Pyronix15
Member
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^^Actually, I'm a 5 focus nub, but I use the stat boosts for 3 basic builds. I use bots for offense while my moves general are meant for defense. A mid str. (about 65) using nerfs and buffs (level 5 intim/fc/fm/atom) to annoy the crap out of my opponents. About 60 support for all the stat changing moves. And a tech build. About 80 tech with a maxed bunker and 66 energy. Right now however, I'm using a new awesome build, level 4 bunker with maxed out blood shield and phys. armour, basic super tank. I agree support is a bit out of whack, but according to you every single merc build is Op'ed. Yes, all that sounds powerful when you put it on paper, but you have to remember other classes can have the same biulds. For instance, I use bunker because of shadow arts, how else am I supposed to damage 5 focus tank bounties? And it doesn't even do much without the crit, I'll be lucky if I can get 70 damage done with 2 shots. Bounties have insane passives to the point where they no longer need high defenses or even a heal, it's all rolled in with their build. By contrast, a merc has to have high defense or spend most of the game healing. The only way to maintain that high defense and be able to pull any damage at all is to abuse support and go for unblockables, abuse tech and go for 2 bunkers, or in my case nerf the bounty and keep my partner well buffed/healed so he can do it while I absorb the damage. IMO, support is equally usable by all classes in different ways. A support mage as the best buffs/nerfs in the game, one aux with a level 7 malf and half you're hp is gone, not to mention the extreme 3 turns of invincibility they have with just a level 2 defense matrix/technician. Support bounties have the same defensive power with energy shield/that phys. move, plus they spam thier phys. shield with a rage multi for close to 80 damage total on 2 players with an average 25-30 resistance, which also makes for an excellent heal. Plus they can use the same nerf+aux trick mages use. Not that you're wrong, but you have to remember that insane multi/bunker is the only thing carrying my class atm, without it it's incredibly difficult to win any game with shadow arts blocking any use of str. I myself have abandoned both moves because I got tired of people having the same builds as me, and I'm basically locked into a 5 focus tank. Theres nothing left.
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