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7/30/2010 17:34:10   
ZanpakuT˘
Legendary AdventureGuide!


Sample Builds

Hey all, you're all wondering how builds work, so here's a thread that'll probably help you choose YOUR build, along with a few samples to help you get started


Table of Contents
1 | Know Your Stats
2 | Choosing Your Stats
3 | Sample Builds
4 | Contacts



Know Your Stats

Stats are a major factor in the game, able to choose life or death for you as you organize them effectively or ineffectively. Here is a breakdown of the Stats, as they are seen:

Primary Stats
These Stats affect you directly, and come in the form of Damage Output

Strength - STR*
  • Increases Melee Damage
  • Does NOT increase chance to defend against Melee Attacks

    Intellect - INT*
  • Increases Magic Damage
  • Does NOT increase chance to defend against Magic Attacks

    Dexterity - DEX*
  • Increases Pierce Damage
  • Does NOT increase chance to defend against Pierce Attacks


    Secondary Stats
    These Stats affect you directly and indirectly

    Charisma - CHA
  • Increases Pet Damaging
  • Increases chance for Baby Special Attack
  • Stat Rolls

    Luck - LUK
  • Increases chance for Critical Damage
  • Increases chance to Dodge
  • Stat Rolls
  • Other effects we have yet to see


    Duration Stats
    These Stats affect you directly, in terms of how long you last

    Endurance - END**
  • Increases how much Health you have

    Wisdom - WIS***
  • Increases how much Mana you have


    * These stats follow these formulae, differing based on how many points you have:
    Stat Points 50 and Under -- ROUND(Stat/5)
    Stat Points 150 and Under - ROUND(10+0.1*(Stat-50))
    Stat Points 151 and Over -- ROUND(20+.075*(Stat-150))


    ** Endurance adds an additional 5 Health per point

    *** Wisdom adds an additional 10 Mana per point



    Choosing Your Stats

    Choosing your correct Stats is essential. Choosing the wrong Stats may end up breaking you more than helping you. A simple guide to remember, showing what is at the very least compatible with your characters

    SUPER BIG NOTE: These are only important as GUIDELINES for what Stats you should choose. This does not mean you have to become a Hybrid, and that using only ONE Weapon type is acceptable

    SUPER BIG NOTE #2: Please note, the below are RECOMMENDED STATS, but furthermore, you DON'T have to Hybridize for maximum potential. A Warrior does NOT have to use Dexterity or Intellect, and can just focus on Strength and another Stat if they so choose. DON'T forget to read the *'s:


    Warrior-Based Characters***
  • STR
  • DEX*
  • END**
  • WIS**


    Mage-Based Characters***
  • INT
  • DEX*
  • END**
  • WIS**


    Rogue-Based Characters***
  • DEX
  • STR*
  • END**
  • WIS**


    THIS symbolizes at the very least what you should have for a basic Character. There will be exceptions, of course, but for now, you should focus on this

    * These are your Primary and your Secondary, after your first Primary is filled. These are all interchangeable, but you might find that for a Class you seek, any of STR, INT, DEX, CHA, or LUK will go here. For examples, Warriors in DragonLord Class Armour will want to have INT to boost their Magic, and Magi as their Base Class might want to use Daggers, of which also cast their spells

    ** You will only need a handful of these. There is an exception, however, of which discussed below, but keep in mind that while having 1000 Health might overshadow 25 extra Damage, it's not going to be useful unless you're playing in Hard Mode

    *** ONE more thing, if you're starting out a newer Character, you shouldn't have to be worrying about 3-4 different Stats yet. This is the order you should be proceeding in, remember that you should/can choose between 1-3 Secondary Choices:

    Primary Choices - (150 - 200 Points)
    • Strength
    • Intellect
    • Dexterity


    Secondary Choices - (40 - 145 Points)
    • Strength****
    • Intellect****
    • Dexterity****
    • Charisma
    • Luck
    • Endurance
    • Wisdom

    **** When choosing one of these, keep in mind it is NOT the same as the Primary Choice you made



    Sample Builds

    Here are some sample builds to get you started. Just a reminder, you are FREE to rearrange the points if these don't match your expectations EXACTLY. We will be showing level 20 and 60 builds for the first few to show a start-finish build, but level 60 for the last few. The level 20 should generally be the same. Again, mind the *s:

    Standard Level Twenty Base-Class Build
    Strength: 75 (Warrior, otherwise 0)*
    Intellect: 75 (Mage, otherwise 0)*
    Dexterity: 75 (Rogue, otherwise 0)*
    Endurance: 0
    Charisma: 0*
    Luck: 0*
    Wisdom: 20

    Standard Level Sixty Base-Class Build
    Strength: 175 (Warrior, otherwise 0)*
    Intellect: 175 (Mage, otherwise 0)*
    Dexterity: 175 (Rogue, otherwise 0)*
    Endurance: 25
    Charisma: 0*
    Luck: 0*
    Wisdom: 35

    Note: This is the most basic of builds, used as a way to get some power into your Base Classes

    Standard Level Twenty Annihilator Build
    Strength: 80 (Warrior, otherwise 0)
    Intellect: 80 (Mage, otherwise 0)
    Dexterity: 80 (Rogue, otherwise 0)
    Endurance: 0
    Charisma: 0
    Luck: 0*
    Wisdom: 15

    Standard Level Sixty Annihilator Build
    Strength: 175, 200 (Warrior, otherwise 0)**
    Intellect: 175, 200 (Mage, otherwise 0)**
    Dexterity: 175, 200 (Rogue, otherwise 0)**
    Endurance: 0
    Charisma: 0
    Luck: 60, 85**
    Wisdom: 35

    Note: Effective in drawing out more power from your Character

    Standard Level Twenty Hybrid Build******
    Strength: 75 (Warrior, otherwise 0)****
    Intellect: 75 (Mage, otherwise 0)****
    Dexterity: 75 (Rogue, otherwise 0)****
    Endurance: 0
    Charisma: 0
    Luck: 0
    Wisdom: 20

    Standard Level Sixty Hybrid Build******
    Strength: 150, 200 (Warrior, otherwise 0)** and ***
    Intellect: 150, 200 (Mage, otherwise 0)** and ***
    Dexterity: 150, 200 (Rogue, otherwise 0)** and ***
    Endurance: 0
    Charisma: 0
    Luck: 0
    Wisdom: 40

    Note: Effective in multi-tasking, in a sense

    Standard Level Twenty Defensive Build
    Strength: 65 (Warrior, otherwise 0)
    Intellect: 65 (Mage, otherwise 0)
    Dexterity: 65 (Rogue, otherwise 0)
    Endurance: 0
    Charisma: 0
    Luck: 0
    Wisdom: 30

    Standard Level Sixty Defensive Build
    Strength: 100 (Warrior, otherwise 0)
    Intellect: 100 (Mage, otherwise 0)
    Dexterity: 100 (Rogue, otherwise 0)
    Endurance: 50
    Charisma: 0
    Luck: 115
    Wisdom: 30

    Note: A defensive, safe build. This makes Dodging a bit easier, and you last a little longer. For those wanting to play it safe

    Standard Level Twenty Tank Build*******
    Strength: 50 (Warrior, otherwise 0)
    Intellect: 50 (Mage, otherwise 0)
    Dexterity: 50 (Rogue, otherwise 0)
    Endurance: 25
    Charisma: 0
    Luck: 0
    Wisdom: 20

    Standard Level Sixty Tank Build
    Strength: 100 (Warrior, otherwise 0)
    Intellect: 100 (Mage, otherwise 0)
    Dexterity: 100 (Rogue, otherwise 0)
    Endurance: 140
    Charisma: 0
    Luck: 0
    Wisdom: 55

    Note: A build for those wanting to last a long time in longer quests

    Standard Level Sixty DragonLord Build
    Strength: 175, 200 (Warrior, otherwise 0)**
    Intellect: 175, 200 (Mage, otherwise 0)**
    Dexterity: 175, 200 (Rogue, otherwise 0)**
    Endurance: 0
    Charisma: 45, 70**
    Luck: 0
    Wisdom: 50

    Standard Level Sixty DeathKnight Build
    Strength: 45 (Warrior, otherwise 0)
    Intellect: 45 (Mage, otherwise 0)
    Dexterity: 45 (Rogue, otherwise 0)
    Endurance: 200
    Charisma: 0
    Luck: 0
    Wisdom: 50

    Note: Very effective for DeathKnight. Draws out their potential for certain skill combinations

    Standard Level Sixty Kathool Adept Build*****
    Strength: 175, 200 (Warrior, otherwise 0)**
    Intellect: 175, 200 (Mage, otherwise 0)**
    Dexterity: 175, 200 (Rogue, otherwise 0)**
    Endurance: 0
    Charisma: 0
    Luck: 60, 85**
    Wisdom: 35

    * For level 20 Builds, it means you're supposed to think about which of these to choose for the near future. For level 60 Builds, the 'near future' is now
    ** This means that if there's two numbers, either is acceptable
    *** Hybridical build, meaning you choose another Primary Stat to put the remainder of your points in. It should be based on the secondary Attack Type in your Class choice
    **** For level 20 Builds, feasible to make 40, 35 between your Primary and Second Primary Stats as opposed to 75, 0 as suggested
    ***** Yes, this is the same as Annihilator :P
    ****** Also a feasible DragonLord Build
    ******* Feel free to also put END into WIS, or into your Primary

    < Message edited by Peachii -- 4/3/2017 5:05:26 >
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