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RE: =ED= DN 13/10/2011

 
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10/14/2011 5:45:57   
T.600
Member

@Cinderella: Check your PM inbox. I sent you a draft of the storyline/mission/s I have suggested. PM explains everything ;).
AQ DF MQ AQW Epic  Post #: 51
10/14/2011 7:03:43   
supermasivo
Member

EY DEVS! check it out the rage/critical chance couse is super super high chance to make a lot of criticals lucky shot even with 20x support...decrease critical chance, its no possible that people with 20-30 support make 3-4 criticals in the game... every battle ALL battles ive recieved at least 1-2 criticals and i make a lot criticals too with almost no support
Epic  Post #: 52
10/14/2011 10:17:02   
Hun Kingq
Member

Block rate on the Hunter class has increased, another thing that has to be dealt with because for one class to be able to block any strikes over 90% of the match is truly unfair since the Blood Mage has no real kind of energy regain and relies on contact to get health regain.

Will there be any promos added to the existing promos or will all items be available through the vendors?
Epic  Post #: 53
10/14/2011 12:02:01   
PivotalDisorder
Member

@Hun Kingq: use gun or aux or other unblockable skills ?
you can't expect every single build that gives you problems to be nerfed, sometimes certain builds just have your number, or your build needs tweaking.
Post #: 54
10/14/2011 13:20:55   
Hun Kingq
Member

psibertus, Are you forgetting Blood Mages don't have real energy regain, after we use up energy and the weapons only thing left is strike. I waiting for the update to retrain to try the new retrain system but right now my resistance is 32-39 +9 +1 and energy based attacks are getting huge damage so something is truly wrong with the game if a blood mage has resistance that high and energy based weapons getting huge damage. I put on technician and instead of getting more damage with max Plasma cannon I get 10 points less while a Bounty Hunter puts on reflex boost their damage from the multi increases. I put on max technician and try to use max Plasma Rain in the 2nd turn Plasma Rain goes into cool down or does that with any skill used even field medic. Blood Mages don't have a debuff to increase damage or our damage does not increase when we activate the skills to help them increase the damage so it appears that in the code there is huge restrictions put on the Blood Mage class. Low level mercs thinks putting field commander on me increases my sidearm but I get the same or less damage with it on then I do with it off.

No one could really respond but Titan himself why this happens for the Blood Mage class then any other class.
Epic  Post #: 55
10/14/2011 13:23:18   
Dreiko Shadrack
Member

Clearly you're forgetting both Mercenaries and Bounty Hunters also can't regain energy. I'm doing quite well as a Blood Mage, maybe your build is truly just junk.

< Message edited by Dreiko Shadrack -- 10/14/2011 13:24:00 >
AQ DF MQ AQW Epic  Post #: 56
10/14/2011 14:15:50   
supermasivo
Member

so when is the update, today ?
Epic  Post #: 57
10/14/2011 14:18:55   
ansh0
Member

I can't believe what this game has become since the time I joined(new modes,weapon types,special events etc.).
ED has taken a step in the right direction by going for MEGA updates I always wanted HUGe updates now here it comes!
Epic  Post #: 58
10/14/2011 14:37:10   
Calogero
Member

@ Dreiko

But those classes are able to destroy Energy, something that BM lacks completely.


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 59
10/14/2011 14:58:03   
Hun Kingq
Member

Dreiko Shadrack, look at my character page and compare my 2vs2 wins with other Blood Mages, and trying to compare a new class with the old classes is not justifying that things do not work like they should. I am trying to get my 2vs2 wins to equal my 1vs1 wins and sometimes the ones left standing is me and a tact merc left fighting and the battle is long while they regain energy, I run out of energy, but quite often I win they get to rage twice while I get to rage once.

So no I have never forgotten mercs and bounties can't regain energy but the Blood Mage is the evolve class of the Tech Mage and the Tech mage is known as a human battery so if the Blood Mage is the evolved form then what is the evolve form of a human battery I don't think a dead battery. With as much resistance that I having doing testing energy based weapons or attacks should not have the same or more damage then having lower resistance.

When in 2vs2 a bounty Hunter puts on Reflex boost can or they can not use multi in the second turn when I use any skill even field medic especilly technician in the first turn in the second turn the Plasma Rain goes into cool down.

No one could really respond but Titan himself why this happens for the Blood Mage class then any other class.

We will see with this update hopefully tonight if these bugs are fixed.

Will we have promos attached to the Delta package promos or ill all gear be at the vendors is the true question?
Epic  Post #: 60
10/14/2011 15:05:51   
PivotalDisorder
Member

@Hun Kingq: Sorry I made the mistake of engaging with you. I don't wanna be cruel, but I really believe you should get some help. maybe you're having a mid life crisis. its nothing
to be ashamed of, can happen to anyone. It is worrying that you fabricate these events that effect you and only you, not the rest of the community and refuse to provide any proof.

you have been called on this many times. it is very misleading for new members of the community when they are reading your posts that are usually a mix of fact and fiction.

