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Rolith (All Versions)

 
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12/31/2011 1:45:41   
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  Stephen Nix
Penguin Lore Keeper (DF)



Rolith (1)
Human

Location: Captain Rolith's Revenge

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Silver

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost: 0%
Bonus: Level/10
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5 * Level/90
Pierce: 5 * Level/90
Magic: 5 * Level/90
Block: 2
Parry: 0
Dodge: 2 * Level/90

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 99
Metal: -10
Light: 50
Nature: 20
Darkness: 50

Attack Types
Attack Type 1 / 1.1 - Strikes target with his hammer twice for 2 hits of 100% damage, amounting to 200% damage.
Attack Type 2 / 2.1 - Strikes target with his hammer twice for 2 hits of 100% damage, amounting to 200% damage; applies +80 Block Defense to himself for 2 turns (requires 10 MP, 2 turn cooldown).
Attack Type 3 / 3.1 - Jumps and strikes the ground with his hammer for 1 hit of 100% damage; applies 'Warmth', a 10% max HP HoT effect, to himself for 3 turns (requires 70 MP, 5 turn cooldown).
Attack Type 4 - Drinks a health potion, restoring 20% max HP (requires 50 MP, 5 turn cooldown).



< Message edited by DemonicDarkwraith -- 6/5/2024 19:08:47 >
AQ DF MQ AQW Epic  Post #: 1
2/16/2013 14:51:36   
No New Messages
  Stephen Nix
Penguin Lore Keeper (DF)



Rolith (2)
Human

Location: The Happy Couple

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Silver

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 2
Parry: 0
Dodge: 2

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 99
Metal: -10
Light: 50
Nature: 20
Darkness: 50

Attack Types
Attack Type 1 / 1.1 - Approaches target and lets his hammer grow to an enormous size before striking his target for 1 hit of 100% damage.
Attack Type 2 / 2.1 - Approaches target and strikes it with his hammer twice for 2 hits of 100% damage, amounting to 200% damage.
Attack Type 3 / 3.1 - Approaches target and pauses before striking it with his hammer twice for 2 hits of 200% damage, amounting to 400% damage, to target's MP; applies +140 Block/Parry/Dodge Defense to himself for 2 turns.



< Message edited by DemonicDarkwraith -- 6/5/2024 19:09:32 >
AQ DF MQ AQW Epic  Post #: 2
11/11/2022 17:55:26   
No New Messages
  DemonicDarkwraith

ArchKnight DragonFable


Rolith (3)
Human

Location: Rolith, First Encounters, Rolith Appears!

Level: As player
Damage: Scaled
Damage Type: Constant/Melee
Element: Silver

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/4
INT: Level*25/16
CHA: 200
LUK: Level*5/4
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 15 + Level/5
Crit: 20 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 15 * Level/90 + LUK/20
Pierce: 15 * Level/90 + LUK/20
Magic: 15 * Level/90 + LUK/20
Block: 30 * Level/90 + LUK/20
Parry: 30 * Level/90 + LUK/20
Dodge: 30 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Metal: -10
Light: 50
Nature: 20
Darkness: 50

Attack Types
Attack Type 1 / 1.1 / 1.2 / 1.3 - Applies 'Tog Order Odd' or 'Tog Order Even' to himself, each for 3 turns; calls Green, Yellow, Red Togs, and a Tog-Bot at his target for 3 hits of Constant Null damage and 1 hit of 100% Melee Metal damage. (Pop-up: Rolith: 'Unleash the togs!')
  • The Constant Null hits will always deal 1, 2, and 3 damage respectively and gains +1,000 Bonus and -1,000 Crit.
Attack Type 2 / 2.1 - Approaches and jumps and strikes his target with his hammer for 2 hits of 100% Melee Silver damage, amounting to 200% damage.
Attack Type 3 / 3.1 - Calls a Tog with a helmet before punting it for 1 hit of 100% Melee Silver damage; applies 'Field Goal' (-10% Boost) to target for 1 turn. (Pop-up: Rolith: 'Are you ready?')
Attack Type 4 - Calls a colored Tog for a Constant Null hit (see other information) before striking its target for 1 hit of 300% Melee Silver damage.
Attack Type 5 - Applies 'Tog Order Odd' or 'Tog Order Even' to himself, each for 5 turns; calls a Tog-Bot to his target for 1 hit of 300% Melee Silver damage. (Pop-up: Rolith: 'Let's keep this tog rolling!')
Attack Type 6 / 6.1 - Applies 'Hammer UP' (+50 Bonus, +100 Crit) to himself for 5 turns inclusive; powers up before calling a Tog and riding it to strike his target for 2 hits of 100% Melee Silver damage, amounting to 200% damage.
Attack Type 7 / 7.1 / 7.2 / 7.3 - Recovers 10% of his max HP; Alina throws a potion from offscreen to Rolith before striking his target for 1 hit of 100% Melee Silver damage; gain effects depending on 'Tog Queued': (Pop-up: Rolith: 'I need some help! Alina, toss me a potion, please!')
  • Green Tog: Applies 'Green Potion' (+80 Melee/Pierce/Magic Avoidance) to himself for 4 turns.
  • Yellow Tog: Applies 'Yellow Potion' (+50% Boost) to himself for 4 turns inclusive.
  • Red Tog: Applies 'Red Potion' (+50 Bonus) to himself for 4 turns inclusive.
Attack Type 8 / 8.1 - Calls a Tog with a helmet before punting it for 1 hit of 200% Melee Silver damage; applies 'Field Goal' (-25% Boost) to target for 1 turn. (Pop-up: Rolith: 'Are you ready?')
Attack Type 9 / 9.1 - Calls a colored Tog for a Constant Null hit (see other information) before approaching and jumping and striking his target with his hammer for 2 hits of 150% Melee Silver damage, amounting to 300% damage.
Attack Type 10 - Calls a horde of Togs to his target for 5 hits of 100% Melee Silver damage, amounting to 500% damage. (Pop-up: Rolith: 'The togs love you! Wait, no! They can't keep themselves back!')
Attack Type 11 - Approaches and strikes his target with a massive hammer combo for 9 hits of 100% damage, amounting to 900% damage. (Pop-up: Rolith: 'Looks like I'm going to have to knock some sense into you!')

Other information
  • This version of Rolith was the first monster that uses the Constant damage type, as indicated in the November 5th, 2022 Design Notes.
  • If Rolith takes direct damage while stunned (including the first hit of a stun), all immobility effects applied on him will immediately be removed and replaced by 'Tog Shaken' to himself, stunning him for 1 turn; while affected by 'Tog Shaken', Rolith is immune to additional stun effects; additionally, Rolith applies 'Durability' (+10X% Boost, +50X Immobility Resist, where X is equal to 'Tog Shaken' has been applied) to himself for 99 turns. (Pop-up: Rolith manages to shake off some of your stun.)
  • Upon his first turn, Rolith applies 'Tog Queued' to himself for 99 turns and will reapply every turn or every time he receives direct damage.
    • He will initially start at Green Tog and cycle through Yellow and Red Tog.
    • If Rolith received direct damage, 'Tog Queued' will move one step forward.
    • If the Punt option was chosen from Twilly and the player's target was Rolith, 'Tog Queued' will move one step back.
    • The 'Tog Queued' rotation is as follows; Green Tog -> Yellow Tog -> Red Tog -> Repeat.
    • 'Tog Queued' affects the first hit of Attack Types 4 and 8:
      • Green Tog: Will always deal 1 Constant Null damage.
      • Yellow Tog: Will always deal 2 Constant Null damage.
      • Red Tog: Will always deal 3 Constant Null damage.
      • Each Constant Null hit gains +1,000 Bonus and -1,000 Crit.
  • While affected by 'Tog Order Odd' or 'Tog Order Even', the player's HP must be odd or even upon taking a hit by a colored Tog when Rolith uses Attack Types 4 and 8. (Pop-up: Rolith: 'Let's check the results!')
    • If successful, Rolith applies a buff to the player depending on the colored Tog: (Pop-up: Rolith: 'Well done! The togs shall reward you!')
      • Green Tog: Applies 'Green Tog Reward' (+30 Bonus) to player for 2 turns.
      • Yellow Tog: Applies 'Yellow Tog Reward' (+15% Boost) to player for 2 turns.
      • Red Tog: Applies 'Red Tog Reward' (+10% Boost, +10 Bonus) to player for 2 turns.
    • Failure to do so will cause Rolith to apply 'Tog Punisher' (+200% Boost, +200 Bonus) to himself for 2 turns inclusive. (Pop-up: Rolith: 'Incorrect! It's pummeling time!')
  • During the battle against Rolith (and Red Dragon in First Encounters), Twilly will randomly appear in the battlefield during Rolith's turn and will stay there until you pick one of two options; both options will not consume the player's turn:
    • Punt: Deals 1 hit of 1 Constant Nature damage, with +1,000 Bonus and -1,000 Crit, to the target. (Pop-up: Twilly: 'Wheeeeeeeee!')
    • Accept Aid: The player is healed equal to their current Level, unaffected by their Health and/or All Resists.
    • If Rolith was defeated in First Encounters, Twilly will no longer appear.
  • Rolith initially follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4, transitioning to Phase 2 afterwards.
  • Upon transitioning to Phase 2, he will follow a new skill rotation; Attack Type 5 -> Attack Type 2 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Attack Type 9 -> Attack Type 10 OR Attack Type 11 -> Repeat, with Attack Type 11 used if the player fails to resolve Rolith's 'Tog Order' effects in Attack Type 9; otherwise, Rolith uses Attack Type 10.



    < Message edited by DemonicDarkwraith -- 3/10/2025 12:17:07 >
  • DF  Post #: 3
    11/11/2022 17:58:52   
    No New Messages
      DemonicDarkwraith

    ArchKnight DragonFable


    Thanks to
  • Jay for entry reformat, images, and corrections. (1, 2)
  • TFS for Immobility resistance correction. (1)
  • Dwelling Dragonlord for corrections. (1)

    < Message edited by DemonicDarkwraith -- 2/1/2023 0:31:07 >
  • DF  Post #: 4
    Page:   [1]
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