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Freaky Mites

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5/13/2010 13:18:03   
Bu Kek Siansu

Bizarre Specks(L1), Weird Motes(L15), Freaky Mites(L24), Aberrant Particles Z(L49Z), WG Peculiar lotas(L58G), WG Bizarre Flecks(L82G)

Freaky Mites
Element: Fire
Location: Front screen(The Alteon) > Defend Lore! > Skip cutscene > To Battle!
Level: 24
Plvl: 24
Price: 70 Gold
Sellback: 35 Gold

MPLvl: 24
Cost: 101 MP
Damage: 6-18
Stats: 206%

Hits: 1
Element: Fire
Type: Ranged
Damage: 95% Base, Random and Stats|
BTH: +3%|
|Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
If the hits connects, then the monster makes a save:
    Level: PowLvl vs MonsterLvl
    Major: YourINT vs MonsterEND
    Minor: YourLUK vs MonsterLUK
If the monster fails the save, then it becomes mutated, and its Element Modifiers are exchanged:
**Fire <-> Ice
**Water <-> Energy
**Wind <-> Earth
**Light <-> Darkness
A monster can only be mutated once. Frozen monsters and monster immune to Scrambling / Randomising are immune to this effect.

There are still some of the partially-uncreated particles or Corus floating around in space, and Galrick and Gravlax
have created a device that can call them in to turn your opponent into a bizarre version of itself!

Thanks to AVA. Numbers thanks to In Media Res

< Message edited by AVA -- 5/14/2010 18:40:18 >
Post #: 1
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