Home  | Login  | Register  | Help  | Play 

Dharmahp Fighter

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [MechQuest] >> [MQ Encyclopedia] >> Mecha Bases >> Dharmahp Fighter
Forum Login
Message << Older Topic   Newer Topic >>
7/29/2011 19:40:35   
  Peachii
Clairvoyant!




Dharmahp Fighter

Name of Mecha in Series: Dharmahp, Dharmahp Fighter, Dharmahp Battler, Dharmahp Striker, Dharmahp Warrior, Dharmahp Leader, Dharmahp Ruler, Dharmahp Commander, Dharmahp Dominator

Level: 10-15
Price: 25,000 Credits
Sellback: 2,500 Credits

Location: Monthly Rare: Dharmahp

HP: 269
EP: 135
EP Regen: 5

Resistances: 70 Immobility

Description: Close-combat high-damage model utilizes the long-range weaponry to augment its power. Extra damaging vs. EbilCorp, Shadowscythe, and equippable types. Scales up to level 15!
Image: Dharmahp Fighter

*Thanks to Maegwyn, Vivi, blues, Selutu for specials!*

< Message edited by golden1231 -- 1/2/2012 9:34:12 >
DF AQW  Post #: 1
7/29/2011 19:41:09   
  Peachii
Clairvoyant!


Subgun

Equip Slot: Front Arm
Damage Ranges: 32
Damage Type: Plasma
Hits: 3
Energy: 15
Cooldown: 3
Bonuses: None
Special Effects:
  • 15% extra damage against Equippables, 20% extra damage against EbilCorp, 25% extra damage against Shadowscythe
  • All hits do increased damage
  • First hit: 75% damage, lowers enemy bonus by 30 for 3 turns
  • Second hit: 100% damage, lowers enemy defense by 50 for 3 turns
  • Chance for a third hit, dealing 75% damage

    Combos: None

    Description: May deal an extra hit - has a blinding effect and decreases enemy defense.
    Attack Image: Attacking!



    Fertong

    Equip Slot: Back Arm
    Damage Ranges: 32
    Damage Type: Laser
    Hits: 2
    Energy: 15
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 15% extra damage against Equippables, 20% extra damage against EbilCorp, 25% extra damage against Shadowscythe
  • Both hits do increased damage
  • First hit: 75% Damage, lowers immobility resistance by 100 for 3 turns
  • Second hit: 100% damage, attempts a stun

    Combos: None

    Description: Lowers immobility resistance on hit one, and attempts to stun on second successful hit.
    Attack Images: Attacking 1!, Attacking 2!, Attacking 3!

    < Message edited by golden1231 -- 1/2/2012 9:34:23 >
  • DF AQW  Post #: 2
    7/29/2011 19:41:29   
      Peachii
    Clairvoyant!


    CLTRWL(F)/(B)

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 32
    Damage Type: Laser
    Hits: 2
    Energy: 15
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 15% extra damage against Equippables, 20% extra damage against EbilCorp, 25% extra damage against Shadowscythe
  • Alternating damage buff. Start with 125% damage and add +15% every turn, caps at 250%

    Combos: None

    Description: These shoulders add extra damage with every turn.
    Attack Images: Attacking 1!, Attacking 2!

    < Message edited by golden1231 -- 1/2/2012 9:34:31 >
  • DF AQW  Post #: 3
    7/29/2011 19:41:48   
      Peachii
    Clairvoyant!


    Dharmahp

    Equip Slot: Body
    Damage Ranges: 32
    Damage Type: Laser
    Hits: 2
    Energy: 15
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 15% extra damage against Equippables, 20% extra damage against EbilCorp, 25% extra damage against Shadowscythe
  • Both hits do increased damage (1st hit deals 67% damage, 2nd hit deals 133% damage)
  • Critical BOT. Starts with 5% and adds 5% crit chance every turn, caps at 75% (not tied to any hit, activates at the end of the attack)

    Combos: None

    Description: When activated, buffs your chances for a critical hit over time.
    Attack Images: Attacking!, Special



    Dharbeam

    Equip Slot: Head
    Damage Ranges: 32
    Damage Type: None
    Hits: 3
    Energy: 15
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 15% extra damage against Equippables, 20% extra damage against EbilCorp, 25% extra damage against Shadowscythe
  • Increasing damage per hit
  • Hit 1: 33% damage, Chance for a Bonus BoT, starts with +10, adds +10 every turn, lasts 5 turns
  • Hit 2: 66% damage, Chance for a double HP DoT for 5 turns
  • Hit 3: 99% damage, Chance for HP drain of damage done
  • Damage BoT, starts with +10%, adds +10 every turn, lasts 5 turns (not tied to any hit, activates at the end of the attack)

    Combos: None

    Description: These highly-damaging beams enact a Damage Buff over Time, with a chance for Bonus to Hit buff, a double HP Damage over Time, and/or a drain attack relating to the damage done.
    Attack Images: Attacking 1!, Attacking 2!

    < Message edited by golden1231 -- 1/2/2012 9:34:40 >
  • DF AQW  Post #: 4
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [MechQuest] >> [MQ Encyclopedia] >> Mecha Bases >> Dharmahp Fighter
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition