I just noticed while playing EpicDuel that both Mercenaries, and Bounty Hunter's cool down for their mana stealing technique is only 2.
Why do you guys think that mages Assimilation skill has a cool down of 3?
I honestly think that it's a huge disadvantage for the mage class. I hope it isn't because it adds 50% of the mana you stole to your mana power. We really didn't need all that, not to mention we have reroute as are mana gaining skill. And not to mention it's block able look at a mercenaries mana stealing move, it on an average takes way more mana than just 1 point at level 1. Or The Bh's EMP, that also takes far more than Assimilation (Not to mention it's un-blockable).
So, do you guys think I am wrong or this thread is a complete fail?
Feel free to post.
Let's just use in one area instead A Comprehensive Balance Discussion to discuss for balancing. Thanks. :) ~AVA
< Message edited by AVA -- 2/6/2011 9:12:14 >
Legion > Exile