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Shadow Rogue Armor

 
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2/22/2010 0:18:52   
Ash
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Shadow Rogue Armor
(No DA Required)

Location: HeroMart Classes, Armor Closet
Price: N/A
Level/Quest/Items to unlock: 5 HeroPoint
Sellback: N/A

Level: 1
Rarity: 1
Category: Armor
Equip Spot: Body

Default Weapon: Shadowdagger

Defenses: Melee: 5, Pierce: 5, Magic: 5, Block: 0, Parry: 0, Dodge: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: Light: 5, Darkness: 5



Potion
25% Chance of extra potion

Level/Quest/Skill/Items required: Level 15

Effect: 25% chance to steal and immediately use a HP potion.

Mana Cost: 7
Cooldown: 2
Damage Type: N/A
Element: N/A


Appearance 1 / 2



Aimed
Attack, +20 to Hit for 5 turns

Level/Quest/Skill/Items required: Level 11

Effect: 1 hit of 100% damage; applies 'Aimed' (+20 Bonus) to player for 5 turns.

Mana Cost: 7
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Tangle
Stops a foe from running away.

Level/Quest/Skill/Items required: Level 10

Effect: 1 hit of 100% damage; applies 'Tangle' (-100 Flee) to target for 19 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Throw
Pierce Attack

Level/Quest/Skill/Items required: Level 8

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Daze
Daze and DOT for 3 rounds

Level/Quest/Skill/Items required: Level 6

Effect: 2 hits of 0% damage; applies 'Daze' to target, stunning it for 3 turns; applies 'Daze', a 33% Melee weapon element DoT effect, to target for 3 turns.

Mana Cost: 17
Cooldown: 14
Damage Type: As weapon
Element: As weapon


Appearance



Smoke
+140 Defence for 4 turns

Level/Quest/Skill/Items required: Level 5

Effect: Applies 'Smoke' (+140 Block/Parry/Dodge Defense) to player for 4 turns.

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Rapid Attack
Available after a successful Attack.

Level/Quest/Skill/Items required: Level 3; successful attack where the last hit connects to unlock

Effect: With a Dagger/Scythe equipped, 4 hits of 50% damage, totalling 200% damage. With any other weapon item type equipped, 2 hits of 100% damage, totalling 200% damage.

Mana Cost: 7
Cooldown: 2
Damage Type: As weapon
Element: As weapon


Appearance 1 / 2



Attack

Level/Quest/Skill/Items required: None

Effect: With a Dagger/Scythe equipped, 2 hits of 50% damage, totalling 100% damage. With any other weapon item type equipped, 1 hit of 100% damage.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / 2



Stealth
+20 Crit, +45 Def Points for 4 turns

Level/Quest/Skill/Items required: Level 2; Dagger/Scythe equipped

Effect: Applies 'Stealth' (+20 Crit) to player for 4 turns inclusive; applies 'Stealth' (+45 Melee/Pierce/Magic Avoidance) to player for 4 turns.

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Surprise Attack
Extra damage when stealthed

Level/Quest/Skill/Items required: Level 4; Dagger/Scythe equipped; usage of 'Stealth' to unlock

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 1
Damage Type: As weapon
Element: As weapon


Appearance



Poison
20% Weapon Damage for 5 turns

Level/Quest/Skill/Items required: Level 7

Effect: 1 hit of 50% damage; applies 'Poison', a 20% Pierce Poison DoT effect, to target for 5 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Mind Numb
Attacks MP instead of HP

Level/Quest/Skill/Items required: Level 9

Effect: 1 hit of 100% damage to target's MP.

Mana Cost: 7
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Wild Daggers
Hits all enemies

Level/Quest/Skill/Items required: Level 11

Effect: 1 hit of 120% damage to all foes.

Mana Cost: 14
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Blind
-50 Hit for enemy

Level/Quest/Skill/Items required: Level 12

Effect: 1 hit of 100% damage; applies 'Blind' (-50 Bonus) to target for 3 turns.

Mana Cost: 13
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Final Strike
Guaranteed Crit + 25% dmg

Level/Quest/Skill/Items required: Level 18

Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, totalling 128% damage, with +200 Crit. With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit.

Mana Cost: 8
Cooldown: 14
Damage Type: As weapon
Element: As weapon


Appearance 1 / 2





Also See: Ancient Shadow Rogue Armor, DragonRogue Armor, Rogue Leathers

Thanks to
  • Jay for skill buttons and corrections.
  • TFS for skill appearances, Shadowheart Bracer formula corrections, and DC tag.
  • Sakurai the Cursed for corrections.
  • Adrian for weapon requirement information.

    < Message edited by Jay -- 8/19/2019 5:18:53 >
  • AQ DF MQ AQW  Post #: 1
    8/9/2016 0:04:51   
      Peachii

    Clairvoyant!
    DragonFable & MechQuest


    Artifact: Cloak Scrap



    Final Strike
    Guaranteed Crit + 25% dmg

    Level/Quest/Skill/Items required: Level 18; Cloak Scrap equipped

    Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, totalling 128% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5). With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5).

    Mana Cost: 8
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2

    Possible pop-ups:
    quote:

  • A mysterious power grants you a <REDACTED> flavored health potion!
  • A mysterious power grants you a DOOOOOOOOM flavored health potion!
  • A mysterious power grants you a health potion!
  • A mysterious power grants you a pomegranate flavored health potion!
  • A mysterious power grants you a strawberry flavored health potion!


  • < Message edited by Jay -- 8/14/2019 20:32:54 >
    DF AQW  Post #: 2
    8/14/2019 0:32:12   
      Jay

    Navigator of
    DragonFable






  • PASSIVE EFFECT: Adds +50% weapon damage to each hit. This only affects the class's skills and regular attack; other sources of damage, including trinket skills and on-attack weapon specials, are unaffected.
  • DF AQW  Post #: 3
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