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Chronomech

 
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2/4/2011 21:52:29   
Icy
Gone with the wind




Chronomech

Level: 1-100
Price: N/A
Sellback: N/A

Location: Must have bought the 2011 AE Calendar from Heromart

(All stats scale to level 100)
HP: 110
EP: 75
EP Regen: 7

Resistances: Fire +9. Immobility 80.

Description: Innovated timepiece mecha created for the AE calendar. The first-ever clickable chassis! Body toggles in combat, allowing you to choose when you use the one-time healing effect of the Time-Warp Drive. Levels with you to: 100
Image: Chronomech

< Message edited by Peachii -- 10/21/2011 23:07:49 >
MQ  Post #: 1
2/4/2011 21:58:40   
Icy
Gone with the wind


Chrono-Meter

Equip Slot: Front Arm
Damage Ranges: (Scales)
Damage Type: Explosive
Hits: 1
Energy: (Scales)
Cooldown: 1
Bonuses: None
Special Effects:
  • Picks a special based on the number of rounds you've gone without using the body
    -------1 round (body was used last turn): "Soft" special, 25% extra damage
    -------2 rounds: "Okay" special, 30% extra damage and increases player boost by 15 for 3 turns
    -------3 rounds: "Better" special, 40% extra damage and increases player boost by 20 for 4 rounds
    -------4 rounds: "SUPER SERIOUS" special, 50% extra damage, BoT to boost by 15 per turn for 4 turns

    Combos: None

    Description: A powerful melee strike that grows stronger over time! The longer it has been since you used the body attack, the stronger it's effect will be! Resets itself after each use.
    Attack Image: Attacking!




    Chrono-Cannon

    Equip Slot: Back Arm
    Damage Ranges: (Scales)
    Damage Type: Ballistic
    Hits: 3
    Energy: (Scales)
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • NoT to bonus, -12 bonus per turn for 4 turns

    Combos: None

    Description: A triple-barreled cannon that fires several globes of oil which will decrease the enemy's accuracy over time as they seep into targeting systems!
    Attack Image: Attacking

    ~*Thanks to Vivi for specials!*~

    < Message edited by Icy -- 2/4/2011 22:10:16 >
  • MQ  Post #: 2
    2/4/2011 22:10:01   
    Icy
    Gone with the wind


    Timestopper

    Equip Slot: Front Shoulder
    Damage Ranges: (Scales)
    Damage Type: Laser
    Hits: 1
    Energy: (Scales)
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Attempt a stun. Chance of attempting a 2-turn stun instead.
  • If stun attempt fails, next shoulder use reduces immobility resist by 50 before attempting.

    Combos: None

    Description Shoot your enemy with a blast that will temporarily suspend time around them! Enemies that resist the first use of this weapon will find it tougher to resist a second time. Occasional extra strong blast lasts longer than normal.
    Attack Image: Attacking!




    Timestopper

    Equip Slot: Back Shoulder
    Damage Ranges: (Scales)
    Damage Type: Laser
    Hits: 1
    Energy: (Scales)
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Attempt a stun. Chance of attempting a 2-turn stun instead.
  • If stun attempt fails, next shoulder use reduces immobility resist by 50 before attempting.

    Combos: None

    Description Shoot your enemy with a blast that will temporarily suspend time around them! Enemies that resist the first use of this weapon will find it tougher to resist a second time. Occasional extra strong blast lasts longer than normal.
    Attack Image: Attacking!

    ~*Thanks to Vivi for specials!*~

    < Message edited by Icy -- 2/4/2011 22:29:38 >
  • MQ  Post #: 3
    2/4/2011 22:25:11   
    Icy
    Gone with the wind


    Time Warp

    Equip Slot: Body
    Damage Ranges: (Scales)
    Damage Type: None
    Hits: 1
    Energy: (Scales)
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Healing special that can occur once per battle: Either restores a turn's worth of HP and EP or VERY RARELY it sets you back to the HP and EP you had at the start of the battle. The player decides when to use this effect by clicking the body of the mecha at the start of their turn, which toggles it on/off.
  • -10 per turn to enemy boost/defense for 5 turns
  • +10 per turn to player bonus/defense for 5 turns

    Combos: None

    Description: Time Warp Drive: wear down your enemy's weapons and armor while decreasing your speed! Once per battle, can also restore some lost HP and EP - occasionally it will even restore ALL! Click Chrono's body to toggle this effect on or off.

    Attack Image: Attacking




    Chrono-Graph

    Equip Slot: Head
    Damage Ranges: (Scales)
    Damage Type: None
    Hits: 1
    Energy: (Scales)
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Damage Boost between 40% and 60%
  • If a BoT or NoT from this mecha is active, selects either "Spring Forward" (increment the effect of an NoT on the enemy from this mecha*) or "Fall Back" (increase the duration of a BoT from this mecha by 1 round). Will not select Spring Forward without an active NoT or Fall Back without an active BoT.
  • If there are no BoTs or NoTs activate, inflicts a 1.5x EP DoT

    NOTE: *If the NoT goes -10/-20/-30/-40, and you use the "Spring Forward" special while the NoT is at -10, it skips over -20 and goes straight to -30 so the NoT becomes -10/-30/-40/-50 instead


    Combos: None

    Description: By setting the clock back or moving it forward, this weapon can increase the duration of one of Chrono's over-time buffs OR cause one of its over-time nerfs on the enemy to increase more quickly!
    Attack Image: Attacking!

    ~*Thanks to Vivi for specials!*~
  • MQ  Post #: 4
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