Cinderella
Always a Princess
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@Isaiah the Mage- I'm sorry you feel that way- that new battle modes, missions, etc. are not from a desire to move the game forward. I'm not sure why moving the game forward would be indicative of our desire to destroy the game. We still want to maintain the focus on PvP- one of the missions we're releasing this week is a PvP mission, and we're adding an entirely new PvP mode. However, one of the biggest complaints we've had since Alpha was that the storyline was not progressing, that all there was to do is kill people and things. We're trying to build a PvP-based, well-rounded MMORPG. Balance is still a priority, however, it takes time to figure out how to maintain balance. Mercenary in particular is a class that's very difficult to balance, since it is probably the class with the greatest amount of creativity attached to it.
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