Elf Priest JZaanu
Constructive!
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Omni, I understand the concept being formatted much like AQW. Battle-token purchase supplements the credit purchases. Why is there a credit attachment to varium purchases? For the same reason many are supporting this feature, it provides an element of competition that allows all players to compete for a usable "achievement" When battle tokens were first introduced, the concept was nice because, to battle certain NPCs, you had to earn your tokens. If one chose to submit to a flag or achievement, it took planning. This feature is nothing more then giving a unique option. Adding to this topic, I had made a suggestion of regionalizing factions, imagine if each region had a special store for this type of purchase, and everyone who completed their requirement would get this armor, but the region/store that sold the most, they would get a badge on their armor as winner. Now this adds a 2nd layer where players could compete not only for themselves, but also as small communities. This game lacks community, and has slowly been breaking down since the closure of EDF. This is a fact. To bring community together, there needs to be a reason to stay. This type of feature doesnt need to happen every time, but is will be useful in adding kinship if the game provides reasons like faction regionalization. Also one of the biggest errors this game has made during its conversion, it has become too refined and regal like AQW and other Artix games. AQW is like a Ballroom dance, while Epic Duel is a bar-room brawl while high blaring jukebox is playing. The game needs to be gritty border-lining into crude. We have our heros, villains, nomads, drifters, and every type of uniqueness within each individual. The strongest factor in this game is not the game itself, but the player's personalities within each of our given characters. There are issues with cost, and we all have varied responses to that, but the other element is that this game is evolving into something it is not destined to be. That is refined. I do ask any mod to forward this to Artix or another individual who runs the operations. There is a vast market of 20+ age demographics, and trying to fit an adult game like Epic Duel into the confines of a child's "so called" world will be very difficult. This is PVP and faction wars, not a lore battle of good vs evil. We cheer for one another, yet we also compete against one another. Want this game to succeed, make it bitter, fowl and rude within the game-play aspect. Much of Nightwraith's early work is amazing with true imperfections. It reminded me much of Frank Miller's work.
< Message edited by JZaanu -- 7/26/2011 14:21:03 >
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