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7/17/2010 12:32:34   
  Ianthe
 formerly In Media Res

 

Please check previous entries to prevent bogging down the thread with old information. After checking and making sure that the information is new and relevant, please include whether it is for a new entry or an edit/addition to an old entry.

As the Encyclopedia was before, these threads are not meant for asking questions. Please use Questions/Answers for that. Remember to check previous threads and Guides first.

Remember, no sigs. For pictures, please refer to the Guide to Pedia Screenshots. Thanks!


< Message edited by whackybeanz -- 8/18/2012 0:26:59 >
AQ  Post #: 1
8/27/2010 12:31:30   
bszoke88
Member
 

quote:

Mountain Cudgel Gi's level 6 ability can daze
plz add this here
Note that in-game you see nothing, only the following line while the monster attack after dazing:
Your enemy is dazed and unable to properly focus.

level 10 ability can paralyze
plz add this here

Serpent Fang Gi's level 10 ability can poison
plz add this here

please change the links to SCs in the the armor's post too.
Those don't use the new status system. They work exactly as they are described in the post. ~In Media Res

< Message edited by In Media Res -- 1/13/2011 23:48:06 >
AQ  Post #: 2
8/30/2010 15:46:21   
jsrjohnny
Member

quote:

The entry for the Frozen (new) status condition needs updating, under "Things that freeze monsters". Add Ryuusei's Cool Staff/ Chill Staff Z/ Guardian Staff/ Chill Staff/ Frosty Staff/ Frigid Staff/ Arctic Staff/ Guardian Freezing Staff.


Got it. Thanks ~D

< Message edited by Dev -- 11/28/2010 12:26:27 >
Post #: 3
9/12/2010 16:42:53   
Khimera
Member

quote:

@Bszoke88: Those are pseudo-statuses that pre-date the status engine, and as such shouldn't be included in the posts.
Taken care of. ~In Media Res

< Message edited by In Media Res -- 1/13/2011 23:48:20 >
Post #: 4
11/28/2010 11:21:56   
Balu
Legendary AK!!!


quote:

Regarding this pedia entry on the Afraid status condition, the Wrayth Blade should be added as a weapon that can frighten monsters. And also, the information that all undead and darkness monsters are immune to this effect should be added to the entry.


Got it. Thanks ~D

< Message edited by Dev -- 11/28/2010 12:29:17 >
AQ DF MQ AQW Epic  Post #: 5
12/13/2010 0:48:19   
1stClassGenesis
Member

quote:

Deadly Dunce Dust can blind the monster.

Taken care of. Thank you ~B

< Message edited by Balu -- 1/8/2011 13:11:17 >
Post #: 6
1/15/2011 19:17:37   
purple sky2
Member

quote:

under Frozen (new) the magic elite ice katana and ice katana freezes monster if hits connects
i dont know the save roll rate sorry
Status Conditions, Frozen (New)

The ice katana and elite magic ice katana
ice katana
magic elite ice katana

i think thats it if anything else is missing please send me a forum message
See below. *patpats* ~In Media Res

< Message edited by In Media Res -- 2/9/2011 23:09:20 >
AQ  Post #: 7
1/15/2011 19:19:02   
Khimera
Member

quote:

@Purple Sky2: The Ice Katana's still use Old Freeze.
Taken care of. ~In Media Res

< Message edited by In Media Res -- 2/9/2011 23:09:35 >
Post #: 8
2/8/2011 11:44:16   
arcanum37
Member

quote:

For the Daze entry, the Rock Lobzard can also inflict daze.
Added. Thanks! ~In Media Res

< Message edited by In Media Res -- 2/9/2011 23:09:45 >
AQ DF  Post #: 9
3/3/2011 22:41:16   
  Ianthe
 formerly In Media Res

 

quote:

Trivial update: Zephyros tweaked a few statuses while getting the new Bleed status ready.

