Home  | Login  | Register  | Help  | Play 

RE: What makes STR TLMs Oped.

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: What makes STR TLMs Oped.
Page 4 of 4<1234
Forum Login
Message << Older Topic   Newer Topic >>
10/28/2011 15:47:21   
.Nikzat.
Member

What about nerf Ha. So it HA is maxed out it will be 9
Epic  Post #: 76
10/28/2011 16:13:50   
Smackie El Frog
Member

Nikzat how would u go about making the levels in HA then? If theres 10 levels for a max skill and max is 9 what is the first level of HA at? -1?

I say leave the balancing act to the balancing team.

_____________________________

AQ DF MQ AQW Epic  Post #: 77
10/28/2011 16:17:15   
Mecha Mario
Mechanized Plumber


Locking this up. Please keep balance discussions in the Balance Discussions thread.
DF MQ AQW Epic  Post #: 78
Page:   <<   < prev  1 2 3 [4]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: What makes STR TLMs Oped.
Page 4 of 4<1234
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition