nico0las
Member
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^It's simple really. Running in 2v2 provides a negative (-1) win towards the faction. You take a loss, but the faction loses one point. So in reality, it will gain more if the two players stay than if one runs, since they'll gain one point but lose one as well. This seems to be the only method (I can think of) to attend to this, but it's simple, straightforward, and I'm going to assume it's effective. Be aware it doesn't reflect your personal record. If you run, well you add one loss to your losses in 2v2.
< Message edited by nico0las -- 6/26/2012 7:29:13 >
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