Watashig
Member
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According to IMR, it seems that Armor BRS, Pet Stat, and Guest Stat no longer round. It's also slated for Special BR, SLS, and Spell Stat to be rounded sometime in the future, though now is not the future yet. Also, may I ask why Special BR, LS, and BtH aren't included? I have them available somewhere, and you can rewrite it to include SABRM or SSM if you'd like. quote:
If your Special Rate is 20%, then base/random are simple: Special Base/Random: =ROUND(-0.000349*PowLvl^3+0.0552*PowLvl^2+8.01*PowLvl+167,0)% If rates are different, then it's a little more complex (Special Rate is treated as a positive integer): Special Base/Random: =ROUND((20*XSpecial-(20-SpecialRate)*XNormal)*100/SpecialRate/(Base+Rand/2))% XNormal: =((Base+Rand/2)*(100+3*PowLvl)+XStat*(100+6.6*PowLvl)/16)% XSpecial: =round(-0.000349*PowLvl^3+0.0552*PowLvl^2+8.01*PowLvl+167)%*(Base+Rand/2) XStat: =2.1462*PowLvl+10.399, rounded to the nearest 5, to a minimum of 10 and a maximum of 200. Alternative XStat: =MROUND(MIN(2.1462*PowLvl+10.399,200),5) Put it together, and you'll get... Special Base/Random: =ROUND((20*ROUND(-0.000349*PowLvl^3+0.0552*PowLvl^2+8.01*PowLvl+167,0)%*(Base+Rand/2)-(20-SpecialRate)*((Base+Rand/2)*(100+3*PowLvl)+MROUND(MIN(2.1462*PowLvl+10.399,200),5)*(100+6.6*PowLvl)/16)%)*100/SpecialRate/(Base+Rand/2),0)% Special Lucky Strike: =ROUND(100+(PowLvl*6.6),0)% Special BtH: =FLOOR(MIN(2.1462*PowLvl+10.399,200)/8+IF(PowLvl<90,MAX(0.7123*PowLvl-19.111,0),MIN(5*PowLvl-400,200))/20+PowLvl/8,1) 3rd clue: How will you know if a weapon is worth buying?
< Message edited by The Hollow -- 12/4/2015 14:11:21 >
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