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RE: Most Wanted Features

 
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8/6/2011 4:23:42   
Polandor
Member

No more Limited quantity item, limited time and minimum 24hrs.
Retrain revamp (We all want faster retrains)
Ballyhoo (Everyone wants ballyhoo, who wouldn't?)
Ignore button (Such as the noobs that say "F4F" all the time =.=)
Ignore setting to not display join faction request
Link ally 2vs2




< Message edited by Polandor -- 8/6/2011 4:25:16 >
Post #: 51
8/6/2011 4:27:23   
SouL Prisoner
Member

i think "zeal overlord would lyk to read about the "fame " suggestiob of urs." :/
"


aniways wats the use of RE posting this thread again "did the last one HELP!!!!" its no use " devs wants to hear frm us , buttttttttttttt" they only do wat they want n wish n lyk to do"
AQ DF MQ AQW Epic  Post #: 52
8/6/2011 11:44:51   
ajs777
Member

more LQ shops!!!
people get so worked up over them its funny

i also like my idea i posted on a different thread, just this HUGE LQ shop and Titan makes some sort of program to at pure randomness restock a certain item anywhere from 1-30 and that would be fun on rares too, then if it doesnt restock much makes it all the more rare

and i hate fame -_- it ruined hanging out at OZ

< Message edited by ajs777 -- 8/6/2011 11:45:21 >
AQ DF MQ AQW Epic  Post #: 53
8/6/2011 13:19:18   
nico0las
Member

@soulprisnerx That's what sucks. It's not that they suck at their jobs, or whatever, each and every one of them is very talented, I still have no idea how a game like this works, it's pretty cool. But the team is small. Look at a team like AQ, AQW, or DF. Gargantuan teams, each one efficient, fast, and able to implement the cries of the people. ED's team is a group of some 4 people, building a game for over 2500 VERY diverse people.

If they stopped focusing on WEEKLY RELEASES, well, the game would be easier on them, and us. Take 2-3 weeks to scratch up several things they want, maybe a few of our ideas, and pow! works. ED is a battle engine. We BATTLE. Weekly releases don't really matter, because all we really do is update the game. The next thing I'm looking forward to is Dragoncon, if that is even going to happen again. Again, the weekly updates are great, but if it's not GOING anywhere, well, it's useless. We don't need to fix something that isn't broken. Tell me, if the other classes are terrible, why are the all-time 1v1 leaders bounty hunter? Tactical merc isn't overpowered, it's just harder to kill. I've lost to blood mages and cyber hunters, bounty hunters, and tech mages. I left out mercenary, because any person in my level range is already tactical. The classes aren't weak, it's just you guys lack strategy. Ever tried a support-cyber hunter? A Dex-blood mage? look at your class for two seconds before you complain. I'm saving up 100k credits to switch to BH, and have enough to change back, and I'm almost there.
Tactical is just easier to make builds with.

Hence, I propose the following:
1: FORGET REBALANCING!!!!!! the fact that some people can't find a build with their new classes is not my problem, and the whole of ED shouldn't suffer for it.
2: make less often releases, so a 2-3 week release would be huge, keep people satisfied for a while, and live happily ever after.
3: Focus more on the engine of the game. Everything else we can deal with. The basics, the 2v2 issue, lag, disconnection, the lot.

So players, stop complaining, and team, you're doing well, but everyone encounters critics along the way. So gl with the next few weeks, and I'll be anticipating a good release within the next month.
MQ AQW Epic  Post #: 54
8/6/2011 14:17:36   
ur going to fail
Member

1. survival mode/tournament
2. more bots/new skills
3. more variety (in builds and weapons, etc)
4. balance (if all the above get put into the game im pretty sure there will be something wrong with the balance of things)
5. CC stars (aka the stars from your rating points)
Epic  Post #: 55
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