A new legion class, with a really cool idea coming up.
An extremely high ranking member of The legion. Commands powerful undead to overwhelm their enemies.
Gains mana upon:
Determined to crush all of the legion's enemies, this attack gradually gets stronger, as it is used.
Cooldown: 2.5 secs
This attack starts off doing 100% damage, and then as you continue hitting them with this attack, the power increases by 3%. Stops at 30% extra damage.
Undead Command (Rank 1)
You call in a powerful undead minion, that fights alongside by you.
Cooldown: 15 secs
This will be complicated. There are 4 types of undead you can call. The first is Undead infantry, in which there is a 45% chance of calling it. The next is Skull warrior, which has a 35% chance of calling it. The next is Undead Legend, which is a 15% chance. The last is a legion Doomknight, with a 5% chance. They will fight alongside you until they are destroyed, or after 30 seconds. You can have a maximum of two warriors fighting by you. Their stats are as follows:
Undead infantry HP = Player's HP x 0.45
DMG = 30 DPS (Hit speed 1.5s)
Skull Warrior HP = Player's HP x 0.55
DMG = 35 DPS (Hit speed 1.5s)
Undead Legend HP = Player's HP x 0.65
DMG = 42 DPS (Hit speed 1.4s)
Legion Doomknight HP = Player's HP x 0.85
DMG = 47 DPS (Hit speed 1.0s)
Soul Strengthen Ritual (Rank 2)
Using a soldier, you use their life force to increase your damage.
Cooldown: 12 secs
This skill depends on your soldiers. The stronger soldier you have, the stronger you get. When you use this skill, you will lose one of your soldiers ( This will randomly kill off one of your soldiers).
Without soldier: +15% DMG
Undead infantry: +25% DMG
Skull Warrior: +35% DMG
Undead Legend: +45% DMG
Legion Doomknight: +60% DMG
Soul Heal Ritual (Rank 3)
Sacrificing a soldier, you use their power to apply an HoT on yourself, while draining your enemies HP.
Cooldown: 9 secs
This skill, once again, depends on your soldiers. Without a soldier, this wil apply a 4 second HoT, healing 20% of your health total. You will lost one of your soldiers upon using this. This skill will also deal 140% damage to your enemy. With soldiers however:
Undead Infantry: Applies a 5 second HoT, healing 30% of your health total.
Skull Warrior: Applies a 6 second HoT, healing 45% of your health total.
Undead Legend: Applies a 6 second HoT, healing 50% of your health in total.
Legion Doomknight: 7 second HoT, healing 65% of your health total.
Light Armour (Rank 4)
Increases damage taken by 10%, but increases Dexterity by 10%.
Precise (Rank 4)
Increases critical chance by 15%
Legion Attack (Rank 5)
With your soldiers, you all attack at once, dealing a single blow of heavy damage.
Cooldown: 30 secs
Without any soldiers, this attack would only deal 300% damage. Each soldier increases the percentage of damage dealt.
Undead Infantry: +45% damage (i.e one undead infantry with you would make this attack deal 345% damage)
Skull Warrior: +60% damage
Undead Legend: +70% damage
Legion Doomknight: +90% damage
Unflinching (Rank 10)
This makes you immune to all stuns.
Appearance: Similar to that of the Drakel Warlord, except with the Shoulder plates of Dage, the legs of an undead titan, the chestplate of a legion dreadmarch and just the overall colour scheme of the Legion.
How to obtain: Rank 10 Evil, 1,000,000 gold, 5,000 Dage's favour, 5,000 Dage's Approval, and 2,000 Legion Tokens.
Overall, this class is heavily reliant on its undead command ability, being quite weak without it. It can very reliably rack up damage with its soldiers, and solo, as well as making distractions with it.
So what do you think? Too OP?
< Message edited by PurgeXZ -- 1/16/2017 17:24:31 >