Home  | Login  | Register  | Help  | Play 

RE: Status Conditions

Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Status Conditions
Page 2 of 3<123>
Forum Login
Message << Older Topic   Newer Topic >>
9/7/2012 10:24:20   

Frostbite is just a renamed Burn, though. It even says "Burn" under the damage when it is inflicted.
AQ  Post #: 26
9/8/2012 2:23:50   

Actually Glacius Clan defender hasn't been included as a monster that inficts burn on you!

< Message edited by Abaraa -- 9/8/2012 9:23:35 >
AQ AQW  Post #: 27
9/21/2012 10:02:10   
Skull Kid

New status condition, Scurvy, a renamed poison
Scurvy:Level <insert level> ,Pow'r: <Insert power>, Duration: 4 round(s)
Ye'r foe be takin' Wind damage e'ery, as 'is Vitamin C be drained t' yer body.
Attacks in Wind instead of harm
This works like the Nightmare Wyvern's Poison, healing you for the amount done

< Message edited by Skull Kid -- 9/21/2012 10:24:27 >
AQ DF MQ AQW Epic  Post #: 28
9/21/2012 10:24:14   

^You also heal how much you do with scurvy.
AQ AQW  Post #: 29
9/26/2012 13:00:47   


Some additions:

The Azamay Marble Golem can inflict Poison or Paralyze the monster with the corresponding runestones equipped.
Got these. Thanks! Sea Fiend will be taken care of once we have updated its entries. ~Koree

And also the new Sea Fiend can inflict "Mental Corruption", I'm not sure if it should be added under the Corruption since I don't know whether it's a kind of poison or not. By the way, it has a Chi Shield.

< Message edited by Koree -- 10/27/2012 3:46:49 >
AQ  Post #: 30
10/6/2012 0:18:01   
Travis Touchdown
Reality Touchdown!


Blind/Dazzle files Ultraviolent Light's ability to inflict a status problem under Blind, while it should be filed under Dazzle.

Additionally, also under the noted post, the note for Shadowslayer does not mention the skill that inflicts Blind, "Light Hatchet". Seeing as the mention for Generalist/Lumenomancer mentions the relevant skill in their notes, I imagine that Light Hatchet should be given a mention as well.
Fixed, thanks! ~Koree

< Message edited by Koree -- 10/27/2012 3:51:18 >
AQ DF MQ AQW Epic  Post #: 31
10/6/2012 7:08:16   
  Dwelling Dragonlord

ArchKnight AQ / OOC / L&L

The new Baby Sacragon has a "Psionic Link"-status condition, which inflicts an Energy burn and heals him/her/it when damage through this effect is inflicted.
AQ DF AQW  Post #: 32
10/6/2012 8:20:44   
Shadow Genesis

The New Talados Shields (High Oracle tiers and below) has a psionic barrier effect- All damage taken that turn is reduced to 50% damage (might be able to be grouped in with hand of chillax with some fancy wording)

Not a status condition, just an effect. Active statuses can be viewed by placing your mouse over the characters head, next to your HP/MP/SP bars.

< Message edited by Koree -- 10/27/2012 3:53:08 >
AQ  Post #: 33
10/6/2012 9:31:10   
Skull Kid


The new Baby Sacragon has a "Psionic Link"-status condition, which inflicts an Energy burn and heals him/her/it when damage through this effect is inflicted.

Same with the Sacragon
AQ DF MQ AQW Epic  Post #: 34
10/7/2012 11:12:01   


The guest Amoria can control the monster.
Added. Thanks! ~Koree

< Message edited by Koree -- 10/27/2012 3:54:32 >
AQ  Post #: 35
10/8/2012 10:34:20   

Psionic Link: Level<<Insert Level Here>>,Power: 2, Duration: <<Insert rounds here>> round(s)
Monster takes energy damage each round. Player is healed 1 times the damage done.

Thermal Shock: <<Insert rounds here>> round(s)
Stunned and physically weakened by a sudden and massive increase in temerature. Unable to act. Ice resistance is increased (to a maximum of 200%) by 1.5x Fire Resistance.

< Message edited by Abaraa -- 10/23/2012 4:44:18 >
AQ AQW  Post #: 36
10/27/2012 3:30:00   


Poison has a broken link to Tarnished Caliburn.
Fixed, thanks! ~Koree

< Message edited by Koree -- 10/27/2012 3:59:37 >
Post #: 37
11/18/2012 6:43:51   

a reminder:
The Corpsicle can impose a freezing weakness status.
(Right now there is no entry of 'freezing weakness')
AQ  Post #: 38
12/23/2012 0:21:47   
  In Media Res
 Happy Summerween!


Unable to act until succeeding on a save.

