June 7th, 2013
Written by golden1231
-Release Overview - What's New? [OVR]
-Frequently Asked Questions - Gameplay [FQG]
-Frequently Asked Questions - Storyline [FQS]
-Appearing Mechas/Equipment/Enemies/Items [AMI]
-Known Gremlins (Bugs) [KNB]
-Additional Reading [ADR]
Release Overview - What's New?
Head to the Star Captain's Club to purchase models of the Automorph-P, a mecha based on the Star Captain Monthly Mecha, the Automorph, that has been balanced and re-released!
Higher-leveled players can once again revisit old planets for new equipment. Head over to Planet 51 to pick up a level 48 Cosmic Ivy Blade OC!
Frequently Asked Questions - Gameplay
Q) How is the Automorph-P any different from the original Automorph models?
A) The specials of the new Automorph-P are slightly different than those of the original, rare models:
- Heroic Punch now deals 125% damage instead of 150% damage.
- Automorph Autogun now gives +20 Bonus instead of just +15 Bonus.
- Hovermorph now gives +10 Bonus instead of just +5 Bonus.
- Master Head now gives a definite boost value, depending on how many hits are successful.
Sequence: Mechas, Weapons, Mods and Miscellaneous, Energy Blades, Starship Items, Enemies, Missions. Items are listed alphabetically, and, when applicable, by series.
Automorph-P SC *new*
Prime Automorph-P SC *new*
Mega Automorph-P SC *new*
Master Automorph-P SC *new*
Super Automorph-P SC *new*
Maximum Automorph-P SC *new*
Ultra Automorph-P SC *new*
Optimal Automorph-P SC *new*
Cosmic Ivy Blade OC II NG *new*
Known Gremlins (Bugs)
Not all known bugs will be listed below, but only the most critical ones.
Star Captain's Club Mecha
MechQuest Design Notes
Release is Live thread