Archlord Raistlin
Member
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General 2v2 match balance observations... 1. With 1000 players on the server, how can I end up fighting virtually the SAME players, either partners or opponents in various combinations for about an hour... 2. It's irritating to get the same partner, who you cannot win a match with, 2 or 3 times IN A ROW... 3. Out of about 20 matches, 7 or 8 kill shots were deflected, allowing them to live. Seems a little odd, even FREQUENT, wouldn't you say? 4. In those same 20 matches, either cheap shot or static charge was BLOCKED in about 15 or 16 matches. It's so bad, I have 79 energy because I CANNOT RELY AT ALL on static charge... I have to plan on it being blocked, no matter how low their resistance, or whether they're malfed, or whether it's on rage. In fact it's the worst on rage...so all the "regain energy at will" complainers can kiss off...you have no idea what it's like living through a good skill getting nerfed and manipulated down to crap status. Wait, OK multi qualifies for that... 1+2+3+4 = I R R I T A T I N G In ED's defense, I also get blocks and deflects, but rarely on a kill shot, like the lower levels do. Consider LOWERING the general block and deflect values on dex and tech if you're not going to change them over. ...and if you do change one or the other to support, do yourself a favor and anticipate the abusers and limit or reverse the benefit when a stat begins getting abused. It is FREAKISHLY BORING to have 10 blocks or deflects in a match...
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