liy010
Member
|
quote:
When people lump things together into such simple categories as Tank, 5-Focus, Strength, Caster, etc. it's a bit hard to draw the lines on where a build stops being one of those and becomes creative. How much defense is tank? How much strength is abuse? What if I have 5-Focus but focus on something other than a bot? How many spells until I'm a Caster? When such vague builds are called uncreative it can be hard to think of something creative. I've used a majority of the builds listed that are considered uncreative...now. But when I used them they were original and unused. When builds evolve over time the original becomes unoriginal. In a year or two, the current uncreative builds may actually be new and creative. Those are the words of Wisdom right there... I just love to make alts and try to ruin their Win/Loss Ratio as best as I can but in the process, make lots of random, creative builds. I have... Support-STR Merc (Max Blood Commander, Average STR, High HP so I have a strong Primary+Gun+Aux+ High Crit chance) Health Abuse Merc (This one has like over 200 Health and a Max Heal...Yeah, didn't work so great...) Super EP Drain Merc (Super STR abuse, Max Atom...Don't ask me why..) Support Bounty (High Reflex=High Dex= High Multi+ High Aux+ High Crit Chance) Super Spread Bounty (A lot of EP, Spread out my skills as best as possible...DO NOT EVER TRY THIS, IT SUCKS!) Assimilate-Heal Loop Mage (Max Assim, Max Reroute, High Heal...Very High Annoying) So far, Merc is the best Class to play with. I have yet to play BM and TLM though... Edit: @ND Yeah, they had like over 150 DMG in 1 turn...
|