frogbones
Banned
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quote:
1)Abolish Varium for enhancements: Everyone pays with credits and they have to be earned in battle - therefore people who paid for their items only pay once and players will actually remain interested in the game (the more I play the stronger I get - interesting concept). [Automatically give the Varium enhancement rebate for all currently owned varium-enhanced items] Amen, amen, amen. Great suggestions, gk. The fact that there are virtually ZERO aspects of this game rewarding long-term play (leveling up is the only one) makes for a myopic gaming experience. When you compare an active player from Beta with a new player from Gamma, assuming both are similar level and have similar gear/enhancements, the older, more experienced player has little to no advantage because in ED, you can BUY your wins instead of EARNING them. Therefore, making enhancements buyable only with credits (i.e., you earn them) would be a great step in improving ED. New players with deep pockets could purchase all the (overpriced) Varium gear but would not be able to enhance them fully until they fought their way up. quote:
2. Make credit enhancement cheaper - so it becomes viable enhancement option for everyone and only the extremely lazy waste real money. By marginally lowering the cost of enhancements, buying new gear wouldn't be so cost-prohibitive. The idea would be that old-schoolers would have enough credits to handle one iteration of the cost of new-gear enhancements (primary, gun, aux, and armor). Of course, as brilliant, logical, and helpful these suggestions are, they will never be implemented, because pride, unfortunately, clouds certain people's sensibilities.
< Message edited by frogbones -- 10/27/2011 16:05:33 >
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