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RE: Way not fair nope nope nope

 
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5/25/2011 18:24:03   
IsaiahtheMage
Member

What you said is partially true. They be a huge threat but varuim beast may be able to tough it out I mean they are like gods.
AQW Epic  Post #: 51
5/25/2011 18:24:13   
Jer15
Member

see juggernauts are not as strong as we once where we are getting weaker every update cause lower lvls complain about it being to hard and that is just bs in my mind cause they can win and goldslayer1 i am in full agreement with your post about to caden's wraiths of poison or bunker i agree
Post #: 52
5/25/2011 18:26:25   
IsaiahtheMage
Member

LOL Jer15 you think two level 27 non varuims can beat a level 33 varuim? Becuase the cant. Well it isnt BS or else the majority wouldnt be saying the same thing. Its true.
AQW Epic  Post #: 53
5/25/2011 18:55:14   
sk1tz
Member
 

Im in full agreement with jer5. the range should be 25-29 or even 26-29. 2 29's even non varium stand a good chance of beating a jugg.

bunkers x2 OR 4!
stuns x2
poison x2
massacres x2

malf maxxed, followed by bunker crit followed by overload (stunned). keep the merc alive for 1 last rage bunker DEAD JUGG
smoke maxxed followed by bunker crit followed by nade (stunned) keep merc alive for 1 last rage bunker DEAD JUGG
2 mercs, Bunker Crit+Bunker crit, 1 dies, 1 lives Rage bunker (no need for crit) DEAD JUGG

these 3 combo's beat me 6 times. These players showed teamwork! These players used their best skills and played agressive and knew one had to die and 1 live (merc with rage bb). The jugg after this coming update will no longer be the juggernaught but instead a lamb being slaughtered!
Post #: 54
5/25/2011 18:57:48   
goldslayer1
Member

@isaia
thats another thing ur comparing varium vs non varium.
a non varium juggetnaut will only win about 70-80% of the time
now if its varium vs non varium juggernaut i would say 50% for the juggernaut
and if its varium vs varium juggernaut then its about 80%

and the juggernaut record should only apply to juggernauts and not the lower lvls.
AQW Epic  Post #: 55
5/25/2011 19:08:58   
Jer15
Member

lol this tread was suposed to be about lowing the lvl range lol from 25-30 to say 24-29
Post #: 56
5/26/2011 2:04:02   
Jer15
Member

Thank you everyone for replying i really do like talking about this i hope the max lvl range they go up to is 29 but i think they will leave it at lvls 25-30 not 24-29 or 25-29 idk but some how juggernauts' will no longer win more then lose and lower lvls are gonna be able to lvl up cause they are gonna be able to beat juggernauts a lot more trust me if u have 2 people who will work together then they will and can beat a juggernaut not every time but most of the time now they will win more please DEV'S take my consideration here it is

juggernaut battle lvl range is 24-29 or 25-29 no higher then 29 please if you do the math then everyone knows 2 people who will work together can beat a juggernaut varium user any day.
Post #: 57
5/26/2011 4:58:37   
Synbad Syndicated
Member

juggernaut is meant to be tough it shows just how strong you are. i mean its like you in 2vs2 but your partner left you. it's also the same concept as 2vsboss, there the poor nooby saps and you happened to be a beast of a boss like slayer or charade. 50-90% of the time you will never win because of how bad your parter might be, how hard the boss crits, and how good are your defences. so stop wining(refering to everyone else that don't think). no matter what happens whether good or bad either a non-varium kid or varium user always complaining cause there build was nerf or they can't think of a build themselves, or etc... this is a strategy game. you have to strategize your way out of tough times like the economy or a slap to the face by ae.

< Message edited by phrax -- 5/26/2011 4:59:31 >
Post #: 58
5/26/2011 5:46:30   
PenyihiR
Member

Juggernaut should be easy more than other battle..,
cz we must bought the skullcard to acces the juggernaut battle mode.,

If juggernaut more hard than solo/team..,
its useless we bought skullcard only for hard battle
MQ AQW Epic  Post #: 59
5/26/2011 10:14:56   
5rr5
Banned


No non-varium would'nt do 2 vs 1 without force because they are always angry when they go to 2 vs 1.

< Message edited by 5rr5 -- 5/26/2011 12:23:41 >
AQ DF MQ AQW Epic  Post #: 60
5/26/2011 11:49:41   
Jer15
Member

all in all i think the lvl range should go down by just one that would make the perfect juggernaut battles who agrees the Dev's should lower the lvl range to 24-29 say I if you agree just say not me if you do not
Post #: 61
5/26/2011 12:20:48   
Synbad Syndicated
Member

+1
I. makes sense to me level 30s should fight in their range making it more fair for the other nonvarium masters. meaning no one can complain just so another change is made to suit them. but the problem i see is level 30s complaining no variety in their battle or nonvariums complaining more about the rise of level 28 varium users., which would be a sorry excuse. well that's two cents for ya.
Post #: 62
5/26/2011 13:00:42   
Polandor
Member

When their is a lv 30 vs a lv 33.
The search for the second partner could be 26-28.

So no 30 + 30 is possible.

Worst would be 30+28 vs 33
Post #: 63
5/26/2011 13:57:34   
ajs777
Member

actually i would like to face two lvl 30s cuz right now my win ratio is 100% and juggernaut is quite boring due to lack of challenge, i remember wanting 2v1, but that was 2vBoss

_____________________________

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If pro is the opposite of con, is congress the opposite of progress?
AQ DF MQ AQW Epic  Post #: 64
5/26/2011 14:14:03   
helloguy
Member

well how many fights have you done
AQ DF AQW Epic  Post #: 65
5/26/2011 16:23:59   
Ashari
Inconceivable!


@PenyihiR: That's not how Juggernaut should be though. Ideally, the Juggernaut should have a 50% chance to win and the underdogs should have 50% chance to win. Paying 20,000 credits shouldn't give you free wins forever.

This update should bring it more in line to what it should be and it'll still probably be favored towards the Juggernaut most of the time.
AQ DF MQ AQW Epic  Post #: 66
5/26/2011 16:46:08   
Tiago X
Member

It will just be a bit more challenging. Like... fighting 2 mini BigTunas.
DF MQ AQW Epic  Post #: 67
5/26/2011 17:01:51   
8x
Member

Juggernaut isn't that hard, I fought 2 lvl 30 mercs with full equipment(one had energy guitar) and I won.
Epic  Post #: 68
5/26/2011 17:14:44   
Tiago X
Member

@8x: But your extremely uber epic >_>
DF MQ AQW Epic  Post #: 69
5/26/2011 17:34:55   
Angels Holocaust
Member

I don't even play the mode anymore, things only get worse, never better.
Post #: 70
5/27/2011 12:27:23   
Jer15
Member

now that the update has happened i do think it is more fair for the underdogs but i think that juggernauts will still be losing more often, not more losses then wins but now the underdogs have a much higher chance of winning juggernaut battles instead of losing them. Those are my thoughts on this update.
Post #: 71
5/27/2011 15:22:09   
frosty123
Member
 

okay... but how is it unfair? It is a 50 50 chance. a lv 30 support merc would like lose 1/4 of its help just by a robot. A lv 25 nooby guy would die from a aux and a robot hit. One question i have never play ed juggernaut so i want to find out something.

Is it

jugg turn-noob turn, jugg turn, average turn
or it is jugg turn,noob turn, average t urn jugg turn.
or noob turn,average turn,jugg turn,
or noob turn,jugg turn, adverage turn,
or adfverage turn, jugg turn noo turn, adverage tunr
or is it jugg turn adverage turn, jugg turn, nooob turn

Or is it osmething else?





Post #: 72
5/27/2011 16:05:13   
The UnleaShedWolfZ
Member

MAN WTF I LOST 5 BATTLES JUGG MODE AND WON ONLY 2 !!!!!!!!!!!!!!!!!!

FOUNDERS + BETA WEPS FULL ENHANCE LVL 28,29 R BACK FOR THE GAME !

I ATE 2 MASSACRES IN A ROWWW !!!!! :O

quote:

Paying 20,000 credits shouldn't give you free wins forever.


1.200 Variumsss ! ! ! =S




< Message edited by The UnleaShedWolfZ -- 5/27/2011 16:07:15 >
Epic  Post #: 73
5/27/2011 16:38:19   
frosty123
Member
 

^ ouch!!!
Post #: 74
5/27/2011 16:43:07   
goldslayer1
Member

quote:

okay... but how is it unfair? It is a 50 50 chance. a lv 30 support merc would like lose 1/4 of its help just by a robot. A lv 25 nooby guy would die from a aux and a robot hit. One question i have never play ed juggernaut so i want to find out something.

Is it

jugg turn-noob turn, jugg turn, average turn
or it is jugg turn,noob turn, average t urn jugg turn.
or noob turn,average turn,jugg turn,
or noob turn,jugg turn, adverage turn,
or adfverage turn, jugg turn noo turn, adverage tunr
or is it jugg turn adverage turn, jugg turn, nooob turn

Or is it osmething else?


the "underdogs" go first,
its one of them goes first, then u go, then one of them goes, then another one of them goes, then u go, then the other 2 go, then u go
or sometimes both of them go first and then u go, then them 2 and then u.
AQW Epic  Post #: 75
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