Lord Barrius
Member
|
@Angel Of Chaos10 I should note that my inexperience with the game is irrelevant. I corrected you because you were, in fact, wrong: "every game on the internet" does not update nearly as regularly as AE games, and often, they don't even announce the release date in advance at all. AE games are quite unique in that we operate on a time schedule which can best be described as "we're all clearly off our rockers", because no sane development team would subject themselves to the kinds of schedule we have. The fact that ED has not updated every single week does not change the fact that their development cycle is still far more accelerated than a standard team has to deal with, and their team is much smaller than a typical development team. And those facts should be taken into account when judging that the team is not providing content "often enough". I get the feeling that some of AE's players are acutely unaware of these things, probably because they don't play a lot of the other games out there, and as such it naturally seems very odd to them when one of our games has to delay something to next week because they've never had to wait for months to get the next big content patch. It's certainly interesting that anyone would try to tell me that I don't know anything about broken promises, missing features, and such things. Such things have been, for the most part, a very large part of my job with AQ: fulfilling all of the missing features and broken promises left over in AQ over the course of many years. It's certainly factual that I don't know anything about what it is that ED has promised but hasn't delivered, but I practically guarantee that at one point in time, for every promise ED might not have delivered on yet, AQ had at least two. We've had to spend years and years going back and trying to fix all of those things we've missed out on, all those things our players have had to wait for. I'm not saying that it doesn't suck that you have to wait another week. I'm a gamer. I don't like delays in my game releases and updates, either. I'm saying that, as someone who has developed games even before working for AE (as well as in school), that when you're dealing with a language that changes as radically as Flash and your development team consists of two people, delays are a distinct possibility. Heck, delays are possible even when you DON'T have those problems....and those of you who have developed games will know what I'm talking about. Look at games like Guild Wars 2, that's been in development since '08. I suspect they didn't think, when they got started, that they'd be working on it for quite that long and indeed, even longer yet to go. To you, it's another excuse, but it's quite a valid excuse. Nothing wrong with being mad about the delay, but I somewhat doubt that the delay is malicious in nature. It's not like they're purposely trying to make you mad.
< Message edited by Lord Barrius -- 8/13/2011 1:40:37 >
|