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RE: =ED= EpicDuel 1.4.5a Release 18.05.2011

 
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5/19/2012 13:30:25   
Algorithm
Member

If you were disconnected at a library and closed the browser before the shared object was read anyone else who plays that computer will have access to your account. This is another reason why I don't play ED in public places. People are so fast to say their account was hacked and they were targeted, but in reality it would be as simple as an ED shared object being left on a computer.

*By access I mean as soon as the ED client is loaded on that computer it'll login on the account that was disconnected.
*Also they could simply copy the shared object file and use a tool to view the data in that particular file.
Post #: 51
5/19/2012 13:34:43   
Santa ClawZz
Member

Libraries??

How about network/internet places or even public networks at a coffee place? All those places have minimum security when it comes to shared data and not when it comes to shared object of the EpicDuel game file. It's like handing it to the hackers/scammers.

< Message edited by Santa ClawZz -- 5/19/2012 13:35:27 >
AQW Epic  Post #: 52
5/19/2012 13:47:55   
SouL Prisoner
Member

All i can say is avoid using public places and use logout button...make it sure,ur logged off. B4 you leave...
AQ DF MQ AQW Epic  Post #: 53
5/19/2012 14:25:15   
Zeoth
Member

^
Can you make me a copy? O:< Would help me enjoy the forums much more with something to laugh at

On-Topic:
Yay something Titan wrote! I kinda missed seeing something by him on the forums x) nice to know he's still around

Edit: Oops was replying to Trans post on page 2 LOL

< Message edited by Zeoth -- 5/19/2012 14:26:16 >
Post #: 54
5/19/2012 16:32:14   
My Name is Jake
Banned


quote:

it also doesn't have to be so out of the realm of possibility that it makes zero sense. they can carry a rocket launcher/bazooka, a gun, primary weapon, a robot, an
armour tough enough to withstand big attacks, but they cannot move out the way of an attack? makes zero sense AND would favour classes with superior dex builds
as well as boosting str hunters yet again. horrible idea and always seems to be the most bias and selfish players who suggest it.
I don't really think this needs to make sense if it'll help with balence/making things less luck based. It would also favour high sup and and tech builds if they made the minimum crit and deflect chance 0% which is what I think should happen as well. It would make things a little less luck based and stop people with very low dex, tech or sup blocking, deflecting or critting players with very high dex, tech or sup. I also don't think I'm being bias and selfish and I don't like that you seem to be suggesting that I am. I just find it extremely annoying when I have a high dex, tech or sup build and a player with extremely low dex, tech, sup gets lucky and end up blocking, deflecting or critting. I have a pretty good amount of dex with my build atm and very low sup and I'm sure people hate it when I crit them.


< Message edited by Jake01 -- 5/19/2012 18:46:03 >
AQW Epic  Post #: 55
5/19/2012 16:43:36   
sylar67
Member
 

LOL its funny we're talking here as if ED is any important to people to hack it ... other then us (who play it )
i doubt anyone would see you play this game in public and doesn't laugh at you unless he plays it too :P

and BTW if i were to get disconnected i wouldn't bother to log back in ... all the fun is gone by that loss i got -.-"

< Message edited by sylar67 -- 5/19/2012 16:47:36 >
Post #: 56
5/19/2012 17:11:21   
Vendile
Member

quote:

@Vendile: You can't just base it on a single battle, over the course of battles, you will notice a difference! It's always easy to pick out when you are being unlucky, and when things don't go your way, because that's what annoys you and you remember that. One thing that I have found, though it may sound really weird, but going into the battle saying 'I want to loose this, and playing normally, but with your mind set on losing, you tend to notice yourself being 'lucky' a lot more, and tend to find it does even out, depending on your dexterity etc. :)


I might've exaggerated a little, but I noticed when I have higher dex, and they have lower, they tend to block for some reason. Luck? Unlucky? I don't know, but it's been happening pretty frequently.
Post #: 57
5/19/2012 17:14:15   
charwelly
Member

Aawesome a reduce to block percentage
AQW Epic  Post #: 58
5/19/2012 17:56:48   
Midnightsoul
Member

i wish massacre was stronger at lower lvls but weaker at higher lvls meaning it starts in a higher percentage but steps slowly and doesnt high numbers as it used to.

