Elf Priest JZaanu
Constructive!
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My apologies to the staff if I have been critical. The game follows trends, and there are areas of progression I am not quite fond of, due to, the expense. It is fun to support the game as every release happens as a time mark of being at each event, but when the cost of supporting and cost to compete at an equal tier becomes widen, this causes major issues. Do I pay to compete or do I pay to support? If enhancements were eliminated, one can do both at greater extent. Now one has to sacrifice one for the other. There are many players like myself who support this game beyond one character, and it is difficult to continually invest within separate characters, when game wishes to focus on one character with many options. I feel a player who has the ability to have strong single class alts will provide better balance structure then Super-multi-class players who continually Class-Change to gain the loop hole advantage. It does provide that freedom for easy class-change, but at what cost for the entire demographics and balance of the game? If there was no class change, many players would likely create alts and provide new additions to the game to test balance with no multi-tiers that enhancements causes. It would seed the game with more diverse activity, and provide better honest critique the balance tracker can easily gauge. I have addressed the issues with my own details and experience. I enjoy watching the game grow and evolve, but at the same time, there are elements that pose problems. I am critical about these issues, because I care about the game and the player community. In many ways, I express, on behalf, for those players. I enjoyed the new items, and I feel the new artistic features of the new bot are amazing. I hope this evolvement will continue. I also care about the developers and the volunteers. I care about many things, and this is why I express in the manner I do. ~JZaanu
< Message edited by JZaanu -- 3/11/2012 0:53:56 >
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