Any formula that uses:
1) 4 + 0.5*Level + 0.005*Level^2
2) 13 + 1.25*Level + 0.005*Level^2
3) 200 + 8.8*Level

...has been (respectively) replaced with:
1) 5.25 + 0.5625*Level + 0.00375*Level^2
2) 10.5 + 1.125*Level + 0.0075*Level^2
3) 200 + 13.2*Level

This applies to the following statuses, where appropriate:
Burn
Control
Poison
Prismatic Burn
Regen
Spiritual Seed

This needed quoting. ~B

< Message edited by Balu -- 6/15/2012 5:55:22 >
AQ  Post #: 10
3/7/2011 18:22:42   
Aquapyre
Member

quote:

the link to Soaked in the entry for Tsunami Edge doesn't let me view the Soaked page. I get the following message
Access is Denied.

You either don't have the right to access or have attempted to access private area.

Please login with sufficient credential or click here to go back to forum's home page.
Fixed, thanks! ~Koree

< Message edited by Koree -- 3/8/2011 1:35:14 >
AQ DF MQ  Post #: 11
3/17/2011 10:04:01   
Koree
Legendary AK!!!


quote:

Posting this stuff here until we have all the info we need.

Panicked

Panicked
A reduced ability to act reduces effectiveness to «»% until a save is made.


[Use the images from Afraid]


Things that make monsters Panic:

  • Tenebromancer's Robe (Lv. 10 skill)





    Aftershock

    Aftershock: Level «», «» round(s)
    A secondary earthquake grows and unleashes its power after the duration.


    [Use the images from Buffeted]


    Things that cause Aftershock:

  • Geomancer's Robe (Lv. 10 skill)





    Vacuum

    Vacuum, -«» End
    Insufficient air (reduced END) for «» turn(s)


    [Use the images from Buffeted]


    Things that create Vacuums:

  • Aeromancer's Robe (Lv. 10 skill)





    Choked

    Choked, «» round(s)
    A reduced ability to act reduces effectiveness to «»%.


    [Use the images from Paralyzed]


    Things that Choke monsters:

  • Aeromancer's Robe (Lv. 10 skill)





    Regain Mana

    Regain Mana, level «».
    Regain Mana equal to the cost of a spell of the effect when you next cast a spell of the «element» element.



    Things that let players Regain Mana:

  • Hydromancer's Robe (Lv. 10 skill)
  • All taken care of. ~K

    < Message edited by Koree -- 4/7/2011 8:16:38 >
    AQ  Post #: 12
    3/17/2011 10:17:10   
    Khimera
    Member

    quote:

    @Koree: Just a note - Aftershock is a re-named Spiritual Seed (of Earth)
    Taken care of. Thanks. ~Koree

    < Message edited by Koree -- 4/7/2011 8:17:31 >
    Post #: 13
    3/18/2011 15:49:06   
    majesticstar3800
    Member

    quote:

    i found, while using Conflagration....from Pyromancer Robes Level 10 skill

    If the attack fails the save roll and is even more hurt than that, a message pops up saying:

    Your foe is badly burnt!

    When this happens, I found that it does a level 80 Burn instead of level 70.
    This would actually belong to the Armors thread, since this is about the Pyromancer's Robe. Taken care of regardless. ~Koree

    < Message edited by Koree -- 4/7/2011 8:19:39 >
    AQ DF AQW  Post #: 14
    3/19/2011 15:16:43   
    fenmeisterkronos
    Member

    quote:

    For Poison It should be noted that sometimes the damage is not harm, as in the ToxiCleen spells, where the poison does water damage. This should also be noted in the ToxiCleen spells (linked in the poison entry).

    That is a visual bug. The damage dealt is indeed harm as it should be. ~B

    < Message edited by Balu -- 2/9/2012 7:38:37 >
    AQ DF MQ  Post #: 15
    11/22/2011 3:58:10   
    big E
    Member

    quote:

    In the Petrification entry, Meduso should be added to the "things that petrify players" list.

    this needed quoting. ~B

    < Message edited by Balu -- 6/15/2012 6:19:53 >
    AQ  Post #: 16
    12/30/2011 11:18:35   
      Ianthe
     formerly In Media Res

     

    quote:

    Update to Burn: the hits now get a "damage over time" bonus. The first hit does *1 damage, the second hit does *1.01 damage, the third hit does *1.02 damage, ..., the Qth hit does 1+0.01*(Original duration - current duration) damage.