azrael bot needs a nerf to 50%

stun/plasma grenade and multi need a damage buff because they're weaker

agility becomes lvl scaled

so, everyone that complained cybers and bounties, i feel ur pain


-Midnightsoul
DF AQW Epic  Post #: 59
5/19/2012 22:46:42   
RKC
Member

Bounty hunters are very weak right now.
AQ DF MQ Epic  Post #: 60
5/20/2012 0:33:35   
Algorithm
Member

quote:

LOL its funny we're talking here as if ED is any important to people to hack it ... other then us (who play it )
i doubt anyone would see you play this game in public and doesn't laugh at you unless he plays it too :P

and BTW if i were to get disconnected i wouldn't bother to log back in ... all the fun is gone by that loss i got -.-"


You really missed the point lol.
Post #: 61
5/20/2012 2:37:52   
  Digital X

Beep Beep! ArchKnight AQ / ED


@RKC, what makes you say that, the change to block chance perhaps? I did around 100 fights yesterday and hardly noticed any difference in mine.
AQ DF MQ AQW Epic  Post #: 62
5/20/2012 17:09:22   
Hun Kingq
Member

Plasma Rain really does suck know even with the boost for those of you think that a single shot should be stronger than a multi shot you have not been in the military. Plasma Rain reminds me of Napalm, which I have seen it used and it is deadly, destroys and burns everything in its path. Plasma Rain should be one of the strongest attacks of the mage classes not the weakest.

Plasma Rain reminds me of Napalm.

The Artillery Strike reminds of a line of 105mm Howitzer launching a barrage of Artillery shells.

The multi shot reminds me of two M2 .50 caliber machine gun.

So out of all three which do think would be the deadliest

The change to the multis is an epic failure.
Epic  Post #: 63
5/20/2012 17:14:47   
xGreen Warriorx
Member

@Hun Kingq
I used a multi build for solo battles before and after the update, and I really don't notice any difference. Multi-shot, artillery strike and plasma rain are still useful skills, its not like you can't use them anymore now that they are changed.
AQW Epic  Post #: 64
5/20/2012 17:25:16   
Ranloth
Banned


I thought strongest attack is meant to be SC, not Multi. So your theory is epic failure Hun. Seems legit actually. ;)
AQ Epic  Post #: 65
5/20/2012 17:27:19   
DeathGuard
Member

@Hun King: I'm still asking myself how can you say Multi is weak if you are using a build that has a lvl 1 multi? Your build
Just of curiosity I'm asking that question.
AQ DF AQW Epic  Post #: 66
5/20/2012 17:32:47   
Ranloth
Banned


Ah that's why it deals damage in 20s as Hun was going on in Balance Thread! Everyone thought you meant Lvl 10, but you had Lvl 1. Makes sense why it does crap damage to you, that adds up to 3-4 pages wasted for arguing with you in Balance Thread. Please don't bring your "issues" back there again, unless you show us your build first.*

* Or some other data rather than "I haz Multi. Im a pro, u r noob." ;)

@below
Yeah, it was you who tempted me to turn BM due to Focus 5 build. :P And it ain't weak either if you play it right, I still lose to some as I see more Focus 5 BMs in 1v1. xD

And Hun, your build would be much better with no Reflex or Bludgeon but Lvl 4 BL, perhaps Lvl 8 Overload so you get Lvl 6 BL, and a bit less Dex to perhaps get HP to 110. If Overload/Cannon would be Lvl 8, you can also lower down EP to HP and get more HP, more HP regen from BL and better survivability (sp?). Although what am I saying, you're a BM pro as you've implied over and over in Balance Thread so don't even listen to this suggestion, it's weak and stupid.


< Message edited by Trans -- 5/20/2012 17:47:18 >
AQ Epic  Post #: 67
5/20/2012 17:40:16   
Calogero
Member

he doesn't have enough skill points for more Hp?? with higher BloodLust, he wouldn't need it immediatly...

Trans has seen my build, he can validate that Bloodmages that aren't STR based aren't Weak or whatever

AQ DF MQ AQW Epic  Post #: 68
5/21/2012 1:14:32   
Hun Kingq
Member

DeathGuard, I changed my build yesterday and have not used multi since but a partner in 2vs2 with high dex got 5 damage on both opponents that was with Level 10 multi. Before I change I tested it at 80 potential damage and got between 25 and 37 damage too often and since I don't have energy regain it was just a wasted 40 points. So DeathGuard, you just embarrassed yourself, before that build I had a low high strength/tech build for fireball/Plasma Cannon. Now my dex is at 106 (30 - 36 +5 +1) and tech is at 93 (30 - 36 +5 +1) so where is that unapproved picture of that build and boarders copyright because it is not your character or build and you posted that to instigate attacks as you see by Trans posting. Before you post a screenshot of someones character and build you really need to get their approval. Next time you take a screenshot you need to question will this person have the same exact build next time you see them?

