| Dragonsgrasp (Book 3)
Access Point: Swordhaven Castle -> Queen Victoria -> Quests! -> The Awakened Depths,
Access Point: Braughlmurk Region -> Dragonsgrasp -> Travel,
Access Point: Tyndur's Depths -> Sail to L7 -> Drop Anchor
Level/Quest/Items required: Completion of Of Duty and Dragons
Release Date: June 25th, 2021
The Awakened Depths (All Versions)
Fungus Among Us
Turn up the Heat
To the Bottom
No Mountain High Enough
Rock & Roll
Potion Vending Machine
Rhyn's House Shop
Dragonsgrasp House Shop
Dragonsgrasp House Items
Reni and Feldspar's Shop
Vind Soldier: Hi, <Character>. We're still setting up camp. It's probably safer for everyone if our quarters are outside the fortress.
Vind Soldier: Hi, <Character>. We're just sorting supplies for the camps! You can find them by heading back around the walls.
DragonLord: Welcome, <Character>, <Dragon>. Watch yourselves inside the fortress. These are tumultuous times.
Groft Nyori: I'm so sorry, ma'am. Our last scouting party didn't find any sign of your husband.
Brunhilda: He was right behind me when we fled... He can't be gone. He can't be!
Groft Nyori: We're not giving up, but we need to be realistic about our expectations...
Brunhilda: Maybe you're not looking the right way. Maybe the Dragonslayers can help more. I don't... I can't believe...
Groft Nyori: We're doing all we can, ma'am, including working with the Dragonslayers.
Brunhilda: Then... then maybe I should go take a look myself! I'm not giving up!
Groft Nyori: Nor are we, ma'am. Nor are we.
Captain Lestrad: First the refugees, now elves and the Rose running around...
Captain Lestrad: This is a fortress, not a theme park. I've got my eye on them. All of them.
Captain Lestrad: We might have decommissioned the lava pit, but the prison still has plenty of room...
Rhyn's House Shop
Rhyn: Welcome- Ah! You're... You're <Character>! I've heard stories about you! Please, let me know if anything in the shop that catches your eye!
House Shop - opens Dragonsgrasp House Shop.
Item Shop - opens DragonLord Items shop.
House Shop - opens DragonLord Keep shop.
Item Shop - opens Dragonsgrasp House Items shop.
Outside the Hatchery
Lounging DL: When Dragonsgrasp was forced to land, the Great One provided shelter and safety.
Lounging DL: And so, when the refugees came to us, we followed the Great One's example.
Lounging DL: Er, the Great One? It's a metaphor. For the mountain we're in. Very metaphorical.
Tanis: Welcome to the Hatchery, <Character>!
Tanis: No, you can't eat the eggs, not even a small one, and no, you can't pet the baby dragons.
Tanis: ...Sorry we're pretty popular with the refugee kids. And they ask a lot of silly questions.
Tanis: Anyway, with the help of the Dragonslayers, we're raising a new generation of dragons here, in safety.
Tanis: I just hope the babies turn out okay. There's a lot of people around, and not much room to spread their wings.
Tanis: But we will endure no matter what. Just as dragons and DragonLords always have.
Bart: Ah! You must be <Character>!
Bart: My name's Bart. I'm a... traveling alchemist!
Bart: I need your help!
Bart: You arrived at the right time. I need your help with a bit of prep-work.
Bart: You see, I just arrived too and haven't had time to stock ingredients for my potions.
Bart: I know a good place where you can gather them. You might be familiar with it too!
Bart: I think the alchemists in Falconreach also use the place to gather most of their ingredients!
Bart: Please bring back as many as you can, we're going to need it.
- Fungus Among Us
Bart: <Character>! Good that you're here!
Bart: I'm dealing with a lot of fungus-related problems here. I was asked to find a way to get rid of that pesky fungus that's infesting Dragesvard.
Bart: But it's like they expect me to vanish it with a snap of my fingers!
Bart: My fingers are too fuzzy to snap, <Character>! How am I supposed to do that?!