    Updated with this new info. Thank you! ~B

    < Message edited by Balu -- 6/15/2012 6:23:02 >
    AQ  Post #: 17
    1/4/2012 23:55:22   
    Watashig
    Member

    quote:

    Celerity

    There's an inconsistency: item says celeritous, and pet/guest say celerous. Quite humorous IMO
    Checked it in-game: Item and Guest are Celeritous, and Pet is in fact Celerous. Fixed, thanks! ~Koree

    < Message edited by Koree -- 1/5/2012 2:06:54 >
    Post #: 18
    1/12/2012 16:50:41   
    Dragoon23
    Legendary AK!!!


    quote:

    Aftershock: Lvl xx, xx round(s)
    A secondary earthquake grows and unleashed its power after the duration.

    It builds up for 1 round and hits the second round.
    if failed to inflict aftershock, this pops up: You are nimble enough to avoid the Aftershock!

    Things that can use/do this: MogZard monster and MogZard pets.
    Seems to be taken care of. ~Koree

    < Message edited by Koree -- 10/27/2012 3:33:03 >
    Post #: 19
    2/2/2012 18:29:03   
    Karmakas
    Member

    quote:

    Poison now has "Power", indicated by a number: the Status Effect's damage seems to be multiplied by that number. The number can change every round.
    This has been taken care of. ~Koree

    Edit: There's a new Status Effect called "Partial Paralysis": it has an "effectiveness" value (in %).
    The text of the effect: "Paralytic toxin hinders mobility for [number] turn(s)."

    < Message edited by Koree -- 10/27/2012 3:40:17 >
    Post #: 20
    4/4/2012 23:13:48   
    Well
    Member

    quote:

    The spell drone strike and drone strike Z can daze the monster.
    Please add it here daze

    The mummydas pet series can inflict 'afraid' to the monster.
    Please add it here afraid

    The spell sands of suffocation series can choke the monster.
    Please add it here choke
    Added, thanks! ~Koree

    < Message edited by Koree -- 4/5/2012 1:17:57 >
    AQ  Post #: 21
    5/5/2012 20:29:46   
    battlesiege15
    Member

    quote:

    Tsunami Edge should be listed under the Soaked entry I think...

    i don't think there are any other things that cause "soaked" status...

    edit: also, the spirit hunter sycthes should be listed under the "fragile" condition

    Taken care of. Thank you. ~B

    < Message edited by Balu -- 6/15/2012 6:28:34 >
    AQ AQW  Post #: 22
    6/3/2012 22:47:58   
      Ianthe
     formerly In Media Res

     

    quote:

    Shadow Potence +X
    All saves made by opponent vampires, lycans, skeletons, zombies, ghosts, and mummies take a -X penalty.
    (For ShadowSlayer)
    All saves made by opponent vampires, lycans, skeletons, zombies, and humans take a -X penalty. (For NightHunter)

    As described.

    Remember that, once you add up all your save bonuses and penalties, the total can't be lower than -20. If this status would push the total below -20, then you only use -20.

    Added, thanks! ~Koree

    < Message edited by Koree -- 6/26/2012 6:20:48 >
    AQ  Post #: 23
    7/24/2012 21:26:45   
    majesticstar3800
    Member

    http://forums2.battleon.com/f/tm.asp?m=17849145 <- Erebus needs to be added to the Monsters that can inflict Control...when they have the Pedia page up.
    AQ DF AQW  Post #: 24
    9/7/2012 10:21:40   
    Abaraa
    Member

    There are 2 new status effects-frostbite.Glacius clan leader inflicts it on you!Immobility resistance
    It says:


    quote:

    The frosty bites leaves you with frostbite!


    quote:

    Frostbite:Level 130,Power 2.8,Duration 1 round(s)
    Take Ice damage each round from that grizzly bite wound.


    quote:


    quote:

    Immobility Resistance +5
    Provides a bonus to any saves against any status which renders you immobile


    Got this one thanks! - Dragoon23

    < Message edited by Dragoon23 -- 9/8/2012 1:02:19 >
    AQ AQW  Post #: 25
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