[I am being sincere btw. not flaming]

< Message edited by psibertus -- 10/14/2011 15:06:23 >
Post #: 61
10/14/2011 15:25:40   
Hun Kingq
Member

psibertus, no you are being down right disrespectful as others have been in the past I don't have any kind of crisis for one so stop being a disrespectful punk. the things I mention happens in 2vs2 as many of you do not play as quite as often as I do. I don't not have to provide proof to you or any other players for one you are not a programmer, a tester or on the balance team. I have provide the information in the bug section for the testers to duplicate and try to find the problem.

I post here to let other players know what happens so they are aware of the problems they might face.

Respect is a two way street as well as one should show respect to those older then they are.
Epic  Post #: 62
10/14/2011 16:38:36   
PivotalDisorder
Member

why cant we see the proof though? would put all this to rest.

< Message edited by psibertus -- 10/14/2011 16:39:02 >
Post #: 63
10/14/2011 17:07:00   
Xx_W10F3_Xx
Member
 

i think you guys are forgetting that they said this would be a small release. I hope though that they at least release the harvest armor but it will most likely not be relased i have yet to see any previews but the harvest looks like it will be a ton of fun (^_^)
Post #: 64
10/14/2011 17:16:26   
Lycus
Legendary AdventureGuide!


@Hun Kingq - I'd just like to point out that there is a cap on the block rate, and that cap is currently 40%, this is for all classes, though Shadow Arts does stack on top of that, for a max of 50% for CH/BH's. If you look at the way that the block rate is: Block Chance = 10% + (Defender's Dexterity - Attacker's Dexterity) / 2 - so unless someone has a lot of Dex, and/or you have very low Dex, then that 40% cap is very hard to reach!

Since people can use guns, aux and un-blockable skills, then the block rate being quite high to Hunters is not as useful as it may seem, but it can cause the deciding block. Bare in mind if you have a Hunter with high Dex, they will lack in other areas, whether that's Tech, STR, Sup, Energy or HP - they will lose those points somewhere.

Bottom line is, the block rate almost every single match you will be in, will be below 50% - therefore you'll most probably have more chance to hit, than to be blocked. Other people are doing fine as Blood Mage's, I tried Blood Mage for a while on one of my alts, and did very well in fact. I find it's all about finding the right build! If you're waiting for the retrain update to retrain, then fair enough - but don't complain until then, because a lot of other BM's are doing fine!
AQ AQW Epic  Post #: 65
10/14/2011 17:38:07   
Calogero
Member

@ Rainaka

Doing ' fine ' doesn't change the fact that the class is weaker offensivly when it lost Assimilate ( but ' buffed ' defensivly ).
Don't forget BM's have no Energy Steal or Energy Regain skill whatsoever.
Those that say Reflex Boost gives energy should rethink their point of view seeing
the 2 effects that RB gives cancel eachother out.
( RB buffs Dex meaning Block gets buffed which in the end prevents ' hits ' which in the end
prevents of any energy regain )

Is there no way that Intimidate gets removed, Reflex Boost put there and Assimilate back at Tier 4?


< Message edited by andy123 -- 10/14/2011 17:40:23 >
AQ DF MQ AQW Epic  Post #: 66
10/14/2011 17:41:01   
MirageD
Member

just a pointer that i use.....don't use blockables against bh/ch's, unless necessary (i.e. you have no other choice)
AQW Epic  Post #: 67
10/14/2011 18:12:16   
PivotalDisorder
Member

@Andy123: when my enemy uses reflex boost I tend to use unblockables. I would rather hit and give you energy than stand around looking pretty.
I do agree they need assimilate, but I couldn't see any skill it could replace that wasn't really vital.
Post #: 68
10/14/2011 18:32:24   
Cinderella
Always a Princess


So, it appears we weren't able to get the quest repeating feature ready in time. We'll still be giving Snork some love in the next Harvest updates, but the mission now features a guaranteed sword drop!
Post #: 69
10/14/2011 18:45:15   
Jekyll
Member

^So, update postponed? As much as I hope not, a good update is still better than a bad one.
AQ DF AQW Epic  Post #: 70
10/14/2011 18:46:15   
Unleashed Gorilla
Member

Monday again
Post #: 71
10/14/2011 18:49:51   
Midnightsoul
Member

oh yay, a guaranteed sword drop. so right now guys, this means they could be releasing it now with a 100% drop rate but the week after that, it would be repeatable but has a partial drop rate...
DF AQW Epic  Post #: 72
10/14/2011 19:11:49   
Basicball
Member

sword drop = free cash, and next week : tons of tokens

hooray =D

can we haz a little token prize this week as well though?
=3

_____________________________

AQ DF MQ AQW Epic  Post #: 73
10/14/2011 19:54:46   
Xx. Christian .xX
Member

is there going to be an update today
Post #: 74
10/14/2011 19:57:30   
Practel
Spectating from the Sidelines


The release isn't going to happen tonight guys, sorry.
DF MQ AQW Epic  Post #: 75
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