Bart: (Wow, not even a giggle? You're cold.) Anyway! I would be able to help more if I knew what exactly we're dealing with here!
Bart: I need you to go to the Northlands and get a bunch of fungus samples for me so I can analyze them and find a way to get rid of them...
- Turn up the Heat
Bart: Welcome back, <Character>. I've been analyzing the samples you brought me and came to some interesting conclusions.
Bart: While the samples have seemingly different properties and functions, they all seem... connected somehow.
Bart: If they are, it means there could be a connection in their weakness as well!
Bart: I need you to take the samples to extreme climates to see how they react to extreme conditions.
Bart: So go! Jump into a volcano or something!
- To the Bottom
Bart: So, fire didn't seem to do much. Maybe some intense pressure?
Bart: How about the ocean floor?
Bart: I can't believe I'm suggesting that, but it's for the good of the people!
Bart: And since some fool dumped a bunch of water breathing potions into the ocean, it should be safe to do so!
Bart: So go! Confer with the fishes! Let's see how the sample reacts to water and pressure!
- No Mountain Far Enough
Bart: There's my favorite errand runner!
Bart: So water and the pressure did nothing either... Hmmm that's quite weird.
Bart: Maybe it can be blown away!
Bart: Or electrocuted!
Bart: Don't look so concerned I would never send you to anything too dangerous!
Bart: I mean... there was the volcano, and the bottom of the ocean. But you're tough, you can handle that!
Bart: Now go and help me find a way to get rid of this fungal-consuming threat!
- Rock & Roll
Bart: You look... like you've been through a lot.
Bart: What are you glaring at me for?!
Bart: Ok fine. So electrocution and harsh winds had no results.
Bart: My own experiments of prolonged sunlight, darkness, or bacon didn't have any results either.
Bart: ...Say... What's your opinion on standing in front of a rockslide?
Bart: Ok I get it! No rockslides! But maybe you can go to a nearby cave?
Bart: It's infested by Nature elementals. It's our last chance!
- The Potion
Bart: So not even earth did the trick, huh?
Bart: No matter! I figured out a way to do it while you were gone.
Bart: By combining certain elements in a very specific way rather than one by one.
Bart: Why the sour face? I couldn't have done this without you!
Bart: I experimented on the samples you left behind after each of your adventures and found the solution!
Bart: (Not like you would understand my genius...)
Bart: Now stop being a grouch and test the potion on the fungi!
Bart: Now that's more like it! As for your payment...
Bart: Well, there's good news and bad news.
Bart: Good news, the potion works a treat. Those fungal fiends didn't know what hit them!
Bart: Bad news, you dropped pretty much all of my supply on your flyover.
Bart: It'll take some time to rebrew the stocks, and the DragonLords aren't exactly happy that it'll be delayed.
Bart: So I can't quite pay you. Yet. But, if you want to help fund the next iteration with some Dragon Coins...
Bart: I can recompense you with this old, I mean, antique, Potion Vending Machine for your home!
Bart: What's up?
- Who are you?
Bart: My name's Bartholomew, but people usually just call me Bart.
- What are you doing here?
Bart: I heard that people were in need of an alchemist here, and I happen to be quite good at brewing potions. As well as... other concoctions.
Bart: Surprised that a moglin does his healing through potions rather than healing magic? I get that a lot!
Bart: I just never had the magical talent the other moglins seem to possess. So I learned how to make potions instead!
- Other concoctions?
Bart: Well... I brew different things for different problems. And there are plenty of problems here in Dragonsgrasp.
Bart: Maybe I can brew something for you if you have any... problems.
- What happened to your ear?
Bart: Heh... that's a long story. Let's just say that I found myself in a weird place with many powerful creatures.
Bart: One of them went for me, but luckily only got half of my ear.
DragonLord: The refugees from Dragesvard wasted no time getting to work! I've never seen the fortress so busy and bustling!
Ingaberg: Olaf, for the last time, you can't just jump into the fountains like that!
Olaf: Well, maybe if they had proper pools like civilized people, we'd be able to have a real pool party!
