Cinderella
Always a Princess
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@Lord Nub- features like tournaments cannot be implemented until we have an excellent working balance. While our data suggests we're getting there, we still have to reach that state. I want tournaments probably more than you do. I'm still forced to work around with mission features (eg. lack of "conversation" type missions, lack of random PvP missions, etc.) and other ways to advance the storyline not in real-time. What would your solution be? Do you want the creative team to take off until we have x# of features? And every update needs to be 100% balance?
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