Trans what is your problem with these attacks on me why do you keep doing them, why ,why, why, it is time for a mod to step in and end it once and for all. I can post anywhere I want so if I want to post in balance I will.

xGreen Warriorx, it is weak in 2vs2 and have no idea why you and the others want to keep it weak but looking at your character page a level 34 Cyber Hunter so let see what you have to increase the damage of your multi-shot malfunction, does the Blood mage have malfunction, no. I have tested Plasma Rain with and without the boost in 2vs2 and it is not worth wasting energy points anymore I even used it just on one player in 2vs2 and got 25 damage without the boost that was with 76 potential damage. You will start seeing less players of the mage classes stop using Plasma Rain. A high support tact merc used artillery strike and without reflex boost he only got 2 5 total of 7 damage his comments where that was a waste multis are really screwed up now. Another player of the merc class seen my multi build before I change it even commented how the multis are screwed up now.

I increased my Dex and Tech to see the blocking, all I can say is, what blocking, from shadow arts til now the blocking has been screwed up before the incorporation of shadow arts with that dex and tech mentioned above I was blocking over 90% of the match but now I would be amazed if I block once. Before the recent update I was able to stun players with overload sometimes twice in a match but the past two days have not stunned once even on players with lower support than me.

As it was commented the Blood Mage is suppose to be a high damage class and how can it be categorized as a high damage class with low damage skills as Plasma Rain and Super Charge, I sen a blood mage with a high tech level 10 Plasma cannon/level 10 Super charge combo on player with low tech, he only got 35 damage. Even Plasma cannon and fireball are weak unless they go overboard on strength and tech but a lot of you do not realize that.

I have tested the Delta Armor against the toughest NPCs and as a level 34 armor it fails miserably especially against Admin 11, Electro hazard, especially electro hazard, and Armor hazard so +5 defense/resistance is not good enough and if the war will have tough NPCs as those three than that armor will not be beneficial to the non-passive armor classes to use in the war.
Epic  Post #: 69
5/21/2012 1:59:17   
Vampiric Prince
Banned!


@Hun Kingq. I have to concur with your thoughts. I didn't read all posts and I cannot comment on all your statements but I changed to a bloodmage last night and guess what? I changed back within less than 24 hours, why you ask? I was trying various builds and trying various tactics. The only build that had some remote credibility was the str BM and basically anyone knows you can't mirror the bounties when it comes to that. I was getting my arse kicked in various 1v1 and 2v2 matches and with various builds as well. I didn't use the multi but the dmg seemed pathetic. At one point I had my dexterity up to 91 or 96 but one of the two and my skills at max dmg had poor dmg. Bloodmages are glass cannons and because of all the dmg reducing skills in game it makes the blood mages very bad. They can't regain mana and nor can they even hope for lucky breaks via shadow arts or something related. Cyber hunters are ridiculously powerful atm and pretty close to unbeatable to the average player who doesn't know his/her stuff- even with strategy the same pretty much applies. Luckily I can breath because I am a bounty once again and can manage most foes now. Glad the BM nightmare is over. They truly are horrible and the weakest in epicduel atm. If I dislike a player in epicduel I would urge them to become a BM as a cruel prank, they're that bad yes. My overload was doing 18 to 25 dmg on the average player my lvl in 2v2 at max. The multi would probably follow the same route since they both improve with the same stat.

As a side note, I was also trying supercharge and getting sickeningly low dmg on players with even low resistance. It's supposed to ignore like 30% right? I was struggling to smack players with tech in their 50s for 50 dmg with a level 7 supercharge, how nice is that? Once again, all I can say is how happy I am that I am not a BM anymore. Hunn Kingq, I feel your pain- rather change builds to a normal mage.