Ingaberg: You'll live without a pool for however long you need to. You don't need pool parties to live!
Olaf: Pools are an integral part of Dragesvard culture! Maybe I could, I don't know, find a water dragon and squeeze it?
Ingaberg: Sure, then it'll squeeze you. With its teeth. And you'll be dead. And still poolless.
Olaf: I just... they were good times. To take our minds off the bad.
Ingaberg: They really weren't. You were the only one who liked them.
Olaf: Astrid liked them too!
Ingaberg: But Astrid's not the one I caught splashing around in the fountain like a child. Come now, let's get you cleaned up and dried off.
Intersection Between Central Intersection and Deployment Area
Guard DL: I'm sorry, <Character>. No entry allowed, even for you.
Reni and Feldspar's Armory and Shop
Reni: Welcome to Dragonsgrasp's premier armory and forge! And... clothier., Feldspar: Welcome to Feldspar's Famous Clothier!
Reni: I don't have any problems sharing the armory with Feldspar, no.
Reni: He just... showed up one day. Didn't even have a Dragon Amulet.
Reni: Captain Lestrad threw a fit, of course. Even tried to interrogate him.
Reni: Can't say I'm too pleased about sharing the armory with him. Not because he's an elf, I mean, but it's just... less space for me.
Reni: But space is hard to find in the fortress. Harder now with all the refugees.
Reni: But that's none of your concern. Can I interest you in a new helm, perhaps?
Forge Shop - opens Dragonsgrasp Armory shop.
Artifact Upgrade - opens DragonLord Artifacts shop.
Feldspar: Yes, I am an elf, yes, it is strange that I am here, and no, I don't intend on leaving just yet.
Feldspar: Sorry, the usual questions I get. I'm sure you're a perfectly pleasant customer.
Feldspar: I heard about the DragonLords, you see, and saw a wonderful opportunity to help some... fashion challenged peoples.
Feldspar: Ah, but they are getting used to me. If you'd like to sample some of my wares, feel free to enter the dressing room to the right of the counter.
DragonLord: Is that refugee staring at me? He's kind of cute. But what would my dragon think?
Norsk: I'm so grateful to the DragonLords for letting us stay here!
Bjorn: Are you? And what are they doing for us?
Bjorn: You think this chicken went and cooked itself and its eggs? I don't think some high and mighty DragonLord did.
Norsk: I think you've had too much moglinberry juice.
Bjorn: Oh sure, they let us in, but they're just using us. Taking advantage.
Norsk: They're providing us shelter and sustenance. The least we can do is help out with some odd jobs.
Sven: Never thought I'd say this, but I'm glad to be out of all that ice and snow. Maybe I'll stay here after it's all over.
Gossipy DL: I'm telling you, my dragon and I both saw it on our flight in!
Skeptical DL: You're not special. The Great One holds many secrets, but they're not for you.
Gossipy DL: Then how do you explain this bump I got when my dragon and I crashed?
Skeptical DL: Not enough fresh air? Why don't you go and help set up some refugee tents after this?
Gossipy DL: Fine, but only if you're coming with me. It's always so awkward...
Skeptical DL: Sure. Awkward or no, the Great One will provide.
Hudson: Welcome! Find a seat if you can, and we'll take care of you. Although, we're a bit crowded these days!
DragonLord: If you look directly up from here, you can see the sky through the mountain's crater.
DragonLord: Sometimes, it's hard not to miss soaring through the air.
DragonLord: Please respect the refugees in their time of recovery.
Helga: Oh, I don't know about letting in all these elves. There's hardly enough room as it is!
Helga: I even heard there was a moglin scuttling about! How dreadful!
DragonLord: I'm just here to keep the peace, ma'am.
Gerda: We tried to start a garden but were told we had to work in a "designated farming area of the Great One".
Gerda: They have so many strict rules here!
Gerda: I suppose we should be thankful for the shelter, but the DragonLords could relax once in a while!
Sir Baumbard: Welcome, <Character>. It's good to see you again.
Who are you?
