Nexus...
Member
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Just give them Technician back...Thats the problem with this whole "nerf" -> "buff" thing. It takes them so long to find the thing that is causing the problem in a class, that they end up getting rid of things they don't need to get rid of, making the class weaker than it should be. So then later they have to buff the class, but they do it wrong and give them something that makes for a ridiculously OP build again. And so goes the story of ED. The problem isn't a couple of skills on these classes, its the way they have implemented balance between classes as a whole. The entire system is a bit of a mess (opinion), an example being that the once "tactical" mercenary (wait, what...? They were never Tactical >.<), now utilizes many skills that would not be considered "Tactical" by many. To stay on topic, no, its current name does not fit the class, and if you want to fix its somewhat under-powered nature, give them back Technician, which was wrongfully replaced in the first place. No offense meant.I am just trying to have some fun while posting because the game no longer gives me that satisfaction (opinion). Prophet
< Message edited by Nexus... -- 6/1/2012 19:21:56 >
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