Hun Kingq
Member
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Calogero, due to the many months that connection lost was overwhelming on those weekends I had over 100 connection lost on the days I played and sometimes it happened when I was going to do a final blow and win the match. If it were not for connection lost I would have 10760 2vs2 wins, that would have been over %90 win ratio, but as many other players I have less. Just now logging back in I had two connections lost but thanks to automatic reconnection I did not have to re-login and if it was during battle they would be two more loses. To show use that it is a successful build refrain from using a bot, just skills and tactics. I use the bug bot special to try to take away the Cyber Hunter EMP, that is really getting annoying, malfunction, static charge, or massacre. King FrostLich, no one knows the difference not even the staff knows the difference and when I was skipped that is when I knew that connection lost was soon to come. Now players know that pressing F5 over and over again causes skipped turns, slows down 2vs2, and sometimes freezes the match and the effect stays even after they leave. When a Level 34 tech mage was my partner, he told me I don’t like you bye and left then he logged back in just to show him how it feels to be abandon on the battle field I left. The third time we faced each other in 2vs2 I took him out then his partner and met him again and defeated his team again. The third time he faced me he ran, unless he had a connection lost. I consider you and many other players like Calogero some of the best players in the game and if Calogero could see if he could win many matches without the bot he could see that he is a very skillful player. Majority of 2vs2 matches I don’t even get to use the bot special because my team won the match in a blink of an eye. Only way you get that percentage with Plasma Cannon is on players with low tech and if you are malfunction the Plasma Cannon is basically a bb gun. I have experimented at every stat level with every skill and that is why I know that only stats at high level can get a Blood Mage any kind of match turning damage. A level 34 tech mage with nothing but beta weapons had high tech and with level 1 Plasma bolt he got 60+ damage and this was when I had 30-36 +5 +1 resistance and that is why if weapons have requirements then no weapon, from primary to Aux, should be exempt from requirements. Fhiz, many matches I had connection lost as I wrote many times before and many of you ran I could claim when many of you was my partner in 2vs2 but I just figured it might have been a connection lost and many times just before the strike hit the player as the final blow I get a message connection lost. 85% reduction on the multis is still too weak and that is why in 2vs2 you maybe see 1 player out of 100 matches you see using a multi, then when they get 18 damage on one player and 20 damage on another wit high dex players state, that is sad, so that damage maybe good enough for you but for the rest of us that does not help win the match at the cost of 40 points of energy. liy010, and I have beat you with one of my alternates but which one you will never know and I have been experimenting with different builds in the last month just to see the damage and how much damage I take in. I have defeated DeathGuard and you many times but as you see in any of my posts I have not rubbed it in your face. Try not using EMPs over and over on me next time and see if you can truly win but nonetheless this is about balance. You are the players the brought attention to how abusive the EMP skill have become and that is why a change is needed to that energy drain skill and any high energy drain skill. I have learned to deal with the connection lost and accept the losses because of it but I will not accept the illogical reason what they did with the multis and no one here should. This far into Delta there is still balance issues, is unacceptable. The staff should know every time they make a change, formulas need to be adjusted, skills need to be rescaled, and one thing other than multis that need to be dealt with is the energy drain skills.
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