Hun Kingq
Member
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ngshuyi94, You noticed the weapons he has all Beta, all 10 enhancements no requirements that is how he is able to have high tech high energy and good health. Now does everyone see why weapons need the proper requirement placement. Arevero, It happens but I tested it before I post and nope Blood mages and tech mages can't rage Super Charge. can't remember if Massacre can be raged or if surgical strike can be raged but if those two can and Super Charge can't it is unfair. Here is the three ultimate skills and the three multis from the players handbook which it needs to be updated with the new weapons and classes take a look at the Damage per level and how each one improves with each stat and when it starts improving are they really balanced or an illusion of balance? Super Charge SKILL REQUIRES A STAFF Damage per level 30-38, 33-41, 36-44, 39-47, 42-50, 45-53, 48-56, 51-59, 54-62, 57-65 Improves with Dexterity +1 damage at 23 Dexterity; +1 damage per 5 Dexterity after Surgical Strike SKILL REQUIRES DEX 20 +2 DEX/LEVEL Damage per level 33-39, 36-42, 39-45, 42-48, 45-51, 48-54, 51-57, 54-60, 57-63, 60-66 Improves with Technology +1 damage at 21 Technology; +1 damage per 5 Technology after Massacre SKILL REQUIRES A WRIST BLADEs D Damage per level uration 86, 92, 98, 104, 110, 116, 122, 128, 134, 140% Improves with Strength Multi-Shot Multi- Damage per level 25, 28, 31, 34, 36, 38, 40, 41, 42, 43 Improves with Dexterity +1 damage per 4 Dexterity Artillery Strike SKILL REQUIRES DEX 24 +2 DEX/LEVEL Multi Damage per level 25, 28, 31, 34, 36, 38, 40, 42, 44, 46 Improves with Support +1 at 22 then +1 damage per 4 Support after Plasma Rain SKILL REQUIRES A STAFF Multi Damage per level 24, 27, 30, 33, 35, 37, 39, 41, 43, 45 Improves with Technology +1 damage at 28 Technology; +1 damage per 4 Technology after
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