< Message edited by Vampiric Prince -- 5/21/2012 2:06:49 >
AQW Epic  Post #: 70
5/21/2012 4:22:31   
Ranloth
Banned


Yeah, sure you can post in Balance Thread, I'm not saying you can't. Just saying you shouldn't post your Multi issues there about how weak it is since it's Level 1, we understand why it was so weak.
Btw, we meant Lvl 10, not Lvl 1. You know, there's a zero at the end? Right?

No he needs no one's approval to post it. Everything in ED is owned by Artix Entertainment and is their copyright so actually you're not allowed to re-use it without AE's permission. Your character is owned by AE, they can delete it anytime and you cannot do anything really as you signed T&C which state so. If you think we cannot use your pictures, then why does build copying happen? Players copy someone else's work. Give me one law that states picture is yours and we need your permissions.. Urm.. yeah I see you finding one already.
Yeah Stun doesn't stun. It's 30% chance - enemy's Support. So doesn't mean you will always Stun, that skill is purely probability-based so I don't see a problem with that, you want 100% maybe to keep it fair? ;)

quote:

I sen a blood mage with a high tech level 10 Plasma cannon/level 10 Super charge combo on player with low tech, he only got 35 damage. Even Plasma cannon and fireball are weak unless they go overboard on strength and tech but a lot of you do not realize that.

High Tech build consisting of Plasma and SC, right. I uses TM with 111 Tech + maxed Bolt & SC and I deal almost 50 damage at players with 30ish Res. 35 damage you say? Screenies of such a thing happening?
My stats: http://i47.tinypic.com/fatnvs.png (after I used SC unfortunatelly) -- Damage of SC: http://i48.tinypic.com/2wq5yq1.png -- Enemy's stats: http://i50.tinypic.com/2vs4wnr.png
Yeah so I dealt 40 damage at 39-44 Res with SC dealing 73-81 because of Malf (so I done that damage with 83 Tech only, my normal is 111 Tech and deals 77-85 damage).

So what did you say with SC + PC combo on players with low Tech? I can dish out WITHOUT Rage or Crits, 40 damage with 83 Tech, maxed SC and 39-44 Resistance. If your low Tech is Res being in 20s, then this SC does between 50-60 damage then. You mad bro? Stop posting your lies on Forum as it's getting boring now, you have no proof even and it took me few mins to find a CH in 1v1, take few screenshots, upload and explain here. Unless you give your proof, you cannot bring up your issues - if it's YOUR point, YOU are supposed to back it up NOT us.

Fireball needs going overboard right.. With that Res above, my PB dealt about 34 damage (sorry no screenshot) with such a high Res. This was before I got Malfed and its original damage is 76. So 76-39 = 37, 76-44=32 -> damage range after Resistance was 32-39 so doable. That's 111 Tech and me using different build. If I use normal items, which give me 97 Tech IIRC, and better base damage, it's only 4-5 damage less from what I have now. That's at 39-44 Res, what more do you want? Str or Tech isn't only build. There's Focus 5 but you need to be actually a bit smarter to use it so don't recommend it, and don't you dare to say it's weak if you don't know how to use it.. Or perhaps you DID try it! Hence why you didn't know how to use it and got failed ratio in the end? ;)


Removed personal attacks from post. This is not the place to take it out on another poster. Please keep it civil. ~Ashari

< Message edited by Ashari -- 5/21/2012 6:02:00 >
AQ Epic  Post #: 71
5/21/2012 5:26:05   
ForTun3
Member

quote:

Hun Kingq

xXxPhYcOxXx, Level 30 tech mage, look at the level range of players you are facing, do you not realize tech mages have reroute, Blood Mages do not, tech mages have malfunction Blood Mages do not. For Blood Lust to be effective in seeing any health regain they need high damage so if the damage is only 37 that is a whopping 8 points and just a side arm damage negates that health regain. You just put down potential damage not in battle damage making people think that Plasma Rain is fine and dandy and getting high damage. Also you forgot to mention that majority of your battle was before the update.