Sir Baumbard: It is I, Sir Baumbard, and this is Glumbert, my dragon companion. You... don't remember us?
Sir Baumbard: I am one of the elite order of DragonLords. We... were protectors of this realm.
Sir Baumbard: At one point we would not have hesitated to answer the call of those who needed us.
Sir Baumbard: After the Rose came to power, Captain Lestrad led a campaign for Dragonsgrasp and the order to retreat.
Sir Baumbard: Most saw the Rose's actions as a political conflict, which Dragonsgrasp has always tried to withdraw from.
Sir Baumbard: He argued that the presence of the DragonLords and their dragons would only exacerbate the political conflicts in Greenguard.
Sir Baumbard: I, and others, such as young Mritha, disagreed.
Sir Baumbard: We see the threat that the Rose poses. No offense to your... allies.
Sir Baumbard: When the Rose started hunting dragons, even then, it took much effort to bargain a treaty with the Dragonslayers.
Sir Baumbard: Mritha left to join the Vind in a rather... explosive fashion. Her examples led to a few others renouncing the order.
Sir Baumbard: I stayed in order to oversee our work with the Dragonslayers, and to hopefully convince more DragonLords to take action.
Sir Baumbard: Your arrival can only bode well in that endeavor. Your and <Dragon>'s heroism is inspirational to many DragonLords.
Sir Baumbard: This is the fortress of the order of DragonLords. While once it... soared through the sky, it is thankfully now back on solid ground.
Sir Baumbard: Well, solid enough.
Sir Baumbard: Joining the order of DragonLords requires only a Dragon Amulet... and finding Dragonsgrasp.
Sir Baumbard: While new DragonLords are always welcome, we have our own laws and rules.
Sir Baumbard: Sometimes this can cause... problems.
Sir Baumbard: Not everyone who comes across a Dragon Amulet holds the best interests of others at heart.
Sir Baumbard: But as long as they respect others and the law, we can work together for the benefit of the order.
Sir Baumbard: I believe the change for the DragonLord order I dream of can come around from within.
Sir Baumbard: My apologies, you must have more on your mind than our internal disputes and issues.
Sir Baumbard: Anyone who finds a Dragon Amulet can claim to be a DragonLord, but joined the order is a different matter entirely.
Sir Baumbard: While new DragonLords are usually welcome, we don't just hand a dragon over to every person who comes through the gates.
Sir Baumbard: Sometimes this can cause... problems with those who came across their amulets by less than favorable means.
Sir Baumbard: But with dragon numbers dwindling, even noble souls who find Dragon Amulets may not find dragons to bond with either.
Sir Baumbard: One would think there would be a better way to control the distribution of Dragon Amulets... But our laws state that we allow "Destiny" to decide.
Sir Baumbard: Hmph. I've seen enough war and suffering to know the meaninglessness of "Destiny" and "Fate".
Sir Baumbard: While it's easy to blame The Rose for our current troubles, a lot of DragonLord policy is ancient and inconsistent, if not nonsensical.
Sir Baumbard: The change I can dream of for the DragonLord Order can only come from within.
Stablemaster: If you're looking for the dragons, they're... around.
Stablemaster: They seem to have taken a liking to the Great One, so they're flying around the cave, perching in the corners, you know. Dragon things.
Stablemaster: Sure makes my job easier, at least.
Stablemaster: They'll show up when called, though. That's the kind of bond we DragonLords share with our companions.
Intersection Between Fountain Area and Staircase to Prison
Kid: I'm a PuppyLord!
Astrid: Maybe we could buy a house here, what do you think?
Leif: A house? In this fortress? Surrounded by dragons?
Astrid: Well, I'm pretty sure the old one is a giant mushroom now, and that's no place to raise a young girl.
Leif: Nonsense! My father raised me in the side of a snowbank, and we had to rebuild it every other day!
Astrid: Yes, it's clearly done wonders for your perspective.
Leif: I turned out just fine!
Astrid: I know, I know. This has been hard for all of us. But we'll make it through, together.
Leif: Wherever we end up, everything will be okay. I know it will.
