Home  | Login  | Register  | Help  | Play 

RE: =ED= EpicDuel 1.4.5a Release 18.05.2011

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: =ED= EpicDuel 1.4.5a Release 18.05.2011
Page 5 of 5<12345
Forum Login
Message << Older Topic   Newer Topic >>
5/22/2012 11:18:26   
Zeoth
Member

@Prince
They are probably one of the top performing classes right now Armor should be able to protect you without any help from skills and such? *facepalm* by that justification regular armors should be giving +20 in their respective categories. But no that's not happening. If BM is weak it's obvious you havent been facing very intelligent BMs.

Post edited. There is no need to call anyone a fool. ~Mecha

< Message edited by Mecha Mario -- 5/22/2012 17:26:23 >
Post #: 101
5/22/2012 11:21:55   
Calogero
Member

@ Prince

Challenge accepted? time and server


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 102
5/22/2012 11:25:06   
Camoflague MerC
Member

@VampiricHunter
Zeoth is right, BM is really overpowered right now, and trying any random build on a class doe'snt mean that class is weak. If i changed to BH and used max Energy Shield+Max other random skills that and i lose alot, that doesnt mean the class is weak imo.
Epic  Post #: 103
5/22/2012 11:48:48   
i like bounty hunter
Member

I Think That Blood Mage Was Weak From The Start

Me Level 23 Vs 27 Blood Mage Before Nerf
Its A Challenge

Me : Smoke
He : Fireball
Me : Stun
Me : Strike

I Win Good Fight

He Had A Strength Build Before The Nerf

I Challenged Him Again And I Won Again

Sorry If This Is In The Wrong Section

Back To Topic

quote:

ADDED Tactical Battlegear Upgrade package for 3 keys, (Levels 16-20) Nice But I Dont Have Varium :(

ADDED “Terms and Conditions” link under the game client on live Thx

ADDED confirm screen to 'Exit Battle' button Good

ADDED Ability to have missions chained together Thank You Very Much

ADDED automatic reconnect system following a connection lost Good But Not Great Needs Some Work

FIXED Mission complete text does not fit in the chat bubble in some cases Nice

FIXED When logging in, if you have an incomplete mission, it shows as complete (green) even though it is not complete Yay My Post Was Looked Into

FIXED Broken Zealot previously sold for 1700 Credits. Max credit sell back on broken items is 1,000 Credits :( I Just Got It And Wanted To Sell It For Alot Of Credits

FIXED AFK can appear as [AFI] (larger fields for long names) Nice

FIXED 2vs2 back row player selection bug (weapons would previously impede ability to click) Good

FIXED Issue where battle would hang by allowing you to be cursed by Delta Knight armor while casting Thorns or Jack-O-Fire Nice

FIXED clicking Exit during 2vs2 was counting as a run Thank You Thank You Thank You

FIXED Character pages now support up to 200 inventory items Yay

FIXED Numerous Portuguese translation issues Um Im Not Sure About This Cuz Im Not Portuguese

FIXED Multi damage is correctly being reduced now :( Fun When It Wasnt

FIXED Website discrepancies (http://epicduel.artix.com/how-to-play.asp) Good

DF AQW Epic  Post #: 104
5/22/2012 17:36:38   
Mecha Mario
Mechanized Plumber


This topic is starting to go off-topic again. As Lycus already mention already here, please keep any discussion of balance to the appropriate topic. However, you choose to ignore that. Therefor, anymore posts from here on out not related to EpicDuel 1.4.5a Release notes will receive a warning minimum.
DF MQ AQW Epic  Post #: 105
5/22/2012 17:40:45   
frogbones
Banned


What was the content of the new update that just happened?
AQ DF AQW Epic  Post #: 106
5/22/2012 17:45:12   
Whirlwindstorm2
Member

^ Agreed. I would like to know also! :P


EDIT: Is it just me.. or did malfunction get reduced from it lasting 3 turns to 2 turns.. NUUUU D:!!!

Thanks for checking basic! It would be a sad thing if the change was intended. :l


< Message edited by Whirlwindstorm2 -- 5/22/2012 17:57:45 >
Post #: 107
5/22/2012 17:56:20   
Basicball
Member

@Whirlwind: I don't think this was an intended change, though i'd need to double check.
Either way, i've told the devs about it.
Thank you

_____________________________

AQ DF MQ AQW Epic  Post #: 108
5/22/2012 18:00:38   
xace246525
Member

um ok well can you tell us what the actual update was? nobody seems to know

1v1: 801-68 no npcs required

2v2: 467-99 kinda unblanced

Edited out excessive space and page stretching. ~TG

< Message edited by The Game -- 5/22/2012 18:57:13 >
AQ DF Epic  Post #: 109
5/22/2012 18:10:26   
Stabilis
Member

If you read the first word of each line of Titan's release blog you get the following hidden message:

Tactical

Terms

Confirm

Ability

Automatic

Mission

When

Broken

AFK

2vs2

Issue


Clicking

Character

Numerous

Multi

Website

If you did not spot this then please do try 1337 speak, a whole other world is out their to dissect.

In other news I had noticed the back row overlapping prior to the update and am glad that it was fixed. I... used Sidearm... on the wrong target... so... many... times...
AQ Epic  Post #: 110
5/22/2012 18:44:19   
Practel
Spectating from the Sidelines


New Serverside traces, and the help of our testing team have identified the cause of the recent battle kicks. FIX online shortly!
DF MQ AQW Epic  Post #: 111
5/22/2012 23:33:28   
fightR
Member

So did anyone notice this in 2v2 today?

Interesting huh

I know it's not probably part of this update, but I think its kinda cool how only the bodies will stick out. I'm guessing this is so there wouldn't be a mistake when trying to select a certain player.
DF AQW Epic  Post #: 112
5/22/2012 23:36:57   
SMGS
Member

@above: Yup! It's to prevent selecting the front player by mistake because of the weapons they use.
It looks pretty neat too!

< Message edited by SMGS -- 5/22/2012 23:37:13 >
Post #: 113
5/22/2012 23:37:18   
DeathGuard
Member

Yes I noticed that, helps a lot when saving time and clicking the correct foe to attack.

Anyways I have been using a med-strength build with high dex and it is working really good, haven't block once or been blocked, I like it
AQ DF AQW Epic  Post #: 114
5/23/2012 2:08:41   
Mdmarvel
Member

Is it just me or am I the only one blocking attacks more o_O
DF MQ AQW Epic  Post #: 115
5/23/2012 2:36:12   
SouL Prisoner
Member

@SMGS, i normally used to click on my opponents, head or foot :D to be sure, m not selecting the wrong guy :P

_____________________________

AQ DF MQ AQW Epic  Post #: 116
5/23/2012 9:03:01   
SMGS
Member

I did the same, but there's always that time when your hand slips and your whole battle plan gets ruined. x(
Post #: 117
Page:   <<   < prev  1 2 3 4 [5]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: =ED= EpicDuel 1.4.5a Release 18.05.2011
Page 5 of 5<12345
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition