goldslayer1
Member
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HOW ABOUT fighting a super hard NPC. which could require a quest chain which requires a certain item to unlock (gold jugg card?) making it VERY hard. so that it takes literally HOURS to get. and lower lvls would not be able to get this. in fact they should rigg the NPC to do more crits and blocks on u the lower ur lvl so that lower lvls cant get it. for example the NPC's crit, block, and deflect rate get boosted against lower lvls. lvl cap = average crit rate and blocks and deflects but VERY VERY VERY hard to kill. lvl cap -1 = +10% more crits on all attacks, +10% blocking, +10% deflect lvl cap -2 = +15% more crits on all attacks, +15% blocking, +15% deflect lvl cap -3 = +20% more crits on all attacks, +20% blocking, +20% deflect lvl cap -4 = +25% more crits on all attacks, +25% blocking, +25% deflect this would make it IMPOSSIBLE for lower lvls to beat this NPC that will give them the armor. and since it requires a certain item to unlock the quest (an item like the gold jugg card) the devs still get money out of it, we get an under used armor, and tons of newbs will have bought it but wont be able to get it until lvl cap. this way encumberance will not screw the higher lvls.
< Message edited by goldslayer1 -- 7/19/2011 7:13:11 >
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