DragonLord: Is it true? Mritha and Odgne are back...?
DragonLord: Maybe I can find somewhere to hide...
DragonLord: I can't believe Dragesvard was brought down by mushrooms of all things. What a way to go...
Frustrated DL: And then, she asked if my dragon could carry her cart for her! As though he were some sort of... of pack animal!
Reasonable DL: I'm sure she meant no harm by it. What did your dragon think?
Frustrated DL: Well, you know him, he immediately said it was no problem and started helping.
Reasonable DL: So what's the problem?
Frustrated DL: I guess... I guess there isn't one.
Frustrated DL: What happened to me? There was a time when I would be just as eager to help with the smallest task.
Reasonable DL: I know the feeling. We've been cooped up in here for far too long. Hopefully this Rose business will blow over sooner than later.
Inspector Doyle: Dragonslayers, refugees, and now the Vind and Rose, too...? Oh, hello, <Character>.
Who are you?
Inspector Doyle: Inspector Doyle, head of the Dragonsgrasp guard, at your service.
Inspector Doyle: We worked together on the Vilmor incident. Do you really not remember me?
Inspector Doyle: Ah, it's fine, I'm sure you've got plenty other things to worry about these days!
Inspector Doyle: Yes. When the Rose started hunting dragons, we didn't act, at first.
Inspector Doyle: What happens to dragons outside our order isn't really our jurisdiction.
Inspector Doyle: But when the Rose refused to discriminate between our bonded dragons and those who were not, we had no choice.
Inspector Doyle: Captain Lestrad and his followers wanted us to stay out of the conflict, but dragon populations were dwindling. Even they could see that, eventually.
Inspector Doyle: Turns out the Dragonslayers were the answer. I don't think they fully trust us, and they are a weird bunch...
Inspector Doyle: But regardless of that, they were willing to help defend the remaining dragons. I think they're even considering a change of title.
Inspector Doyle: There have been a few healthy flocks sighted since. I just hope the Rose hasn't gotten their hands on them.
Inspector Doyle: Dragons are not the kind to stay in one place for long, and we can only do so much to protect them.
Inspector Doyle: Please don't mistake me, I have no problem with the refugees. It's certainly more work for us guards, keeping the peace, and helping where we can...
Inspector Doyle: ...but the Great One provides, so in the end, it's no trouble, really.
- The Great One?
Inspector Doyle: The, uh, mountain that we're inside. It's got secrets of its own that aren't mine to share, sorry.
Inspector Doyle: She stayed with us for a short time, but her reputation, however justifiable, followed her and tainted her every interaction.
Inspector Doyle: She and Cryozen Jr. left quite some time ago without a word.
Inspector Doyle: I can't say I blame them. The DragonLord order can be a... difficult organization at times.
Inspector Doyle: Sorry if that's not what you wanted to hear.
Staircase to Prison
DragonLord: Watch your step and enjoy the view!
Outside the Prison Gate
DragonLord: The prison is closed, under orders of Captain Lestrad. We're hoping to renovate it into new refugee quarters.
If your base class is Warrior:
Aine: I am Aine, Dragonwarrior trainer.
Aine: As a corps we look to our dragon brethern and try to emulate their strength and fierceness in battle.
Aine: If you already have the strength of will and basic training of a warrior, I can train you further.
If your base class is Mage:
- Equip DragonWarrior - equips DragonWarrior class.
- Save DragonWarrior - equips and saves DragonWarrior class.
- Equip Base Warrior - equips Warrior class.
- Save Base Warrior - equips and saves Warrior class.
Jonath: Hello, <Character>. I've been expecting you.
Jonath: I am Jonath, head Dragonmage. I have much to teach those that are willing to learn.
Jonath: If you already count yourself among the leagues of mages that populate this land then I can take your magic to the next level.
If your base class is Rogue:
- Equip DragonMage - equips DragonMage class.
- Save DragonMage - equips and saves DragonMage.
- Equip Base Mage - equips Mage class.
- Save Base Mage - equips and saves Mage class.