BM may not have reroute and malf but what im saying is dont use malf use stun... whitch they both have and for BM use bloodlust not reroute and as for the high damage needed, multi attacks two ppl remember... and ofcourse i put potential dmg like im not gunna sit here and try to say i know how much damage its going to do to each player coz their all different lol also i only just started using this char again just b4 the update so i cant say really but its not that different i swear (ps just incase u failed to notice my lvl 30 is a TM not BM) but my blood is lvl 34 and like omg she is awesome, mb i should put her build up too...

quote:

A Blood Mage has to do energy conservation due to no energy regain so basically they have one shot at Plasma Rain and if there is a tank cyber hunter or two with masscare/EMP build, the Blood Mage will not make it to rage to use the Plasma Rain or they will EMP that player so they can't even heal. Once energy is gone the Blood Mage is left with low powered weapons due to low strength and support. All of you do not understand that and want more power taken away from the Blood Mage class due to many of you have more than one account and really don't want to see improvements or balance. For the ones that just play the Blood Mage it is shameful that you don't want to see improvements to your own class but improvements to the other classes.


2 hits is all you need most of the time, stun, malf 70mp is all you need dont add 17 to heal and use boosters and also il think ule find my build is almost a tank build and my highest stats are tec n dex.... and as for you thinking its shamefull for me to want improvements to other classes other than my own... um i use all 6 classes... as in i have one of each...

quote:

Plasma Rain was already weak and took 180 dex already to see any kind of benefits from it. The nerf to the multis was truly the worst nerf ever for lower energy cost, which does not mean anything when your energy is stolen over and over again by either hunter classes or either merc class, I would like to know why it was done. What type of build do they want players to have?


180 dex, seriously man? i think ure being a lil over zealous their dont u?

quote:

If you are a Level 34 Blood Mage then make a very high dex build with Plasma Rain and overload and let see which one will win the 2vs2 leader board before next Friday. No cheating by having your alternates or friends help you out by going into battle as the opponents partner than running. Don't go into the less populated server to get low level opponents, that way you could face two 34s constantly. Then we will look at you win% if you win the 2vs2 leader board with that build.


well i do have the build already, time however im not so shaw about, and i do need that cheevo on my BM thats y i changed my build to a multi one... it prob wont be this week tho coz yea i dont have the time il let u know tho... btw ive like been the top of LB with 5 of my chars some both others ether just 1v1 or 2v2 never really had ne trouble getting it..

everytime i try i get it... and yea without cheating... i kinda have spent allot of money like almost a grand on this game so i dont do that crap coz i kinda wanna keep my account ay... plus i have no friends in this game (frankly you all seem to be loosers or hackers so i dont bother) or friends IRL that even play this game... they all think its stupid and cant understand y i spend the money on it...

i only posted what i did so people could see that the debuff isnt that bad really and that you could still win with a multi build and share what i feel is a fairly dam good build, i do think that its a lil annoying that its happend but yea you can still get around it, and you have to remember that the max lvl is going to go up and thats y allot of debuffs are happening because their are allot of things that get very OPd thats one of the reasons we dont have a higher max lvl yet so yea if you think about it like that youl find that multi is probably going to be more powerfull than it ever has been in possible the near future...
Post #: 72
5/21/2012 5:59:12   
Jekyll
Member

Blocks still as rampant as ever, even though I have usually 30 more dex than those people that block me...
AQ DF AQW Epic  Post #: 73
5/21/2012 6:00:18   
Ashari
Inconceivable!


@Hun Kingq: We've specifically nerfed all the multi skills last week because they were too strong in 2v2s. We don't want to have skills that are absolutely required to stay competitive. In 2v2, two partners with multi skills would almost always beat two players without multis. Doing 2x damage with a skill proved to be too powerful, so they're now set at 1.5x overall damage compared to single target.

The examples you've shown are quite extreme. Plasma Rain is very effective, even at 80+ Dexterity. Of course, if you are up against a tank, you will be doing less damage, but that's the nature of the game. You can't realistically expect to 3-shot someone that has invested all of their stat points into defenses.

This discussion is getting quite heated. I want to remind everyone to back off from personal attacks. I've removed several from the preceding posts. Consider this your warning. If you continue posting in this manner, you will face the consequences.
AQ DF MQ AQW Epic  Post #: 74
5/21/2012 7:22:35   
Fay Beeee
Member

Well, for me personally, I have tweaked my build again.
I do not work out who hits and how hard (I never have done) lol
I look at all the classes and TRY and get a build that can be used, with a chance against all.
Obviously, it is not possible to win all and never should be. But I try and get to a stage that I am happy with what I can do, if not I change it, a little at a time. :)

I know it is nice to win but losing is learning. And I am always willing to learn.

This is my personal opinion and I mean no offence.

Have fun.

_____________________________

Epic  Post #: 75
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