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3/25/2011 22:57:11   
Rayman
Banned


the lvls 1 weapons the starter weps

mage give tec

mercs give dex or supp or tec

and bounty hunter GOT NOTHING.

WHY
AQW Epic  Post #: 1
3/25/2011 22:58:26   
xXx83xXx
Member

Because they had the highest damage of them all (+14)
AQ DF AQW Epic  Post #: 2
3/25/2011 22:59:00   
eragonshadeslayer67
Member

and they have smokescreen right away which can increase their damage futhermore
AQ DF MQ  Post #: 3
3/26/2011 6:45:45   
8x
Member

Apprentice Staff gives +13 damage and +3 tech
Basic Club gives +12 damage and +4 str (so its like +13 damage)
Light Blades give +14 damage

If you look at the stats light blades are the best.

_____________________________

Epic  Post #: 4
3/26/2011 6:50:13   
wario the great
Member

it all equal set out so no starter wep has an advantage

_____________________________

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AQW Epic  Post #: 5
3/27/2011 2:32:37   
DarkNight1223
Member

The only advantage of the starting weapons for mercs and tech are that the stat modifiers can boost some of their skills
Post #: 6
3/27/2011 17:53:13   
PivotalDisorder
Member

your using starter weapons for what...15minutes ? lol
Post #: 7
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