Mi'Kael: If you already count the shadows as your friends, then I can show you how to hone your skills further.
Knox: Wow... You're... you're really back, <Character>! If only the other DragonLords were as eager to follow your example...
- Equip DragonRogue - equips DragonRogue class.
- Save DragonRogue - equips and saves DragonRogue class.
- Equip Base Rogue - equips Rogue class.
- Save Base Rogue - equips and saves Rogue class.
The dragon eggs both outside and inside the hatchery are randomly generated each time they appear on-screen.
Pop-up headlines in the area:
Click the Vind and Rose members Western Section
- Looks like the Greenguard Alliance is making themselves at home.
Click the DragonLord near Rhyn's House Shop
- This DragonLord seems to be asleep on the job!
Click the water fountain in Rhyn's House Shop
- There is something engraved on the side of this fountain...
- "Water not suitable for drinking."
- "Seriously, you don't want to know where it's been."
- Probably best to trust the engraving and not try the water.
Click the Channiru plushie in Rhyn's House Shop
- A familiar plushie...
Click the waterfall near Captain Lestrad
- What a pretty waterfall!
- Wait... how does that even work?
- Probably best to just enjoy the magic.
Click the dragon eggs in Outside the Hatchery Eastern Section
- Dragon eggs! They look so comfy in the hay!
Click the dragon egg in the fireplace in Hatchery
- Egg... will hatch!
Click the books in the Fountain Area
- So many books!
- 'Dragons and You, Not Just a Bond'
- 'The Littlest Dragon'
- 'On the Origins of Dragon Amulets, v4, Abridged'
- 'The True Origins of Dragon Amulets'
- 'The Actual True Origins of Dragon Amulets, Don't Believe the Lies'
- 'Does It Matter Where Dragon Amulets Come From? A Debate.'
- 'Dragons and Baths, A Treatise'
- 'The Great Dragons: Where Are They?'
- Seems like the origins of Dragon Amulets are a much written about topic.
Click the breads in the Fountain Area
- Looks like there's enough food for sale, at least.
Click the fountain in the Fountain Area
- Did someone... or something... splash water out of the fountain?
Click the clothes in the Fountain Area
- Colorful cloths!
Click the sword shop sign Prison Area
- Armory, Forge, and... Feldspar's Famous Clothier?
Click the Hudson's Inn's sign
- This must be the inn!
Click the DragonCrest in Reni and Feldspar's Armory and Shop
- A stunning example of craftsmanship.
Click the old Dragonsgrasp banner in Reni and Feldspar's Armory and Shop
- The old Dragonsgrasp banner! They're still around!
Click the dragon head above the furnance in Hudson's Inn
- Not a real dragon head. Hopefully.
Click the Moglinberry juice near Hudson
- More than enough Moglinberry juice to last years.
Click the Ice Dragon in Deployment Area
- A massive dragon watches over the deployment area!
- It doesn't seem to pay you any mind.
- Probably best not to bother it.
Click the empty stable in Stables
- An empty stable. The dragons must be flying round the cave.
Click the light shining from the crater in the old City Entrance
- The light shining in from the crater above reflects a calm green over the cave.
- It's very relaxing.
- It probably wouldn't hurt to spend some time here.
- A peaceful rest, bathed in warm light.
Click the fallen Dragon statue in the old City Entrance
- This dragon has fallen and can't get up!
- Oh, it's just a statue. Phew.
- This dragon statue must have fallen at some point.
Click the spilled Moglinberry juice in Soldier Barracks
- Someone spilled their moglinberry juice...
Click the stone bench near DragonLord in Staircase to Prison
- This stone bench threatens you with a comfortable seat in the light.
Click the prison gate Armory
- The prison is still as secure as ever...
If you don't meet the trainers' requirements
- If you don't have your Dragon Amulet, I can't help you. Sorry.
- You can't fool me. I can tell you're not a Warrior.
- The power I offer might be too much if you're not a Mage, sorry.
- You're not a Rogue. I can't help you.
< Message edited by DemonicDarkwraith -- 4/23/2022 21:52:06 >