bth instead of 13bth.

    Taken care of. Thank you. ~B

    < Message edited by Balu -- 10/1/2011 12:30:55 >
    AQ DF MQ  Post #: 170
    9/16/2011 20:37:47   
    BlackAces
    Member

    Weapon specials aren't effected Ultra unless they count as a normal player attack.
    AQ DF AQW  Post #: 171
    9/17/2011 8:14:24   
    Ty Lee
    Member

    Pirate Hat

    Level: 70
    Price: 20000
    Sellback: 10000
    Location: Today's Event - Pirate Challange
    Element: Water
    +6 Ranged
    -6% Water
    Cost + Upkeep 35 SP
    AQ DF MQ AQW Epic  Post #: 172
    9/17/2011 8:26:16   
    UltraGuy
    Member

    @Ty Lee: * ahem *

    < Message edited by UltraGuy -- 9/17/2011 8:29:13 >
    AQ DF Epic  Post #: 173
    9/17/2011 8:26:45   
    Sir Perfect Socks
    Member

    @ Ty Lee:
    *cough* Pirate Hat*cough*
    AQ  Post #: 174
    9/17/2011 8:28:20   
    Ty Lee
    Member

    Hehe :P thought it was new my bad
    AQ DF MQ AQW Epic  Post #: 175
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