This is basically Paralysis, but the monster makes a save every turn.

Note that the monster makes the save BEFORE determining whether or not the target can act. So even if the monster fails a save and falls asleep, then it can succeed on the save at the beginning of its turn and act anyway.

Got this thanks! - Dragoon23

< Message edited by Dragoon23 -- 1/4/2013 20:03:44 >
AQ  Post #: 39
1/20/2013 1:48:29   


The Sunray monster series has "Light Elemental", which converts damage on their negative resistance (which would heal their HP) into an MP heal.

Light Elemental
Being made of Light, you can't kill it with Light. Trying to do so will only make it stronger. It's like trying to kill Artix by making horrible puns.
Settled. ~whacky

< Message edited by whackybeanz -- 2/16/2013 2:26:46 >
AQ DF MQ  Post #: 40
3/17/2013 0:42:07   

New status on leprechaun power armors

Armour Lean x1.25
Your armour has an offensive lean. Both your armour attacks and the monster deal x1.25 damage.
AQ  Post #: 41
3/19/2013 20:46:52   

The same status goes with the new Snide transformations as well. Am I correct to assume this will go with all new offensive armors, as per the new lean system?
AQ DF MQ AQW Epic  Post #: 42
4/7/2013 9:26:17   

This hasn't been applied yet, but it will be. So...In advance,

Armour Lean x0.75
Your armour has an defensive lean. Both your armour attacks and the monster deal x0.75 damage.

Spoiler tags removed. Not sure why this needs to be in spoiler tags just because it's a "soon to be" applied status effect that falls under the same category as all the different Leans.

We are currently doing work on the Leans status condition, and it'll take some time for the post to be up. No further information for Leans are required unless requested. Thanks! ~whacky

< Message edited by whackybeanz -- 4/7/2013 10:45:57 >
Post #: 43
4/18/2013 5:21:45   

Status effects main page http://forums2.battleon.com/f/tm.asp?m=17839780

Corruption leads to the Poison page

That's fine. Corruption is a renamed poison and is right under the main poison part:

Corruption: Level «», Power: «», Duration: «» round(s)
Player takes damage from corruption each round. This is a poison.

Corruption is a re-named, re-described version of poison. Other than the name and description, it functions identically to poison.


< Message edited by Dragoon23 -- 4/18/2013 5:39:56 >
AQ Epic  Post #: 44
4/18/2013 22:03:20   
Daimyo Daimyo


Shouldn't the Harvest Reaver series be added to the "Things that implant Spiritual Seeds" section? I'm guessing there's a slightly different formula for healing seeds.
Added, thanks! ~Koree

Unicorn Bowies and their Mystic variants can cure Poison. Perhaps add another sub-section titled, "Things that cure poison"?

< Message edited by Koree -- 8/19/2013 5:54:47 >
MQ  Post #: 45
5/31/2013 22:02:58   
Times Silent Keeper

Elemental Vulnerability

Elemental Vulnerability, «» round(s), x«»% modifier:
Takes additional damage from the following elements: «Element».
AQ DF MQ  Post #: 46
8/1/2013 19:27:15   
Legendary Scribe of Lore

Lucky and unlucky statuses found on the Luck Leecher Clover Cleaver and Profane/Unholy Water respectively

Unlucky description:

Monster feels unlucky, punk.

Wounded: «» round(s)
A reduced ability to act reduces effectiveness to «»%
A re-named version of Choke. (Inflicted by Necrotic barrage skill from Emoran knight armour)

Necrotic Toxin: «» round(s)
Necrotic toxin lowers action speed, lowering dexterity by «»
A re-named, re-described Offbalanced. (Inflicted by Necrotic barrage skill from Emoran knight armour)

Dark Pact skill from Emoran knight can inflict Afraid

< Message edited by Carandor -- 8/3/2013 10:31:46 >
AQ DF MQ  Post #: 47
8/19/2013 3:44:50   


Things that Daze Monsters is missing Caeszard pets series.
Added, thanks! ~Koree

< Message edited by Koree -- 8/19/2013 5:55:06 >
AQ DF MQ  Post #: 48
8/24/2013 2:20:42   


As a reminder, Moglord Crown gives celerity. Please add it to celerity part, thanks
Added, thanks! ~Koree

< Message edited by Koree -- 10/2/2013 2:25:59 >
AQ  Post #: 49
8/24/2013 18:52:40   
Macho Man


Erebus doesn't seem to be found in the control section under monsters that can control.
Added, thanks! ~Koree

< Message edited by Koree -- 10/2/2013 2:26:23 >
AQ DF MQ AQW Epic  Post #: 50
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Status Conditions
Page 2 of 3<123>
Jump to:


Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.

Forum Software © ASPPlayground.NET Advanced Edition