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TromBone

 
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11/27/2010 14:28:58   
Dev
The Reckoning



TromBone

Level: 25
Power Level: 32
Price: N/A
Sellback: 50 37
Location: Critical Hits CD Promo

Type: Ranged
Element: Energy
Damage: 7-21
BTH: 6

SPECIAL
Hits: 2
Type: Ranged
Element: Energy
Damage: 101.5% Base and Random each
Stats: 125%*
BTH: +4 each
Rate: 100%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/8 + LUK/20.

DESCRIPTION
A necromancer made a new version of his preferred instrument from bone instead of brass, imbuing it with dark energies in the process!



Numbers from Vivi.




Analysis: The weapon starts off as a standard Ranged weapon. *1/2 to special damage because it is two hits. The weapon gains +2 bth with *85/87 damage to compensate. It also deals *1.06/0.9 damage to compensate for the lack of a special special.

< Message edited by Balu -- 6/16/2012 10:32:00 >
AQ AQW  Post #: 1
11/27/2010 14:32:58   
Dev
The Reckoning



TromBone

Level: 50
Power Level: 54
Price: N/A
Sellback: 500 336
Location: Critical Hits CD Promo

Type: Ranged
Element: Energy
Damage: 9-27
BTH: 9

SPECIAL
Hits: 2
Type: Ranged
Element: Energy
Damage: 136% Base and Random each
Stats: 175%*
BTH: +6 each
Rate: 100%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/8 + LUK/20.

DESCRIPTION
A necromancer made a new version of his preferred instrument from bone instead of brass, imbuing it with dark energies in the process!



Numbers from Vivi.




Analysis: The weapon starts off as a standard Ranged weapon. *1/2 to special damage because it is two hits. The weapon gains +2 bth with *85/87 damage to compensate. It also deals *1.06/0.9 damage to compensate for the lack of a special special.

< Message edited by Balu -- 6/16/2012 10:32:20 >
AQ AQW  Post #: 2
11/27/2010 14:34:08   
Dev
The Reckoning



TromBone

Level: 75
Power Level: 78
Price: N/A
Sellback: 5000 4,401
Location: Critical Hits CD Promo

Type: Ranged
Element: Energy
Damage: 11-33
BTH: 12

SPECIAL
Hits: 2
Type: Ranged
Element: Energy
Damage: 173% Base and Random each
Stats: 229.5%*
BTH: +9 each
Rate: 100%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/8 + LUK/20.

DESCRIPTION
A necromancer made a new version of his preferred instrument from bone instead of brass, imbuing it with dark energies in the process!



Numbers from Vivi.




Analysis: The weapon starts off as a standard Ranged weapon. *1/2 to special damage because it is two hits. The weapon gains +2 bth with *85/87 damage to compensate. It also deals *1.06/0.9 damage to compensate for the lack of a special special.

< Message edited by Balu -- 6/16/2012 10:32:40 >
AQ AQW  Post #: 3
11/27/2010 14:34:58   
Dev
The Reckoning



TromBone

Level: 100
Power Level: 103
Price: N/A
Sellback: 50,000 59,625
Location: Critical Hits CD Promo

Type: Ranged
Element: Energy
Damage: 13-38
BTH: 15

SPECIAL
Hits: 2
Type: Ranged
Element: Energy
Damage: 211.5% Base and Random each
Stats: 286.5%*
BTH: +12 each
Rate: 100%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/8 + LUK/20.

DESCRIPTION
A necromancer made a new version of his preferred instrument from bone instead of brass, imbuing it with dark energies in the process!



Numbers from Vivi.




Analysis: The weapon starts off as a standard Ranged weapon. *1/2 to special damage because it is two hits. The weapon gains +2 bth with *85/87 damage to compensate. It also deals *1.06/0.9 damage to compensate for the lack of a special special.

< Message edited by Balu -- 6/16/2012 10:33:12 >
AQ AQW  Post #: 4
11/27/2010 14:35:56   
Dev
The Reckoning



TromBone

Level: 125
Power Level: 128
Price: N/A
Sellback: 500,000 809,874
Location: Critical Hits CD Promo

Type: Ranged
Element: Energy
Damage: 14-43
BTH: 18

SPECIAL
Hits: 2
Type: Ranged
Element: Energy
Damage: 251% Base and Random each
Stats: 343.5%*
BTH: +16 each
Rate: 100%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/8 + LUK/20.

DESCRIPTION
A necromancer made a new version of his preferred instrument from bone instead of brass, imbuing it with dark energies in the process!



Numbers from Vivi.




Analysis: The weapon starts off as a standard Ranged weapon. *1/2 to special damage because it is two hits. The weapon gains +2 bth with *85/87 damage to compensate. It also deals *1.06/0.9 damage to compensate for the lack of a special special.

< Message edited by Balu -- 6/16/2012 10:33:31 >
AQ AQW  Post #: 5
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