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RE: =WF= Questions and Answers Thread

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9/24/2010 13:26:43   

I don't get it ! You've announced some new missions, but I can't see them. Is there some reason ?
Post #: 101
9/24/2010 14:17:29   
Legendary AK!!!

@ydcl: It' because the release (at least the mission, the cap has already been raised) isn't live yet. Just be patient, the release can be live any second now. :)

< Message edited by Technomancer -- 9/24/2010 14:18:18 >
AQ DF  Post #: 102
9/25/2010 19:54:52   


Hi, sorry if my question look like stupid, but is there something to do, for playing the "Lore" mission with Celestria ?

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. Thanks.

Also bumped the thread for ya so your question gets attended to ^.^ ~$b

< Message edited by moneybags -- 9/25/2010 19:55:03 >
Post #: 103
9/26/2010 21:18:42   
ArchMagus Orodalf

What is the maximum number of potions one can have at a time? I already have 38 41 Energy Potions, and the AQ max is 35.

< Message edited by ArchMagus Orodalf -- 9/26/2010 21:28:41 >
AQ DF MQ AQW Epic  Post #: 104
9/26/2010 21:30:38   

Archmagus Orodalf - 50 potions
AQ DF AQW  Post #: 105
9/26/2010 21:31:58   
ArchMagus Orodalf

Oh, okay. Thanks. That's bizarre (but not so much as the Flecks) - aren't potions supposed to be rare in space? :P (No, don't answer that.)
AQ DF MQ AQW Epic  Post #: 106
9/26/2010 22:27:22   
Bu Kek Siansu

Above: Here is the information about the 50 HP/MP Potions. :)
Post #: 107
9/28/2010 11:59:10   

Is it just me, or is the Gunner class basically a "Mage"?

Ive looked at some of the info on the board and it looks like Gunner's lean towards Mana and Intellect to do more damage. And they do more damage with skills/ranged armor abilities. Which also benefit from high Int/Dex

Or do I have it wrong?
AQ  Post #: 108
9/28/2010 12:52:51   

Gunners are basically people who trade STR and melee weapons for a different primary stat: That could be INT for casting, CHA for pets or END for tanking.
Post #: 109
9/28/2010 14:27:17   

What should I put my stats in then if I want to do as much damage in the shortest amount of time?

CHA only increases the likelyhood of your pets hitting and END is for Tanking...

So INT/DEX/LUK is the way to go if you want to deal as much damage as possible...So that means, a Gunner will do most of it's damage with Spells. Which makes it a "Mage".

Or am I missing something?

I just want to do as much damage as I can with Normal attacks like Strikers do with each swing of a laser sword.
AQ  Post #: 110
9/28/2010 15:06:34   

CHA increases pet damage and accuracy, as well as chance of actually attacking for BM pets (which take more stat damage than non-BM pets). If YOU want to use INT to deal burst damage, then that's okay, but that isn't the only option available. You're confusing "as much damage as possible" with "as much damage in the shortest time" - A Beastmaster would actually deal MORE damage using pets/guests over 20 turns. So, in summary, Gunners aren't mages. Mages are mages. You just happen to be using a mage.
Post #: 111
9/28/2010 15:45:10   

Ok I see. And no Im not using a mage. I have my stats at Dex/luk and Endurance. I was just wondering how I could make my Gunner hit harder.

How about a Gunner with CHA and INT? Is that any good? And how do I do "as much damage in the shortest time?" Does that mean I spam with heavy-hitting spells until I run out of Mana? Im not sure how high INT works with Gunner without turning my character into a Techie character that just happens to use guns.

EDIT: I noticed that some of the weapon/armor/gauntlet abilities use INT to do extra damage. For example, the Reaper Gunblade's special uses Magic to do damage...So ya. I guess Im wondering if INT is the STR equivalent for a Gunner compared to a Striker.

< Message edited by MonsterMike9000 -- 9/28/2010 15:55:48 >
AQ  Post #: 112
9/28/2010 16:02:53   

I think it's probably better to explain it this way: Gunner itself isn't a build, guns are more the weapon of choice for anybody who isn't a Striker. So, INT/DEX/LUK = Techie, although they'd use guns thus being a gunner - INT/CHA/DEX = Beastmage, still using guns (As the choice is between melee weapons or guns, and guns are better if you don't have STR)
Post #: 113
9/28/2010 16:36:49   

Ic Ic...

Im thinking of being a Beastmage then. It seems to be the way to go to do the most damage.

How do Techies "Fight"? I dont know how to use mage-like characters in this game.
AQ  Post #: 114
9/28/2010 16:46:52   
ArchMagus Orodalf

Technicians use their "Spells" (Skills and Technologies) until they are out of Energy. Afterwards, they use guns to attack.
AQ DF MQ AQW Epic  Post #: 115
9/28/2010 17:11:33   

Im currently trying to get the lvl 75 Water Pistol from Stormfromt. I am a "Second LT." with a (6) beside it. Im guessing this means Ive done all 6 Stormfront quests and I am at the highest rank. But I cant access the Commander Arsenal since 1st LT's are only allowed. How come I cant access it?
AQ  Post #: 116
9/28/2010 17:16:10   

It isn't released yet. Perhaps it will be next month.
Post #: 117
9/28/2010 21:02:49   
icemaster 77

I got a question,will WF have 1000 players online in the next year.
MQ AQW  Post #: 118
9/28/2010 21:52:28   

Let's go with "Probably". That really isn't the sorta thing we can answer, since we can't predict the future :P
Post #: 119
9/29/2010 1:13:02   

Im going to say no.

Id give it 2-3 years to reach that number.
AQ  Post #: 120
9/29/2010 8:31:18   

Hi, sorry to look like stupid, but how can we the "Celestra" mission ?
Post #: 121
9/29/2010 9:13:53   
Nex del Vida

We are pretty sure that you need to reach level 76 in order to unlock Celestra's quest chain.
AQ  Post #: 122
9/29/2010 9:22:06   
Exodus Winter

1. What is the most useful armor to a mage Technician?

2. Are there any other ranged weapons that are not guns?

3. Can I change the no drop WarpGuardian Blast Rifle to the WarpGuardian Energy Awe Sword thing?

4. How useful would a Hybrid Build be?

5. Are there equipment considered to be master crafted in the game?

6. Will there be z-token drops in Warp Force?

Bonus Question

1. When will we get the Techno-Wraith Turret gauntlet? (that would be TEH awesome!)
AQ DF  Post #: 123
9/29/2010 11:15:49   

ok, no I'm lvl 67
Post #: 124
9/29/2010 17:06:30   


2) There's a ranged Laser Rod weapon from one of the Satiren (sp) quests.

3) Nope, sorry

5) None at the moment, there might never be.

6) I don't think so
Post #: 125
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